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FFT Choco Cure

Choco Cure in Final Fantasy Tactics.

Invigorate the life force and restore HP with a flap of the wings.
Final Fantasy Tactics description

Choco Cure (チョコケアル, Choko Kearu?), also known as Choco-Cure, is a recurring enemy ability in the series. It is generally a healing ability used by the Chocobo race, and heals a moderate amount of HP, either to the user or to multiple targets.

Appearances Edit

Final Fantasy X-2 Edit

X-2 Choco-Cure is an enemy ability, used by Chocobo. It restores a moderate amount of HP to the user.

Final Fantasy XIII-2 Edit

XIII-2 Choco Cure is an enemy ability, used by Chocobo, Green Chocobo, Purple Chocobo, and White Chocobo. It restores a huge amount of HP to the user.

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy XIII-2. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy XIV Edit

XIV Choco Heal is a spell for chocobo companions to use in battle, unlocked by the Healer skill path. It restores health of one target.There also exists a Choco Regen and Choco Medica spell variations from the same skill path.

In addition, Choco Cure is an ability that appears in the Chocobo Racing minigame, which restores 6% of chocobo stamina. Choco Cure II cures 9% of stamina while Choco Cure III cures 12%.

Final Fantasy Tactics Edit

FFT Choco Cure is an ability of the Chocobo, which restores moderate HP to the user and all surrounding targets and is only used whenever an ally of the Chocobo is in Critical. It restores HP equal to Magick Attack x Power.

Final Fantasy Tactics A2: Grimoire of the Rift Edit

TA2 Choco Cure is an enemy ability used by the Brown Chocobo, Chocobo, Green Chocobo, Red Chocobo, and White Chocobo whenever an ally of the Chocobo is low on HP. It restores HP to all surrounding units to the Chocobo.

Choco Cure is also an ability of the Chocobo Knight, used by all types of Chocobos and costing 8 MP to use. It functions identically to the enemy version.

Final Fantasy Dimensions II Edit

FFDII

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Dimensions II. You can help the Final Fantasy Wiki by expanding it.

Theatrhythm Final Fantasy Curtain Call Edit

TFFCC Choco Cure is a reactive ability that costs 2 CP to equip. It is activated in Field Music Sequences (FMS). It restores HP by 10% when a chocobo is called and will only trigger once during a stage. It is learned by Bartz (level 15), Krile (level 5), Yuffie (level 15), Tidus (level 5), Aphmau (level 15), and Vanille (level 5). It can be taught to any character by using the Choco Cure Scroll.

Final Fantasy Record Keeper Edit

FFRK

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Explorers Edit

FFE

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Explorers. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius Edit

FFBE

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

Mobius Final Fantasy Edit

Mobius

Edgar - Chainsaw2This article or section is a stub about an ability in Mobius Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

EtymologyEdit

"Choco" is short for "chocobo". The name "chocobo" derives from a Japanese brand of chocolate malt ball by Morinaga, ChocoBall (チョコボール, Chokobōru?). The mascot for this product is Kyoro-chan (キョロちゃん?), a bird who says "kweh."