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Confuse (ability)

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FFIX Confuse

Confuse in Final Fantasy IX.

Cause the target to become delirious and act irrationally.
—Description, Final Fantasy Tactics

Confuse (コンフュ, Konfyu?), also known as CONF, Confu, Charm, or Muddle, is a recurring White and Black Magic spell in the series. It inflicts the status of the same name.


Final FantasyEdit


Black Mage - CONF
Causes foes to turn on each other.

Confuse, also known as CONF in the NES release and Muddle in the Final Fantasy Origins release, is a level 4 Black Magic spell that attempts to inflict Confuse on all enemies with a low success rate.

The spell can be bought at Elfheim and can be learned by the Black Mage, Black Wizard, Red Mage, Red Wizard, and Ninja job classes. In the Dawn of Souls, 20th Anniversary Edition, and iOS releases, it costs 15 MP to cast.

Final Fantasy IIEdit


Confuses foes.

Confuse is a Black Magic spell which inflicts the Confuse status effect on one or all enemies. The success rate increases with the spell's level. Any character can learn Confuse by having them use the Confuse Tome (called the Confuse Scroll in the Origins release).

Confuse Tome
Effect Allows the target to learn Confuse when used outside of battle. Casts Confuse VIII on all enemies when used in battle.
Buy N/A
Find N/A
Win Fire Gigas, Li'l Murderer, Thunder Gigas, Twin Heads
Cost N/A

Confuse VI is used exclusively by Sorcerer, while Confuse XVI is used by Beelzebub, Hecteyes, Imp, and Devil Wolf.

Final Fantasy IIIEdit

III Confuse or Confu is a level 4 White Magic spell that can be bought in Northeast Saronia, Doga's Village, and Gysahl for 3,000 gil. Confuse can also be cast through the Lamia Scale item and through the weapon Faerie Claws. It has a 25% accuracy of inflicting Confusion to one or all enemies.

Final Fantasy IVEdit


FFIV Confuse Spell Effect Chocobo
Causes Confuse.

Confuse is a White Magic spell that was known as Charm in the earlier release. It has a casting time of 1. In 2D releases it costs 10 MP to cast. In 3D versions it costs 5 MP. It can be learned by child Rydia at level 8 in 3D versions, Rosa at level 24, and Porom at level 25. In 2D versions it has a 75% accuracy. In the 3D versions it has 60% accuracy.

Final Fantasy IV -Interlude-Edit

FFIV-I- Confuse returns as a White Magic spell in the sequel of Final Fantasy IV. Rosa and Porom already known the spell. It inflicts Confuse to a single target at the cost of 10 MP.

Final Fantasy IV: The After YearsEdit

FFIVTAY Confuse returns as a White Magic spell that can be learned by Porom at level 25 and Leonora at level 35. Rosa and Fusoya automatically have it learned. The spell costs 10 MP to cast.

Final Fantasy VEdit

V Confuse is a level 3 White Magic spell that costs 4 MP to cast and can be bought for 650 gil at Karnak and Jachol. Confuse can be used by Apanda, Byblos, Carbuncle, Black Warlock, Imp, Omniscient, Sorcerer, Tiny Mage, and Wendigo.

The player may utilize this ability by catching and releasing a Mindflusher, Mini Satana, or the Imp at either Great Forest of Moore or Exdeath's Castle. It also is one of the spells that can be cast from the Wonder Wand for free.

Final Fantasy VIEdit


Inflicts confusion on the target.

Confuse is an Effect spell that costs 8 MP to cast, and is learned at a x7 rate from Cait Sith, though Celes can learn it naturally at level 32. It has a hit rate of 94 and is vulnerable to Runic. Confuse is an Added Ability to the Angel Brush weapon. The spell is used in the first fight with Kefka, Level 20 Magic, Magic, Wizard, and Abaddon.

There is also the dummied out enemy spell called Confusion. It would have inflicted Confuse on all targets. It has a hit Rate of 68 and would cost 20 MP to cast.

Final Fantasy VIIEdit

VII Confu is the level 1 spell on the Mystify Materia and costs 18 MP to cast. It has a 60% chance of inflicting the target with Confusion. Mystify can be bought from Gongaga or Rocket Town for 6,000 gil. The enemy Scissors (Lower) and the boss Helletic Hojo can use the spell, though Helletic Hojo will only cast the spell if both of his arms are alive.

Final Fantasy VIIIEdit


Cause Confuse

Casting Confuse in battle increases compatibility with Doomtrain by 1 and with Siren by 0.6, but lowers compatibility with Cerberus and Carbuncle by 0.2. When Magic Booster is used in the 2013 PC re-release, the player's inventory gains 100 Confuse spells, among other basic spells.

