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Ceratosaur (Final Fantasy XIII-2)

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Final Fantasy XIII-2 Enemy
ケラトサウルス (Keratosaurusu)
FFXIII Ceratosaur
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
1,860 42 76
Stagger Icon FFXIII Chain Icon FFXIII
120 0
Keep Launch Libra
5 Weakness 30
CP Gil
35 70
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Weakness - Weakness
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Weakness - -
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
15% 15% 30% 30% 0%
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
30% 30% 30% 30% 30%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
30% 0% 0% 0% 20%
Location Sunleth Waterscape -300 AF- (Base of the Crystal)
Type Feral Creature
Subtype Terraquatics
Recruit Chance 20%
Common Drop Potent Sliver (25%)
Rare Drop Moistened Scale (5%)
Notes - Capable of inflicting Imperil.
- Capable of inflicting Slow.

The Ceratosaur is an enemy in Final Fantasy XIII-2.


As its stagger threshold is only 120%, the point that preemptive strikes drive the gauge to, the creatures can be instantly staggered as soon as the party begins the fight. Even without stagger, their HP is low and they can be easily defeated. It is a good source of Potent Silvers, which cannot be bought from Chocolina.

Paradigm PackEdit

The Ceratosaur is a Saboteur. Its Feral Link, Refreshing Rain, restores HP to all allies, whereas its fellow Terraquatic Bloodfang Bass also grants Regen with the same named ability. All of its debuffs do physical damage and use the Strength stat as a multiplier, and its Strength is middling to average among Saboteurs. It gains access to the Pain spell early on, which is a spell neither Serah or Noel can learn, but the Dendrobium has a wider skillset. Ceratosaur also learns Gilfinder II late in its development, but the player will probably have found better Saboteurs by then. It can infuse no role abilities; they are all red-locked; as a source of Gilfinder II, it is very expensive.

Tameable Monster
Name Ceratosaur Role Saboteur
Traits Late Bloomer - Icetouch - Greedy
Composition Biological Start Grade Monster Grade 1
Max Level 99 HP 415
Strength 25 Magic 47
ATB Segments 3 Stages 5
Innate Affinities Weakness: Fire, Lightning, Wind
Feral Link Refreshing Rain (Restore HP to all allies. Input Type: None)
Crystarium Development Graph
Green: HP / 10 Red: Strength Purple: Magic
Ceratosaur Development
Ability Type Level Infusible
Deprotect II Command Initial N
Pack Mentality Passive Initial N
Resist Deprotect: +10% Passive 2 Y
Imperil II Command 5 N
Resist Ice: +10% Passive 9 Y
Pain II Command 16 N
Resist Deprotect: +44% Passive 20 Y
Resist Ice: +33% Passive 24 Y
Resist Ice: +45% Passive 30 Y
Resist Deprotect: +66% Passive 40 Y
Resist Ice: +53% Passive 54 Y
Kill: ATB Charge Passive 68 Y
Heavy Deprotega Command 77 N
Gilfinder II Passive 86 Y
Heavy Imperilga Command 93 N


Ceratosaur is the common name for the many dinosaurs of the infraorder Ceratosauria.

Related enemiesEdit

Final Fantasy XIIIEdit

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