FANDOM


VI

Crane-field-ffvi-ios
Responds to any lightning-elemental attacks with Bolt 3, so use physical attacks instead. It will sometimes send a Magnitude 8 through the deck panels.
Final Fantasy VI PlayStation Bestiary entry for the left Crane
Responds to any fire-elemental attacks with Fire 3, so use physical attacks instead. It will sometimes send a Magnitude 8 through the deck panels.
Final Fantasy VI PlayStation Bestiary entry for the right Crane

The Cranes are two bosses in Final Fantasy VI fought during the party's escape from the Magitek Research Facility. They emerge from the back of the Imperial Palace when Kefka presses the button behind the seat where Terra was mind-controlled in a flash back at the start of the game.

They pincer attack the Blackjack from their respective directions to stop it from departing from Vector.

Stats Edit

Left

Right

Battle Edit

The left Crane resists lightning and will use Gigavolt if three lightning-elemental attacks are used on it. The right Crane resists fire and uses Firaga if hit with three fire attacks. The two use Thundara and Fira spells, their special attack Wrecking Ball, and "shake the deck" to cast Magnitude 8. They also cast Fira and Thundara against each other to heal themselves, and charge up energy for Gigavolt/Firaga. When one Crane is destroyed, the other uses Magitek Barrier to gain protect and reflect statuses. Both Cranes are weak to Water.

Strategy Edit

Physical attacks like Sabin's Blitzes and Edgar's Tools are advised, but the summon Bismarck also works. Setzer's Slot are useful for healing the party and damaging both Cranes with Dive Bomb, Mega Flare, and Prismatic Flash.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm.Normal Back Surr.Surrounded Side
440 Crane x2 N N Y N Sides, individual The Decisive Battle 4
Hide start messages.

AI scripts Edit

Left Crane Edit

If Var1 = 3:

Set Var1 = 0
Target: Crane (Right)
Fira (100%)

If monster is by itself (once per battle):

Target: Self
Magitek Barrier

If Timer >= 60:

Set Timer = 0
Display message: The crane shakes the deck!
Magnitude 8 (100%)

Attack Turns:
1st Turn: Attack (33%) or Thunder (66%)
2nd Turn: Attack (33%) or Thundara (33%) or Wrecking Ball (33%)

If attacked by anything Lightning-elemental:

If Var3 = 0:
Increase Var3 by 1<
Display message: ELECTRIFICATION LEVEL: 1
If Var3 = 1:
Increase Var3 by 1
Display message: ELECTRIFICATION LEVEL: 2
If Var3 = 2:
Display message: ELECTRIFICATION LEVEL: 3
Display message: Electrical energy unleashed!
Set Var3 = 0
Target: All Characters
Gigavolt (100%)

If attacked by anything:

Increase Var1 by 1
Attack (33%)

Right Crane Edit

If Var0 >= 3:

Set Var0 = 0
Target: Crane (Left)
Thundara (100%)

If monster is by itself (this only happens once per battle):

Target: Self
Magitek Barrier

If Timer >= 60:

Set Timer = 0
Display message: The crane shakes the deck!
Magnitude 8 (100%)

Attack Turns:
1st Turn: Attack (33%) or Fire (66%)
2nd Turn: Attack (33%) or Fira (33%) or Wrecking Ball (33%)

If attacked by anything Fire-elemental:

If Var2 = 0:
Increase Var2 by 1
Display message: THERMAL REACTION LEVEL: 1
If Var2 = 1:
Increase Var2 by 1
Display message: THERMAL REACTION LEVEL: 2
If Var2 = 2:
Display message: THERMAL REACTION LEVEL: 3
Display message: UNLEASHING THERMAL ENERGY
Set Var2 = 0
Target: All Characters
Firaga (100%)

If attacked by anything:

Increase Var0 by 1
Attack (33%)

Other appearances Edit

Pictlogica Final Fantasy Edit

PFF

Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit