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Legend was true, kupo! I'll tell you a secret. I'm looking for paradise on earth! Only chosen chocobos can evolve and lead their masters to that paradise, kupo! Let's evolve Choco so that we can go to paradise! Kupo!

Mene

Chocobo's Paradise is a location in Final Fantasy IX. It is a realm where chocobos can live free, under the rule of the Fat Chocobo. It was established over 5,000 years ago.[1] The famous explorer Ipsen may have once visited here, as if the player challenges the chocobos to card games, the Fat Chocobo says that a traveler had taught him how to play, and the dark blue chocobo mentions that they learned to play cards from Ipsen.

Chocobo's Paradise is found by using a Dead Pepper on the mountainside of an unmarked island in the northwest corner of the world map Chocobo's Paradise. Choco needs the ability to fly to get here, and thus the player needs to progress far enough in the Chocobo Hot and Cold sidequest to gain the skill. The residents give various hints to hidden treasures on the world map that can only be found by using Dead Peppers while riding on Choco.

Story[]

Choco-Zidane-Mene-Chocobos-Paradise-FFIX

Choco, Zidane and Mene in Chocobo's Paradise.

When Zidane first visits Chocobo's Paradise, Mene is already there, waiting for him. The Fat Chocobo greets them, allowing them to understand the language of the chocobos, and after congratulating Choco for finding the place, offers him to live there. Mene asks if he can stay too, but the Fat Chocobo tells him that only chocobos are allowed in Chocobo's Paradise. Mene then asks if Choco can stay with Zidane until they have found all the remaining treasures in the world, which the Fat Chocobo accepts.

Once they return after finding all treasures in the world, the Fat Chocobo again implores Choco to stay, and Zidane and Mene are left on their own to find a way out of the island. Zidane wants Mene to fly him off the island, but is too heavy for Mene to lift. Out of options, they hear Choco's call from high above, and Choco rushes down to join them, unwilling to remain in Chocobo's Paradise without his friends.

Quests[]

Treasure clues[]

Lost continent crack

Hidden treasure in a mountain crack.

The two gold chocobos seated to the left and right of the Fat Chocobo will say different things depending on the player's progression in the Chocobo Hot and Cold sidequest. The right chocobo will initially explain how to use the Chocograph Pieces to gain access to Chocobo's Air Garden by spotting its shadow, but once the player has found all 24 Chocograph treasures, he will instead mention that Dead Peppers can be used to reveal hidden treasures on the world map. The left chocobo initially tells Zidane a bit of the place's history, but after the player has either found all 24 Chocograph treasures, or used Dead Peppers on all mountain cracks, ocean bubbles and visited Chocobo's Air Garden once, he will relinquish 99 Dead Peppers every time he is talked to if the player has fewer than this.

The three colored chocobos in the upper area, as well as the gold chocobo in the lower area, provide clues to the whereabouts of the mountain cracks and ocean bubbles where Dead Peppers can be used, revealing hidden treasures or entrances to secret locations (the player can find these without obtaining the clues beforehand). They give two clues each: one by talking to them with the normal prompt, and the other with the Tetra Master prompt (the player can then say "No" to playing cards if they do not actually want to challenge them). The ninth and final clue becomes available after the player has used Dead Peppers on all mountain cracks, ocean bubbles and visited Chocobo's Air Garden once, and only after Shimmering Island has sunk. It is given by the Fat Chocobo when using the Tetra Master prompt.

To talk to the light blue and dark blue chocobos, the player needs to find the prompts in the lower-right corner of the upper area to slide/jump to reach them. Going behind the bush in the lower right gets the player to the top. Jumping into the central pool from there makes the light blue chocobo get out of the water. The player can then talk to him. To reach the dark blue chocobo, the player must go behind the building on the right side of the screen to ride the tallest slide, and then jump off when the prompt appears near where the dark blue chocobo is standing. Both the red chocobo and the gold chocobo (in the lower area) cannot be talked to right away. The red chocobo is standing on an unreachable platform, but comes down next to the pool once all 24 Chocograph treasures have been found (or once all Dead Pepper treasures/entrances have been revealed, at which point the chocobos no longer give clues anyway). The gold chocobo initially flees from the player when approached, but will stand still once at least four Dead Pepper treasures/entrances have been revealed.

