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Draw out the energy within the body's chakra points to restore HP and MP.
Final Fantasy Tactics description

Chakra (チャクラ, Chakura?), also known as Mantra, is a recurring ability from the Final Fantasy series, and is normally associated with the Monk class. It typically restores HP and status.

## AppearancesEdit

### Final Fantasy IV: The After YearsEdit

Restores HP and cures certain status effects.
—Description

Ursula has access to the Chakra command. It restores some HP and removes Blind and Poison. Chakra has a Charge Time of 1.

### Final Fantasy VEdit

Healing energies recover HP and cleanse the body of poison and darkness.
—Description

Chakra (Mantra in the older translations) is a Level 3 ability for the Monk class. It is a command ability that restores some HP with a spell of base 30 power, and removes Poison and Blind. Chakra cannot be used on any other character aside from the caster themselves.

### Final Fantasy VIEdit

VI Chakra (originally translated as Mantra) is one of Sabin's Blitz techniques, which heals every party member bar Sabin himself for an amount equal to Sabin's max HP divided by the number of party members minus 1, and cures Blind, Poison, Silence, and Sap. Sabin learns Chakra at level 23. There's a glitch involving Chakra in the version prior to the Game Boy Advance release.

### Final Fantasy IXEdit

Restores HP and MP of one party member.
—Description

Amarant can use Chakra as a Flair skill at the cost of 4 MP to recover a small amount of HP and MP. Its effect can be doubled with the support ability Power Up. During Trance Chakra recovers HP and MP of all allies. It takes 30 AP to master and can be learned from the Cat's Claws and Leather Plate.

The formula for the restoration of HP and MP is as follows:

$HP Restored = [(20 * Target's Max HP) / 100]$ (i.e. 20% of Max HP)[1]
$MP Restored = [(20 * Target's Max MP) / 100]$ (i.e. 20% of Max MP)

### Final Fantasy XIEdit

XI Chakra and Mantra are distinctly different abilities for the Monk. Chakra is learned at Level 35. The ability can be used once every 5 minutes. When activated it will instantly heal a Monk for twice his vitality in HP. The Vitality score used is the modified amount after gear, food, songs, etc.

Chakra can also remove negative status ailments such as Poison, Paralysis, Blindness, and sometimes some other effects. Chakra can pretty reliably remove up to three of those effects, though Paralysis may effect the Monk's ability to actually use Chakra.

Mantra is gained upon reaching 75 and spending the requisite number of Merit Points. Mantra increases all party member's HP by 4%, 8%, or 12% depending on the level of Mantra merit the Monk has. It can be used once every 10 minutes and the duration of the HP increase is 3 minutes.

### Final Fantasy XII: Revenant WingsEdit

FFXIIRW Chakra is a skill learned by enemy Monks. It restores HP and returns any lowered stats to normal.

### Final Fantasy XIVEdit

Mantra is an ability learned by Pugilists at level 42. When activated, it increases the HP recovered from healing magic by 20% for the user and every party member within 7 yalms for a duration of 15 seconds. It has an instant cast time, and has an independent recast time of 120 seconds.

Monks also learn an ability called Meditation which can be cast in succession to add up to 5 stacks of Chakra, displayed on the Chakra Gauge. These stacks can then be spent to use Purification, which restores 300 TP, or Forbidden Chakra, which delivers an attack with 250 potency.

Before the release of Stormblood, Mantra can be cross-classed onto every Disciple of War and Magic. When activated, it increases the HP recovered from curative magic by 5% for the user and every party member within 25 yalms. The removed trait Enhanced Mantra increases this healing to 20% at level 48.

### Final Fantasy TacticsEdit

FFT Chakra is a Monk ability that heals HP and MP of the monk himself and any allies or enemies in the squares immediately adjacent to his position so long as they are on level ground relative to the monk. It is learned for 350 JP.

It restores HP equal to the following:

$Physical Attack x PWR$

MP restored is equal to half of the amount of HP restored. Chakra has a 100% hit rate as well.

Sends energy into chakra points to heal HP.
—Description

Chakra is a White Monk ability that heals the HP and status of the unit. This ability is taught by Cat Claws equipment and needs 200 AP to master. It is somewhat more effective than the Soldier and Warrior's First Aid. It has a Magic Power of 35.

#### Final Fantasy Tactics A2: Grimoire of the RiftEdit

TA2 Chakra is again a White Monk ability, learned from the Cat Claws and requires 200 AP to master. It recovers the user's HP and removes negative statuses.

### Final Fantasy Tactics SEdit

This article or section is a stub about an ability in Final Fantasy Tactics S. You can help the Final Fantasy Wiki by expanding it.

### Final Fantasy: The 4 Heroes of LightEdit

4HoL Chakra is the third ability for the Fighter class and cost 3 AP to use. The ability allows the user to double their max HP for the duration of the battle.

### Final Fantasy DimensionsEdit

Restores HP and removes Sleep, Confuse, Paralyze, Berserk and Curse on a single target.
—Description

Chakra is the level 13 ability of the Monk class for 280 AP, and is part of the Martial Arts skillset. At the cost of 24 MP, it cures some HP as well as removing the Sleep, Confuse, Paralyze, Berserk, and Curse statuses from one ally.

### Final Fantasy Legends IIEdit

This article or section is a stub about an ability in Final Fantasy Legends II. You can help the Final Fantasy Wiki by expanding it.

### Theatrhythm Final Fantasy Curtain CallEdit

This article or section is a stub about an ability in Theatrhythm Final Fantasy Curtain Call. You can help the Final Fantasy Wiki by expanding it.

### Theatrhythm Final Fantasy All-Star CarnivalEdit

This article or section is a stub about an ability in Theatrhythm Final Fantasy All-Star Carnival. You can help the Final Fantasy Wiki by expanding it.

### Pictlogica Final FantasyEdit

This article or section is a stub about an ability in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

### Final Fantasy Record KeeperEdit

This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

### Final Fantasy ExplorersEdit

Restore HP to allies within range and remove a random element. The higher your physical attack, the more HP recovered.
—Description.
This article or section is a stub about an ability in Final Fantasy Explorers. You can help the Final Fantasy Wiki by expanding it.

### Final Fantasy Brave ExviusEdit

Restore HP and MP and cure poison and blind for caster
—Description

Chakra appears as an ability which allows the caster to recover HP and MP (30%) and cure themselves from poison and blind statuses. It costs 8 MP and can be learned by Galuf (at Level 49, 4★) and Monk-type characters Amarant (at Level 21, 3★), Baurg (at Level 25, 2★), Sabin (at Level 18, 3★) and Xiao (at Level 65, 5★)

### Mobius Final FantasyEdit

This article or section is a stub about an ability in Mobius Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

## EtymologyEdit

Chakra, in Hindu metaphysical tradition and other belief systems, are centers of Prāṇa, life force, or vital energy. Chakra correspond to vital points in the physical body i.e. major plexuses of arteries, veins and nerves. Texts and teachings present different numbers of chakra.

Mantra means a sacred utterance, numinous sound, or a syllable, word, phonemes, or group of words believed by some to have psychological and spiritual power. Mantra may or may not be syntactic or have literal meaning; the spiritual value of mantra comes when it is audible, visible, or present in thought.