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FFIX Confuse

Confuse in Final Fantasy IX.

Cause the target to become delirious and act irrationally.
Final Fantasy Tactics description

Confuse (コンフュ, Konfyu?), also known as CONF, Confu, Charm, or Muddle, is a recurring White and Black Magic spell in the series. It inflicts the status of the same name.

Appearances Edit

Final Fantasy Edit

I

Black Mage - CONF
Causes foes to turn on each other.
—Description

Confuse (CONF in the NES release and Muddle in the Final Fantasy Origins release) is a level 4 Black Magic spell that attempts to inflict Confuse on all enemies with a low success rate.

The spell can be bought at Elfheim and can be learned by the Black Mage, Black Wizard, Red Mage, Red Wizard, and Ninja job classes. In the Dawn of Souls, 20th Anniversary Edition, and iOS releases, it costs 15 MP to cast.

Final Fantasy II Edit

II

Confuses foes.
—Description

Confuse is a Black Magic spell which inflicts the Confuse status effect on one or all enemies. The success rate increases with the spell's level. Any character can learn Confuse by having them use the Confuse Tome (called the Confuse Scroll in the Origins release).

Confuse Tome
Effect Allows the target to learn Confuse when used outside of battle. Casts Confuse VIII on all enemies when used in battle.
Drop Fire Gigas, Li'l Murderer, Thunder Gigas, Twin Heads

Confuse VI is used exclusively by Sorcerer, while Confuse XVI is used by Beelzebub, Hecteyes, Imp, and Devil Wolf.

Final Fantasy III Edit

III Confuse (also called Confu) is a level 4 White Magic spell that can be bought in Northeast Saronia, Doga's Village, and Gysahl for 3,000 gil. Confuse can also be cast through the Lamia Scale item and through the weapon Faerie Claws. It has a 25% accuracy of inflicting Confusion to one or all enemies.

Final Fantasy IV Edit

IV

FFIV Confuse Spell Effect Chocobo
Causes Confuse.
—Description

Confuse (Charm in the earlier release) is a White Magic spell. It has a casting time of 1. In the 2D releases it costs 10 MP to cast, in the 3D versions it costs 5 MP. It can be learned by child Rydia at level 8 in the 3D versions, Rosa at level 24, and Porom at level 25. In the 2D versions it has a 75% accuracy. In the 3D versions it has 60% accuracy.

Final Fantasy IV -Interlude- Edit

FFIV-I- Confuse returns as a White Magic spell. Rosa and Porom already known the spell. It inflicts Confuse to a single target at the cost of 10 MP.

Final Fantasy IV: The After Years Edit

FFIVTAY Confuse returns as a White Magic spell that can be learned by Porom at level 25 and Leonora at level 35. Rosa and Fusoya automatically have it learned. The spell costs 10 MP to cast.

Final Fantasy V Edit

V Confuse is a level 3 White Magic spell that costs 4 MP to cast and can be bought for 650 gil at Karnak and Jachol. Confuse can be used by Apanda, Byblos, Carbuncle, Black Warlock, Imp, Omniscient, Sorcerer, Tiny Mage, and Wendigo.

The player may utilize this ability by catching and releasing a Mindflusher, Mini Satana, or the Imp at either Great Forest of Moore or Exdeath's Castle. It also is one of the spells that can be cast from the Wonder Wand for free.

Final Fantasy VI Edit

VI

Inflicts confusion on the target.
—Description

Confuse is an Effect spell that costs 8 MP to cast, and is learned at a x7 rate from Cait Sith, though Celes can learn it naturally at level 32 (although there is a bug that prevents her from learning it in the original versions; see blow). It has a hit rate of 94 and is vulnerable to Runic. Confuse is an Added Ability to the Angel Brush weapon. The spell is used in the first fight with Kefka, Level 20 Magic, Magic, Wizard, and Abaddon.

There is also the dummied out enemy spell called Confusion. It would have inflicted Confuse on all targets. It has a hit Rate of 68 and would cost 20 MP to cast.

On the SNES version, and possibly other versions, Celes doesn't learn Confuse from level averaging. If Celes levels up past or to 32 due to level averaging, but does not reach at least 40, she will learn Haste but not Confuse.

Both Haste and Confuse are supposed to be learned at level 32, but due to the way her natural spell list is ordered and the way the list is sorted during level averaging, Confuse is lost because Berserk is learned at level 40. This is due to Berserk being stuck between Haste and Confuse.

This is due to Celes's learning spell list order:

  • Level 32 Haste
  • Level 40 Berserk
  • Level 32 Confuse

The effect of the bug is mitigated as every character can learn magic through magicite.

Final Fantasy VII Edit

VII Confu is the level 1 spell on the Mystify Materia and costs 18 MP to cast. It has a 60% chance of inflicting the target with Confusion. Mystify can be bought from Gongaga or Rocket Town for 6,000 gil. The enemy Scissors (Lower) and the boss Helletic Hojo can use the spell, though Helletic Hojo will only cast the spell if both of his arms are alive.

