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Chivalry (Tactics Advance)

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Paladin command. Defend allies with your sword.

Chivalry (騎士道, Kishidō?) is the action ability used by Paladins. It consists mostly of defensive and supportive actions, but also a few Holy attacks.


Ability Equipment Effect AP MP Power Range
Nurse Defender Tender care. Heals HP and remedies status ailments. 100 30 Self
Defense Lion Heart Raises weapon def. and magic res. for one turn. 200 Self
Cover Save the Queen Unit takes damage for target until next action. 200 4
Subdue Ancient Sword Hold back on an attack to deal only light damage.
Useful for aiding Hunters in capturing monsters or to get rid of Sleep, Charm, or Confuse. Element is the same as equipped weapon.
200 As Weapon
Drop Weapon Ragnarok Quickly toss weapon out of hand and back into stock. 200 As Weapon
Parley Barong Convinces target to leave the field of battle.
Success rate varies on kills made by the user.
200 1
Saint Cross Arch Sword Blessed aura. Deals area holy damage. 300 24 35 Self
Holy Blade Excalibur Attack with a pure heart. Deals holy damage. 300 32 As Weapon As Weapon


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Chivalry, or the chivalric code, is a code of conduct associated with the medieval institution of knighthood.

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