Draw from Level 1-100: Imp
Level 20-100: Belhelmel, Ochu
Level 30-100: Blobra, Funguar
Draw points Centra Excavation Site, Lunatic Pandora
Refine ST Mag-RF: 1 Betrayal Sword refines into 20 Confuses
HP-J Str-J Vit-J Mag-J Spr-J Spd-J Eva-J Hit-J Luk-J
+7 +0.22 +0.18 +0.28 +0.18 +0.18 +0.04 +0.08 +0.08
Elem-Atk-J Elem-Def-J ST-Atk-J ST-Def-J
no effect no effect Confuse (ability) (Status) +1.0% Confuse (ability) (Status) +1.0%

Final Fantasy IXEdit


Causes Confuse, which makes single/multiple targets erratic.

The White Magic spell Confuse inflicts the Confusion status. Dagger can learn Confuse from the Asura's Rod or Lamia's Tiara for 35 AP, and it costs 8 MP to cast. It can be reflected and works with Return Magic. The Cactuar enemy and Quale can also use the spell. It has 50% accuracy.

Final Fantasy XEdit

X Confuse is an enemy-only ability and cannot be used by the player. It is used by the Guado Guardians during the Wendigo battle, Master Coeurl, Omega Weapon, and Ultima Weapon.

Final Fantasy X-2Edit

X-2 Confuse is a Dark Knight Arcana spell that requires 30 AP to learn. It requires Demi to be mastered first, and costs 12 MP to cast. It can also be used by equipping the Chaos Shock accessory as well as equipping the Raging Giant Garment Grid.

The spell can be used by Barong (Oversoul), Dark Elemental, Duo, Elma during Chapter 5, King Takouba (Oversoul), Seymour (Fiend Arena), and Tomb.

Final Fantasy XIIEdit

XII Confuse is Arcane Magick 2 that costs 10 MP to use and is attainable after the events at the Tomb of Raithwall. It can be bought from Rabanastre and Eruyt Village for 1,400 gil.

In the International Zodiac Job System version, this spell was made White Magick 8 and can be used by the White Mage and Knight job classes, although the Knight must have the Hashmal Esper license first.

Final Fantasy XII: Revenant WingsEdit

FFXIIRW Confuse is a status effect that prevents the unit from taking commands. This results in the unit walking around or attacking both allies and enemies heedlessly.

Fran is able to use the ability Confusion Arrow to inflict Confuse on one foe. Lamias are able to inflict Confuse on their foes with their attack Entice. Confusega is a spell used by Gijuk that inflicts Confusion on all enemies within range.

Final Fantasy TacticsEdit


A spellblade technique that causes the target to lose their rational nature and perform random actions.
"Infuse a bug's mind into the soul! Confuse!"
—Dummied quote

Confuse is an ability learned by the Templar job for 200 JP. It inflicts Confuse to one target with a range of 4 for 14 MP.

Final Fantasy Legend IIIEdit

FFL3 Called Confu in the game, this White Magic spell can inflict confusion on an enemy or cure an ally's confusion. It cost 16 MP to use, and it can be bought for 1700 GP in Muu (Past & Present).

Final Fantasy: The 4 Heroes of LightEdit

4HoL Confuse appears as a Dark Magic spell and costs 2 AP to cast. The spell can be given to any character by having a Confuse Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 500 gil.

Final Fantasy DimensionsEdit


FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Dimensions. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final FantasyEdit

Dissidia Confuse appears as an ability that can be chosen in the Onion Knight's Sage EX Burst, although it does nothing when selected.

Final Fantasy Artniks DiveEdit


Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Artniks Dive. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit


Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy ExplorersEdit


Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action.
FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Explorers. You can help the Final Fantasy Wiki by expanding it.

Chocobo's Dungeon 2Edit


FFII - Magicshop signThis article or section is a stub about a spell in Chocobo's Dungeon 2. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy AppearancesEdit

Kingdom Hearts seriesEdit

Confuse is a magic spell in a few of the games in the Kingdom Hearts series. In Birth by Sleep and Re:coded, the spell makes enemies attack each other. In Chain of Memories, it makes enemies attack less often. In Dream Drop Distance, it confuses an enemy for six seconds and grants Magic +1 when attached to a Dream Eater recipe.


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  • Often, when the confused spell is cast, chocobos appear circling around the affected target's head. This is a reference to animated characters who, when dizzy from falling over, have birds spiral around their heads.

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