FFLTnS Chaos Bahamut

Chaos Bahamut in its original form.

Chaos Bahamut (カオスバハムート, Kaosu Bahamūto?) is an antagonist that appears in Final Fantasy Legends II and serves as the main antagonist of the main scenario. It is a corrupt version of the Bahamut summon that Morrow and his friends encounter throughout history.


Spoiler warning: Plot and/or ending details follow. (Skip section)

Chaos Bahamut appears in Morrow's dream during the opening in the Continuum Wildlands. Time runs out during Morrow’s dream of the fight and Chaos Bahamut uses Megaflare to defeat the party instantly.

Once party arrives to the Continuum Wildlands, they are attacked by Chaos Bahamut once more. Morrow, Aemo, and Wrieg attempt to fight the creature, but time runs out and Chaos Bahamut unleashes Megaflare on them. However, Morrow and his friends are able to escape with Chronos's help, who summons an Atomos Gate to carry the party off to the Rift in Time.

Later in the story, Morrow and his party learn that the Chaos Bahamuts are created from Mooties from different parts of history.

FFLTnS Party Fighting Chaos Bahamut

The party encountering Chaos Bahamut in the Stream of Chaos.

During the final episode of the game, Morrow and his friends encounter Chaos Bahamut inside the Stream of Chaos. After defeating Chaos Bahamut the first time, Chaos Bahamut stops and appears to be defeated. However, it revives itself and becomes more powerful. In this new powerful form, it begins more disruptions in the different eras in history. Morrow and his friends fight the creature once again, but their attacks hardly damage the creature. After fighting the creature to no avail, Chaos Bahamut defeats Morrow and the party and revives the Four Fiends in more powerful forms. However, due to the intervention of the spirit of Minwu, the party's allies from different eras are summoned to fight the Chaos versions of the Four Fiends. Minwu then sends an Atomos Gate to allow Morrow and his friends to escape. Realizing that they cannot defeat Chaos Bahamut in its current form, Morrow and his friends travel through time to help their friends defeat the Fiends.

FFLTnS Mootie Final Megaflare

Mootie casting Megaflare on Chaos Bahamut.

After defeating the Four Fiends once again, the party returns and attempt to defeat Chaos Bahamut once more; it disappears into a void, appearing the party has finally defeated it. However, Chaos Bahamut and the Fiends revive once again and attempt to strike an unsuspecting Morrow, but Aemo pushes him out of the way and takes the fatal attack for him instead. The party escapes to find a way to heal Aemo.

FFLTnS True Chaos Bahamut Defeated

True Chaos Bahamut is defeated.

Being able to travel back in time to the point where Chaos Bahamut and the Fiends attacked Aemo, Morrow, now aware of the events going to fold, pushes Aemo out of the way in time. Chaos Bahamut revives itself once again and Morrow and his friends are determined to fight the creature again. With the power of the Fiends still empowering it, Chaos Bahamut still is unable to be defeated. However, Byakko, Suzaku, Seiryu, and Genbu ascend to their Alpha forms and sacrifice themselves to defeat the Four Fiends. With the Four Holy Beast summons stopping the Fiends from empowering Chaos Bahamut, Chaos Bahamut is now vulnerable to the party's attacks. Mootie begins to glow with a powerful light, which allows him to temporarily obtain the power of Bahamut and casts Megaflare on Chaos Bahamut. Morrow and the party fight Chaos Bahamut once again; however, defeating it this time allows it to transform into its most powerful form, True Chaos Bahamut. After a long and difficult battle, Chaos Bahamut is finally defeated once and for all.

Spoilers end here.


FFLTnS Final Boss

The party fighting True Chaos Bahamut.

Chaos Bahamut is fought multiple times throughout the game as a scripted boss. During these fights, Chaos Bahamut cannot be defeated and will end the battle after five turns with either Megaflare or Gigaflare.

Chaos Bahamut is fought again as the final boss of the game at the "Judgement Day" battlefield of the Stream of Chaos as True Chaos Bahamut (真・カオスバハムート, Shin Kaosu Bahamūto?).

In addition, Chaos Bahamut can be encountered multiple times in the special battlefields in the Rift in Time. Defeating Chaos Bahamut rewards the player with the Bahamut phantom stone and the necessary components to upgrade the summon.


FFLII Chaos Bahamut Summon Artwork

Chaos Bahamut's final artwork.

Chaos Bahamut is also a non-elemental summon. It can be obtained as a reward after completing the first battlefield for the "Versus Chaos Bahamut" event. The design for the summon's phantom stones are based on Chaos Bahamut's appearances throughout the game's main story. Its rank five stone is based on the default appearance seen during the early chapters of the game. The rank six stone's artwork is based on its appearance from when it is fought inside the Stream of Chaos. Its final artwork is based on its appearance as True Chaos Bahamut.

Chaos Bahamut's special attack is Magic Breaking Technique, which dispels beneficial status effects on all enemies and delays their next turn. All versions of Chaos Bahamut are able to go up to rank 8. Summoning Chaos Bahamut costs 2 point from the Consumption Gauge.

Depending on the summon's rank, characters that are equipped with Chaos Bahamut are able to use the following abilities:

  • Judgment Day I
  • Judgment Day II
  • Judgment Day III
  • Judgment Day IV

Chaos Bahamut's artwork was done by Akira Oguro.

Stat Growth
Rank Maximum Level Phantom Stone Cost Max HP Max MP Max Attack Max Magic Max Speed Components Needed
★ 5 50 16 1973 78 142 77 73 None
★ 6 60 16 2420 96 173 97 90
★ 7 70 16 2820 112 202 111 105
★ 8 80 16 3308 140 238 131 121
Passive abilities
  • The following are bonus abilities granted to characters equipped with Chaos Bahamut.
Ability-Type Effects Minimum Rank to Activate
Judgment Day 1 - 7% MP recovery for defeating an enemy 5

Musical themes Edit

Chaos Bahamut's theme is "God of Desruction, Bahamut" and was composed by Naoshi Mizuta. It is a prominent theme, as it plays during the scenes and boss encounters with Chaos Bahamut through the game. The theme is the tenth track on the official ''Final Fantasy Legends: Toki no Suishō soundtrack.

The final boss theme for True Chaos Bahamut is "All Space and Time, Shaking Decisive Battle" and was also composed by Naoshi Mizuta. The theme plays during the second and third rounds with True Chaos Bahamut. The theme is the thirty-sixth track on the official soundtrack.

Other appearancesEdit

Final Fantasy Record KeeperEdit


FFRK Ultimate Chaos Bahamut FFLII
Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.



Chaos is "the formless matter supposed to have existed before the creation of the universe."

Bahamut (Arabic بهموت Bahamūt) originated as an enormous whale in ancient pre-Islamic Arabian mythology. Upon Bahamut's back stands a bull with four thousand eyes, ears, noses, mouths, tongues and feet called Kujuta (also spelled "Kuyutha"). Between each of these is a distance of a 500-year journey. On the back of Kujuta is a mountain of ruby. Atop this mountain is an angel who carries six hells, earth, and seven heavens on its shoulders.

Another version of the Arabic story is that Bahamut is indeed a dragon and he stands on a whale called Liwash.

In modern times, the game Dungeons & Dragons is responsible for re-imagining Bahamut as the king of dragons, a benevolent Platinum Dragon; the opposite of the malevolent Tiamat, the five-headed Chromatic Queen of Dragons.