(Comet, コメット, or プチメテオ, Puchi Meteo?, lit. "Kometto") is a recurring spell in the Final Fantasy series. It is essentially a lesser version of Meteor, or a replacement for it when Meteor is not available. Like Meteor, it does random damage. An upgraded version of Comet exists called Cometeo.
Palom and Porom can cast Comet as a Twincast spell. Using the Stardust Rod or the Stardust item can also cast Comet in battle. Comet is essentially a weaker version of Meteor, and inflicts unblockable, non-elemental damage to all enemies. It has a spell power of 80 (180 in the DS version), and costs 20 MP (50 in the DS version) to use, and affects both users of the Twincast command. It is used roughly 1/4 of the time in non-DS versions.
An item called Stardust is found within the Meteor's Core in Edward's Tale, which has the same effect as Comet.
Comet is a Level 4 Time Magic spell that can be bought for 3,000 gil at Regole, Castle of Bal, Castle Surgate, and Quelb, and costs 7 MP to cast. It inflicts random damage to a single enemy. The formula for Comet's damage is as follows:
Comet is the initial spell from the Comet Magic Materia found in the Forgotten Capital. Comet hits a single enemy for heavy non-elemental damage, with its base spell power being equal to 5x the base magic damage. It cannot be reflected.
Comet and Cometeo are Magic Materia. They are not non-elemental like other versions of the spell in this series and are in an element of their own, whereby enemies can be weak against, resistant to, or be able to absorb damage inflicted by comets. An enemy's Comet attribute is not related to the non-elemental attribute.
- MP Cost: N/A
- Target Type: Full Screen
- Materia Generation System: Dark Purple
- Level 1 - Default - Base Damage: N/A
Comet is a non-elemental spell that can be cast by Vivi. It inflicts damage to one target. Damage inflicted is randomized, inflicting either a small or a great amount of damage. It also has a tendency to miss. Comet can be learned for 55 AP from the Cypress Pile, and costs 16 MP to cast. It has a 67% accuracy rate and a spell power of 56. Comet's damage formula is as follows:
Comet is a spell in Final Fantasy XI available both to players and certain Notorious Monsters such as Absolute Virtue, Promathia, and Shinryu. It can be learned by a Black Mage at level 94. It is an Elemental spell that deals Dark damage to an enemy.
Exodus uses Comet as his default attack, which does random damage up to Exodus's maximum HP. The rare mark Trickster can cast its own version called Choco-Comet, which hits four targets for approximately 1,000 damage each.
- "Husk of the wandering comet...I summon thee!"
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Onion Knight has Comet as an HP attack. It fires a barrage of small fireballs at the opponent. It costs 40 CP to equip and 180 AP to master.
Comet returns as an HP attack for Onion Knight and remains functionally the same. It now costs 30 CP to equip and 130 AP to master.
Comet appears in Kingdom Hearts II as one of Donald's Limit commands, the other being Duck Flare. It creates bursts of energy around the opponent to damage them, with the finishing move Comet Rain creating a ring of explosions around Donald.
|Banish - Comet - Disable - Float - Gravity/Demi - Graviga/Quarter - Haste - Hastega - Immobilize - Invisible - Meteor - Quick - Reflect - Regen - Slow - Slowga - Stop - Teleport - Warp|
|Final Fantasy V|
|Mute - Old - Return - Speed|
|Final Fantasy XII|
|Balance - Berserk - Bleed - Break - Doom - Reflectga - Vanish - Vanishga|
|Final Fantasy Tactics A2: Grimoire of the Rift|
|Extend - Undo|