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Choke (ability)

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FFXIV 1.0 Choke II

Choke II in Final Fantasy XIV.

Choke (チョーク, Chōku?) is a recurring Wind spell in the Final Fantasy series.

AppearancesEdit

Final Fantasy XIEdit

XI

Final Fantasy XI Spell
Choke (ability)
MP: 25
Effect: Deals wind damage that lowers an enemy's vitality and gradually reduces its HP.
Duration: Varies
Casting Time: 2.5 seconds
Recast Time: 10 seconds
Magic Type: Elemental Magic
Element: Wind
Jobs: BLM 20

Choke is a Wind-elemental spell in Final Fantasy XI that does damage over time and lowers Vitality. It negates the Rasp spell's effect and is negated by the Frost spell's effect. Burn, Choke, and Shock are a family of compatible effects that can all stack together. Choke and Drown also stack.


Final Fantasy XIVEdit

XIV

FFXIVL Choke Icon

Choke appeared as an ability in the original Final Fantasy XIV. At the initial release, Choke was a spell learned by Conjurers at rank 12 and cost 3 action points to set. The ability inflicted wind-elemental damage over time and also reduced wind magic defense to all enemies within an area of effect. After the release of patch 1.20, Choke; along with its upgrade Choke II, became unusable by any class in the game.

FFXIV Choke II Icon

In addition, an upgraded version called Choke II also appeared as an ability in the game. The spell could be learned by Conjurers at rank 36. The ability inflicted wind-elemental damage over time at a higher potency and also reduced the wind magic defense to all enemies within an area of effect.

After the release of patch 1.20, Choke and Choke II became unusable by any class in the game.

As of the current moment, neither Choke spells have appeared as abilities in Final Fantasy XIV: A Realm Reborn.

Final Fantasy Airborne BrigadeEdit

FFAB Choke is an ability in Final Fantasy Airborne Brigade. It has two versions, one with a rarity of Rare, and one with a rarity of Rare Plus. The rare version has a base Attack of 640, a base Defense of 640, a maximum level of 60, and a cost of 10. The rare plus version has a base attack and defense of 940, a maximum level of 80, and a cost of 18. Both versions are Intelligence abilities, are of the Wind element, and both have a fast leveling rate.

FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy XI added. You can help the Final Fantasy Wiki by uploading images.

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