Final Fantasy VIII Edit

VIII

Cause Confuse
—Description

Casting Confuse in battle increases compatibility with Doomtrain by 1 and with Siren by 0.6, but lowers compatibility with Cerberus and Carbuncle by 0.2. When Magic Booster is used in the 2013 PC re-release, the player's inventory gains 100 Confuse spells, among other basic spells.

Confuse
Draw from Level 1-100: Imp
Level 20-100: Belhelmel, Ochu
Level 30-100: Blobra, Funguar
Draw points Centra Excavation Site, Lunatic Pandora
Refine ST Mag-RF: Betrayal Sword x1 = Confuse x20
HP-J Str-J Vit-J Mag-J Spr-J Spd-J Eva-J Hit-J Luk-J
+7 +0.22 +0.18 +0.28 +0.18 +0.18 +0.04 +0.08 +0.08
Elem-Atk-J Elem-Def-J ST-Atk-J ST-Def-J
no effect no effect Confuse (ability) (Status) +1.0% Confuse (ability) (Status) +1.0%

Final Fantasy IX Edit

IX

Causes Confuse, which makes single/multiple targets erratic.
—Description

The White Magic spell Confuse inflicts the Confusion status. Dagger can learn Confuse from the Asura's Rod or Lamia's Tiara for 35 AP, and it costs 8 MP to cast. It can be reflected and works with Return Magic. The Cactuar enemy and Quale can also use the spell. It has 50% accuracy.

Final Fantasy X Edit

X Confuse is an enemy-only ability and cannot be used by the player. It is used by the Guado Guardians during the Wendigo battle, Master Coeurl, Omega Weapon, and Ultima Weapon.

Final Fantasy X-2 Edit

X-2 Confuse is a Dark Knight Arcana spell that requires 30 AP to learn. It requires Demi to be mastered first, and costs 12 MP to cast. It can also be used by equipping the Chaos Shock accessory as well as equipping the Raging Giant Garment Grid.

The spell can be used by Barong (Oversoul), Dark Elemental, Duo, Elma during Chapter 5, King Takouba (Oversoul), Seymour (Fiend Arena), and Tomb.

Final Fantasy XII Edit

XII Confuse is Arcane Magick 2 that costs 10 MP to use and is attainable after the events at the Tomb of Raithwall. It can be bought from Rabanastre and Eruyt Village for 1,400 gil.

In the Zodiac versions, this spell was made White Magick 8 and can be used by the White Mage and Knight job classes, although the Knight must have the Hashmal Esper license first.

Final Fantasy XII: Revenant Wings Edit

FFXIIRW Confuse is a status effect that prevents the unit from taking commands. This results in the unit walking around or attacking both allies and enemies heedlessly.

Fran is able to use the ability Confusion Arrow to inflict Confuse on one foe. Lamias are able to inflict Confuse on their foes with their attack Entice. Confusega is a spell used by Gijuk that inflicts Confusion on all enemies within range.

Final Fantasy Tactics Edit

FFT

A spellblade technique that causes the target to lose their rational nature and perform random actions.
—Description
"Infuse a bug's mind into the soul! Confuse!"
—Dummied quote

Confuse is an ability learned by the Templar job for 200 JP. It inflicts Confuse to one target with a range of 4 for 14 MP.

Final Fantasy Legend III Edit

FFL3 Confu is a White Magic spell that can inflict confusion on an enemy or cure an ally's confusion. It cost 16 MP to use, and it can be bought for 1700 GP in Muu (Past & Present).

Final Fantasy: The 4 Heroes of Light Edit

4HoL Confuse appears as a Dark Magic spell and costs 2 AP to cast. The spell can be given to any character by having a Confuse Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 500 gil.

Final Fantasy Dimensions Edit

FFD

FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Dimensions. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final Fantasy Edit

Dissidia Confuse appears as an ability that can be chosen in the Onion Knight's Sage EX Burst, although it does nothing when selected.

Final Fantasy Artniks Dive Edit

ArtniksDive

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Artniks Dive. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper Edit

FFRK

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Explorers Edit

FFE

Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action.
—Description.
FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Explorers. You can help the Final Fantasy Wiki by expanding it.

Chocobo's Dungeon 2 Edit

C'sD2

FFII - Magicshop signThis article or section is a stub about a spell in Chocobo's Dungeon 2. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy Appearances Edit

Kingdom Hearts series Edit

Confuse is a magic spell in a few of the games in the series. In Birth by Sleep and Re:coded, the spell makes enemies attack each other. In Chain of Memories, it makes enemies attack less often. In Dream Drop Distance, it confuses an enemy for six seconds and grants Magic +1 when attached to a Dream Eater recipe.

Gallery Edit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy IV: The After Years added. You can help the Final Fantasy Wiki by uploading images.

Trivia Edit

  • Often, when the confused spell is cast, chocobos appear circling around the affected target's head. This is a reference to animated characters who, when dizzy from falling over, have birds spiral around their heads.