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Crusader (Final Fantasy XII)

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The Crusader is an undead/skeleton-type enemy from Final Fantasy XII found in the Nabreus Deadlands and the Pharos.

Bestiary entry Edit

Page 1: Observations Edit

Being an undead warrior of some former renown, wearing armor of polished mythril. In life, these fell soldiers belonged to an invading army that massacred many people. It was the hatred of the slain that cursed the warriors, condemning them to an eternal unlife of aimless wandering. Scourged with remorse for their crimes and hatred of those who led the invasion, they ceaselessly roam the world, hoping one day to claim revenge.

Page 2: Aletap Rumors Edit


Final Fantasy XII enemy stats
#179#180 #181
Location Species Aggression Movement type Rare Game Other information
Pharos - Second Ascent* (Station of Banishment, Station of Suffering, Station of Ascension), Nabreus Deadlands^ (Vale of Lingering Sorrow, Echoes of the Past) Undead/Skeleton Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A
  • Lvl 47 - 48; only immune to Stop at these levels
    ^Lvl 44 - 45; only immune to Disable, Blind and Sap at these levels
Level HP MP Strength Magick Power
44 - 48 10,592 - 10,772 999 - 999 37 - 39 23 - 25
Vitality Speed Attack Power Defense Magick Resist
45 - 50 23 - 23 75 - 78 28 - 30 30 - 31
Evade EXP LP CP Gil
8 - 8 4,636 - 5,028 1 396 - 539 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune 0% 0% Immune Immune Immune 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune 0% Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach

[30%] Monograph: Pebble (Warmage)
[21%] Canopic Jar: Arcana
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 5

Slowga, Blindga, Darkra Lunge, Smite of Rage, Tremor Innate: Safety, Ignore Vitality, Low-HP ATK+, Evade+, Reduce Damage, Medicine Lore
Conditional: If HP <50% - Ignore Evade
If HP <10% - Attack CT0

Battle Edit

Note that even though Crusader is a common enemy in Pharos at Ridorana, they are comparatively the hardest common enemies there due to their persistence in chasing down and outnumbering the party. Unlike the rest, it along with the Dragon Lich (and also the Necrofiend) are the only enemies immune to Instant Death. Although, Dragon Lich is still comparatively easier to fight because they only appear in singular and doesn't chase down the party. Even using Curaja with the Serenity Augment activated won't deal above 7,000 damage onto them even if the caster is level 60+ as oppose to them being level 48 average.

Gallery Edit

Etymology Edit

The terms "Crusader" and "Jihad" are both associated with the historic "holy wars" fought between the Christian Europeans and Islamic Middle-Easterners for control of the holy land, the birthplace of Jesus Christ. "Crusader" (meaning "under the cross" because they were wearing a cross on their outfit) was a term used to describe the soldiers of the Crusades, the European term for the holy wars.

Related enemies Edit