But I will be reborn once more. So even as you die, again and again, I shall return. Born again in this endless cycle I have created!
Two millennia later, Garland becomes a rogue knight and kidnaps the princess of Cornelia with the intention of exchanging her life for the kingdom. His plot is foiled by the Warriors of Light, who seemingly kill him while rescuing the princess in the ruined Chaos Shrine. Before he dies, the Four Elemental Fiends of the past summon Garland 2,000 years back in time from where he sends them to the present to cause mass destruction. These actions create a time-loop that allow Garland to live forever and become Chaos.
The Warriors of Light return to the ruined Chaos Shrine to use the restored Crystals to travel two thousand years into the past where they meet Garland. He remembers them before transforming through the powers of the Fiends into Chaos to exact his revenge. He is defeated by the Warriors of Light, breaking the time loop that sustained him, ending his threat. As the Warriors return to their time, Garland, now but a regular knight once again, waits for them.
Chaos is fought as the final boss.
While in the NES version Chaos used the standard battle theme, later editions gave him his own music, as well as increasing the difficulty of the fight.
In Theatrhythm Final Fantasy the theme used in the Battle Music Sequence (BMS) is an arranged version of the "Chaos Shrine" theme, which can also be heard in the menus for the Chaos Shrine section of the game.
Chaos is the God of Discord and the main antagonist. He summons enemies from other universes to defeat Cosmos, the Goddess of Harmony, who has summoned heroes to fight Chaos's forces in an endless cycle of war. Dissidia and Dissidia 012 give conflicting explanations for Chaos and his relation to Garland, as the Cosmos Reports and Chaos Reports from Dissidia and the Reports in Dissidia 012 present a different origin.
Chaos is a manikin created by Onrac researchers and Cid of the Lufaine to be used as a weapon of war against other nations. Raised by Cid and his wife until he matured, Chaos was taken away by the Onrac military and a manikin of his mother, Cosmos, was used to coerce him into obeying. When Cid and his wife attempted to rescue Chaos, his mother was shot, and in his hatred Chaos opened a portal to the Interdimensional Rift, which drew him, Cid and Cosmos into World B, where the events of Dissidia and Dissidia 012 take place.
In this new world, the three were met by Garland who felt he and Chaos are linked as Cid made a deal with Shinryu for Chaos and Cosmos to war to perfect Chaos's power, at which point they will return home to seek revenge on Onrac. Chaos's memories faded over time, and by the time of Dissidia 012 his memories of his past with Cid and Cosmos are gone, the only fragments left coming to him in dreams. Garland tells Chaos that before Cid called him to World B to partake in the cycles and that Chaos is to send him back in time 2000 years to become Chaos himself.
As the cutscenes of the original Dissidia were unchanged for Dissidia 012, it may be that this cutscene's revelations were retconned by the Reports and are no longer canon, or that Garland's transformation into the Final Fantasy Chaos might have influenced the creation of the Dissidia Chaos via the memories used to create the deity. The truth of this relationship is left uncertain.
In Dissidia 012, Chaos returns as the God of Discord along with his previous warriors. A bestial form of Chaos, Feral Chaos, is introduced. This incarnation is the result of Chaos going berserk after winning too many times against Cosmos in a nightmare world Shinryu has imprisoned Cid in. When five warriors manifest in this nightmare world, they destroy Feral Chaos, shattering the nightmare and freeing Cid. As he dies, Feral Chaos regains his senses, and thanks the warriors for freeing his father.
Chaos's true name is Garland, the same who was defeated by the Warriors of Light. Retreating in time, he sends copies of himself into the future to change his fate. Destroy Chaos to free the world.
Chaos appears as the "final boss", fought after accumulating 20,000 Rhythmia.
Chaos is a playable character. To unlock him, 20000 Rhythmia points must be collected, leading to an automatic encounter with Chaos. Defeating him will unlock him for play. As an enemy, he returns as a normal encounter, in addition to his Feral Chaos form, who is fought automatically after accumulating 40000 Rhythmia points.
He is an Overpowered character. His Limit, Utter Chaos, deals damage in proportion to his Strength and Magic.
|Berserk (Lv1)||5||Level 5|
|Brawler (Lv3)||17||Level 10|
|Weapon Break (Lv2)||10||Level 20|
|Berserk (Lv2)||10||Level 30|
|Counter (Lv3)||16||Level 35|
|Utter Chaos||18||Level 40|
|Armor Break (Lv3)||12||Level 55|
|Focus (Lv3)||15||Level 65|
|Berserk (Lv3)||15||Level 75|
|Haste (Lv3)||17||Level 80|
|Full Cure||50||Level 95|
Chaos appears as an enemy in his original Final Fantasy and Dissidia Final Fantasy appearances.
Chaos appears in Final Fantasy Airborne Brigade.
Chaos appears as a card depicted in his Dissidia Final Fantasy appearance, and Theatrhythm Final Fantasy and Yoshitaka Amano artworks.
Chaos is mentioned in the introduction of the app's Triple Triad.
Non-Final Fantasy guest appearancesEdit
Puzzle & DragonsEdit
Chaos appeared in Puzzle and Dragons as part of the Final Fantasy collaboration. The collaboration event happened in the North American version of the game from 2 to 15 November, 2015.
Chaos refers to the formless or void state preceding the creation of the universe or cosmos in the Greek creation myths, more specifically the initial "gap" created by the original separation of heaven and earth.
- Chaos is remembered for his noteworthy death animation, which showed him disintegrating, a somewhat innovative phenomenon in games for the NES. This style of death was repeated for final bosses of future games in the series, including Neo Exdeath in Final Fantasy V, Kefka in Final Fantasy VI, and Safer∙Sephiroth in Final Fantasy VII. The pattern was discontinued in Final Fantasy VIII where Ultimecia convulsed in a circular fashion before vanishing in a form resembling static interference. It was revived as the death scene for Yu Yevon and the Weapon-type fiends in Final Fantasy X and Final Fantasy X-2.
- Chaos's demonic appearance may have been based on Gustave Doré's illustrations of Satan (Devil or Lucifer) from John Milton's Paradise Lost.
- The "copies" his CollectaCard mentions are likely the Four Fiends, since they were beings produced by Garland's hatred; it may be a mistranslation as well, since in Japan the Fiends are known as "Chaoses", which could lead to a misunderstanding by the translation team. This was changed to the Four Fiends in Theatrhythm Final Fantasy Curtain Call, supporting the theory that the original was a mistranslation.
- In Final Fantasy: Memory of Heroes Chaos is defeated by the Warrior alone.