But seriously...This place sure is strange...
- —Laguna Loire
The Centra Excavation Site (セントラの発掘現場, Sentora No Hakkutsu Genba?) is an unrevisitable location in Final Fantasy VIII. It is visited during the second Laguna dream, when Squall's party is heading toward Galbadia Garden.
Esthar is excavating what will become the Lunatic Pandora, and Laguna, Kiros and Ward are part of the G-Army sent to spy on Esthar's activities, but manage to wander to the site by accident. Once there, they decide to take a look at the premises. They wander through the crystalline maze wondering what the place is and what Esthar is doing there, until they find their way to the top where they get a view of the ocean down below and some vessels they think they can hitch a ride back home with.
The trio fight against Esthar soldiers atop the excavation site and Laguna, Kiros and Ward win the battle, but are wounded by the final soldier they fight. Ward begins to lose his voice, but Laguna coaches his friends to jump down the cliff to the ocean, and finally pushes them over the edge himself. When it comes to his turn, he begins to chicken out, and slips and falls down the cliff.
- Excavation Site Entrance
Leading in from the forest surrounding the site the excavation's entrance consisted of a complex network of metal catwalks, iron ladders and lead beams patrolled by Esthar soldiers.
- Excavation Site Depths
The site itself seems alien of nature with walls and floors made up of some glowing bluish rock unlike anything seen on the planet. The Esthar have constructed a network of tunnels that travel throughout this unique location.
- Draw points - Cure
At the end of one of the Esthar built tunnels is a dead-end. A cliff that overlooks the ocean far below. Galbadian soldiers Laguna, Ward and Kiros jump off of this cliff to escape the Esthar forces pursuing them through the site.
The excavation was located within the Centra continent just north of the Centra Crater amongst the mountains in the region. In the present day, all that is left of the site are aqua blue markings on the ground (a draw point for Demi) which reveal its exact location.
Some of the actions played out here have a direct consequence when Lunatic Pandora is invaded by SeeD in Disc 3. For example, opening up the floor compartment to halt the Esthar soldiers allows the player to find a Draw Point. There are many of these, some involving 'Old Keys', which open up new rooms to explore later on.
While wandering through the tunnels it is possible to find two old keys. Laguna will lose them straight away after finding them, but these events trigger new items becoming available later, when Squall enters Lunatic Pandora on Disc 3.
- Picking up the left-most key (when taking the right fork from the start) opens a door to an Ultima draw point on Disc 3.
- Picking up the other key (back tracking to the ladder at the end of the straight path) opens a door to a LuvLuv G on Disc 3.
Trap-doors, boulders and the detonatorEdit
Tamper with the handle of the middle trap door and it will open upon leaving the screen. On disc 3, a Silence draw point will be found in the opened door. After opening the middle door Laguna should tamper with the other handles as well. Nothing will happen yet.
At the detonator blow the further boulder first, followed by the closer one. If done correctly, and Laguna has tampered with the left and right trap doors, each detonation will shake a trap-door open. On disc 3 Squall can find a Phoenix Pinion behind the left door, and a Power Generator behind the right door and the boulders act as bridges.
Lastly there is a boulder along the path to the cliff. Examining the boulder will cause the boulder to roll away. This reveals a Cure draw point for Laguna, and on disc 3 the party can find a Spd-J Scroll in the hole.
Battles on the cliffsEdit
Laguna is forced to fight five battles on the cliff, but tampering with the middle trap door, blowing the two detonators in the correct order, and pushing the boulder will each prevent one fight.
|"Find Your Way" from Final Fantasy VIII|
|Trouble with the audio sample?|
"Junction" plays at the dungeon's entrance, while "Find Your Way" play inside the excavation site.
In Squall's dream, Laguna and his squad scout the Esthar excavation site in Centra. They encounter heavier-than-expected defenses as they advance through the tunnels.