Hints
  • Light blue chocobo
    • There's a crack on the mountain located on a long island north of Outer Continent. I heard something saying 'Kupo' from the crack.
    • There's foam on the surface of the ocean between the Mist Continent and the Outer Continent.
  • Red chocobo
    • I heard the mountain on Seatence Ice Field on the Lost Continent has a crack in it.
    • The ocean is foaming between the Outer Continent and the Lost Continent.
  • Dark blue chocobo
    • The east side of the mountain on Seaways Canyon on the Forgotten Continent has a crack in it.
    • The water was foaming in the lagoon on the southmost tip of the Forgotten Continent.
  • Gold chocobo
    • The western side of the mountain on Seaways Canyon on the Forgotten Continent also has a crack in it. But it's very hard to find.
    • The seawater is foaming on the ocean surface near Quan's Dwelling.
      • The player needs to enter Quan's Dwelling near Treno and stand on the outside ledge.
  • Fat Chocobo
    • Now that Shimmering Island is gone, why don't you go have a look around there to wrap up any unfinished business?
      • The location on the world map where the Shimmering Island used to be has a treasure without any bubbles surfacing that contains Zidane's Ultima Weapon, among other goods.

Event[]

Choco finds all treasures in the world from FFIX Remastered

Fat Chocobo congratulates Choco.

When the player returns to Chocobo's Paradise after finding all 24 Chocograph treasures and using Dead Peppers on all mountain cracks and ocean bubbles, the Fat Chocobo congratulates Choco and asks him to remain in Chocobo's Paradise for good, much to the chagrin of Zidane and Mene. The Fat Chocobo comforts them by giving them his Tetra Master card (as well as all cards recovered from Chocograph or hidden treasures that the player was unable to keep because their card quota was full). Choco initially accepts the offer, but once Zidane and Mene realize that they are trapped on the island, Choco decides to stay with them instead.

Beaches[]

Beach symbol from FFIX Remastered

Beach prompt in Final Fantasy IX Remastered.

After Choco has decided to stay with Zidane for good, the player can go back to Chocobo's Paradise and talk to the Fat Chocobo with the Tetra Master prompt. He will tell Zidane to visit every beach in the world. The player can then visit every area that has a beach in Gaia (they do not need to stand on the beach itself, just in the general area), dismount Choco and press Circle or X (Steam version). A chime will play in confirmation. In Final Fantasy IX Remastered, a beach prompt appears when in a suitable area. On the last beach, the player's HP and MP will be restored. The player can then, at any time, go to or near a beach to be instantly healed.

Tetra Master[]

If the player challenges the Fat Chocobo to a card game, he reveals that a traveler once taught him how to play. This was likely the famous explorer Ipsen, as the dark blue chocobo mentions him as well when challenged. All of the Fat Chocobo's cards are chocobos. There is a very rare chance to win a Fat Chocobo or Boco card from him. All of the clue-giving chocobos, as well as the yellow chocobo in the lower area, also play cards.

Enemies[]

While there are no encounters inside Chocobo's Paradise, the Uaho Island world map area it is on does have encounters. Though these are the same on all four discs, in a normal playthrough, the player cannot come to the island until they have either an airship or a gold Choco, which is possible to achieve on disc 3 at the earliest.

Enemies Frequency AP
Grassland Disc 1–4:
Adamantoise 100% 3
Forest Disc 1–4:
Worm Hydra 100% 3

Musical themes[]

"Aloha de Chocobo" plays while in Chocobo's Paradise.

Other appearances[]

Final Fantasy Airborne Brigade[]

Castle Cornelia PSThis section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Gallery[]

Etymology[]

The name "chocobo" derives from a Japanese brand of chocolate malt ball by Morinaga, ChocoBall (チョコボール, Chokobōru?). The mascot for this product is Kyoro-chan (キョロちゃん?), a bird who says "kweh".

食う / くう / kuu is a rough way to say "eat", whose volitional casual form is 食え / くえ / kue ("let's scoff 'em down!"), leading to Kweh!

Paradise is a religious or metaphysical term for a place in which existence is positive, harmonious and eternal. Paradise is often described as a "higher place", the holiest place, in contrast to this world, or underworlds such as Hell.

References[]

  1. Final Fantasy IX, Chocobo: "Kwo, kwek, kweh, kweh..." (This paradise existed long before the disaster 5,000 years ago...)
    "Kwekkwek, kweh, kwoh..." (The Dead Pepper has been our favorite food for 5,000 years...)
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