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Chocobo (Final Fantasy XI)

From Final Fantasy Wiki

Different breeds of Chocobos in Final Fantasy XI.

In the online incarnation of Final Fantasy Chocobos are one of the faster forms of alternative transportation. In the past, the Elvaan primarily used Chocobos as mounts and general labor but Chocobos have now been raised all over the world and are a popular form of transportation. Great skill is required to ride them due to their wild nature.

These birds are very fond of Gysahl Greens. When given a Gysahl Green a chocobo will be able to dig for buried items. Although Chocobos do love the greens, when they are housed in the stables they eat San d'Orian Carrots for their high nutritional value and Cupid Worms to build strong bones and muscles.

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[edit] Chocobo License

To rent a Chocobo from one of the stables the player must obtain a Chocobo License and pay a fee based on the player's level and the number of recently rented Chocobos.
The license, issued to certified Chocobo Riders, have a valification lasting until the end of time and allows players level 20 and above to rent from any city of Chocogal with a base riding limit of 30 minutes.
Players level 15-19 may only rent from stables in San d'Oria, Bastok or Windurst and only ride for 15 minutes. In addition the Chocobo will not receive equipment bonuses.


To obtain a license the player must talk to Brutus and begin the Chocobo Wounds quest where the player must nurse a sick Chocobo back to health. After which the player will receive the title Chocobo Trainer and receive a license.

[edit] History

A species native to the La Theine Plateau the wild Chocobos were once seen racing across the plains in great numbers. However, more and more Chocobos were captured and domesticated by the people of Vana'diel for reasons of utility. A truly wild Chocobo is now a rare sight to behold.

The Elvaan had originally raised Chocobos for use in farming, hunting, and general labor since before recorded history but once the practice of riding bareback was 'civilized' with the invention of reins and saddles the number of people using Chocobo mounts suddenly increased. Merchants now preferred Chocobos for long, overland journeys and the military adopted the creatures for use in highly mobile cavalry units. An example of their peak in military use was in the combat class known as Chocobo Knights; specialized knights riding armoured Chocobo, unique to the Kingdom of San d'Oria some twenty years before the game's original timeline.
Today they are raised by the Vana'diel Chocobo Society who oversee their care and dispatch them to Chocobo stables throughout Vana'diel. People have even begun selective breeding programs involving the species. Recently Chocobo Racing, previously held at a local level, has been elevated to the world stage, garnering unprecedented attention.


[edit] Quests

  • Chocobo's Wounds -
  • Chocobo on the Loose! -

[edit] Chocobo Stables

Much like horses Chocobos are kept, raised and looked-after in Chocobo Stables.
Generally speaking there is one stable in each of the 3 starting cities, three chocobo stables in Jueno, a chocobo stable in Al Zahbi (which may or may not be in business, depending on whether or not the NPC in charge has been taken prisoner during Besieged) and others scattered around telepoints and some of the smaller cities in the world.

[edit] Chocobo Raising

Main article: Chocobo Raising

Chocobo Raising was added to Final Fantasy XI as part of the Treasures of Aht Urhgan expansion. Players could raise their own Chocobo from the egg to adulthood, breeding them to have different strengths and weaknesses. The appearance of the bird changes as well, from the feathers on their tails and heads to the overall colour of the Chocobos themselves.

[edit] Chocobo Racing

Square has also added Chocobo Racing, though it is not player controlled in order to avoid lag issues.

[edit] Chocobo Hot and Cold