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Celes Chere

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A Magitek knight forged by the Empire and tempered in battle. None have ever truly known the woman beneath the general's guise...
—Game description

General Celes Chere, also spelled as Celes Chère, is a playable character in Final Fantasy VI. A genetically enhanced Magitek Knight initially serving as a general of the Gestahlian Empire, she becomes disillusioned with the empire and turns her back on them to join the Returners. Celes is Locke Cole's love interest, and works as a foil to Terra Branford, their character development and abilities paralleling each other.



FF6 Celes SD

Celes is eighteen years old and has long blonde hair, blue eyes, and pale skin. In concept art and renders in the Final Fantasy Anthology release she wears yellow and purple armor with high boots and a sword as her weapon. In-game Celes's sprite wears a long white cloak over a green leotard with white boots. When disguised as the opera singer Maria, Celes wears an elaborate white and beige gown, and keeps her hair tied back in a ribbon.


Initially, Celes is aloof and independent, refusing Locke's assistance and preferring to remain imprisoned to face her execution with pride. Celes's bond with the other party members forms slowly, and outside of Terra and Locke, few of them take kindly to her when they first meet. She tells them to judge her based on her actions rather than trying to convince them by words. Despite her upbringing in the Empire and committing atrocities herself in the past, Celes's morals don't allow her to support their more egregious acts and she accepts the mantle of traitor to try to stop them.

Although she protests the notion of being "love-starved" or suited to perform an opera, her actions don't support her statements. As she becomes attached to Locke she worries he sees her as a replacement for Rachel and is hurt when he questions her loyalty. She has difficulty connecting with the other members of the group even after they begin to trust her; when she tries to talk to Terra, for instance, she misunderstands Terra's questions about love and takes it as mockery.

Celes is adaptable, capable of deceit and sabotage as well as martial skills. Even after cutting ties with the Empire, Celes retains a degree of pride in her rank and skills in battle. Her time with the Returners gives her a different perspective and outlook on life, and she forms a strong bond to the group becoming a driving force to bring them together. Celes finds genuine companionship preferable to the power and status the Empire gave her.


Spoiler warning: Plot and/or ending details follow. (Skip section)
I'm a general, not some opera floozy!
FFVI Android Celes Talking to Terra

Celes talks about how she can use magic with Terra.

Cid has known Celes since she was a child and doted on her like a daughter, but she was forced to become a Magitek Knight. Celes became one of the Empire's top generals, but retained a good and honorable spirit. As a general Celes led an Imperial attack on Maranda, subjugating the town to Imperial rule, and met Terra but their first meeting is not elaborated on.

Two years into the Third Gestahlian Campaign Celes became disillusioned with the Empire's conquest and was imprisoned in South Figaro to be executed while the Empire occupied the town to push north into Narshe. The specific reason for her arrest is never mentioned, although it is implied she spoke out against Kefka's plan of poisoning Doma. During Locke's campaign to stall the Empire's advance he finds Celes in chains and releases her, helping her to safety. Celes accompanies Locke to Narshe and joins the Returners to defend the town from Kefka and his troops. Celes meets Terra, and recognizes her as a former imperial.

In the battle's aftermath Terra transforms into an esper and flies to the southwest. Finding her in Zozo, Ramuh advises the Returners to infiltrate the Magitek Research Facility and free the espers there in the hopes one of them can help her.

FFVI Celes Opera Flowers

Celes performing the Opera, while impersonating Maria.

Celes volunteers to lead a team to Vector to infiltrate the facility, and Locke accompanies her. In Jidoor, the group discovers Celes bears an uncanny resemblance to a famous opera star Maria. With the knowledge that the owner of the airship Blackjack, Setzer Gabbiani, intends to kidnap and marry Maria, the Returners set a trap for him at the Opera House. Though initially hesitant, Celes impersonates Maria and takes her place in the opera, the plan being that Setzer will kidnap her and Celes can sneak Locke and the others aboard his airship.

Despite interference from Ultros at the climax of Act I, the plan succeeds and the group boards the Blackjack. Using a two-headed coin borrowed from Edgar, Celes bets her hand in marriage against Setzer's airship and wins, earning his allegiance. Though aware he was cheated, Setzer is delighted by the trickery and agrees to her terms, ferrying them to Albrook on the southern continent.

FFVI IOS Kefka Magitek Factory 2

Kefka accuses Celes of being a spy.

Infiltrating the Magitek Research Facility, the group frees several espers from captivity but the espers are too weak and transform into magicite, entrusting their power to the Returners. Cid approaches Celes and asks her about the rumors that she had feigned treachery to infiltrate the Returners as a spy. Kefka appears and taunts the group, claiming Celes had deceived them and was loyal to the Empire. Locke grows hesitant and Kefka has his soldiers attack them. Celes spirits Kefka and his soldiers away along with herself, buying the others time to escape the facility to the Blackjack and flee Vector.

With their new magicite powers and Terra's true heritage as a half-esper revealed, the Returners open the sealed gate to the Esper World. The espers decimate the Empire and Emperor Gestahl calls a truce, asking the Returners to join him in locating the espers before they cause further chaos. Terra and Locke are dispatched to Thamasa under the command of General Leo Christophe. The ninja mercenary Shadow and Celes are part of the Imperial force accompanying them, Celes retaking her rank as general.

FFVI PC Celes Locke Albrook

Celes gives a cold shoulder to Locke.

Locke attempts to approach her but she refuses to speak to him. The Empire-Returner alliance turns out to be a trap — when Terra and Locke locate the espers with Strago's help, Kefka arrives with a force of Imperial soldiers and kills the espers, claiming their magicite, and incapacitates the Returners and Leo's men alike. When Leo attempts to stop Kefka, Kefka slays him. Leo is laid to rest in Thamasa and Celes rejoins the Returners.

FFVI Android Celes stabs Kefka

Celes stabs Kefka.

Gestahl and Kefka enter the Esper World and raise the Floating Continent, the Warring Triad at its summit. The Returners storm the continent to confront the pair and Celes attempts to reason with the emperor. Gestahl paralyzes Celes's allies and offers her the chance to rule the world with him and Kefka. Kefka hands Celes a sword and tells her to kill them, but Celes stabs Kefka instead. He flies into a rage, and demands the Triad give him their power.

Kefka kills Gestahl when he intervenes and knocks Celes aside, moving the Warring Triad out of alignment. Shadow buys time for Celes and the others to escape, but the damage is done: Kefka has disrupted the balance of power between the gods and drastically shifted the face of the planet.

FFVI PC Celes Suicide

Celes attempts suicide.

A year later Celes awakes from a coma on a Solitary Island in Cid's care who tells her the world has been sliding further into ruin and whatever survivors remained on the island with them have perished or killed themselves. Celes repays his kindness by caring for him while he is ill and depending on the quality of food she feeds him Cid will either live or die.

If he dies, Celes travels to the northern part of the island and leaps into the sea to kill herself. She survives and washes ashore where she finds a wounded bird, its wound wrapped in a bandana. Celes takes this as a sign Locke is alive and finds a letter from Cid, directing her to a raft hidden in the basement of their home. If Cid is saved he shows Celes the raft himself. Celes leaves the island to return to the mainland and find her friends.

Celes lands near Albrook and continues north to Tzen, reuniting with Sabin. His safety convinces Celes the other Returners are still alive. The two travel east to Mobliz and find Terra caring for its orphaned children since Kefka's Light of Judgment destroyed the town. Though they help defend the village from the demon Humbaba, Terra is struggling to understand her budding love for the children and remains in the village. In Nikeah, the leader of the Crimson Robbers bears a suspicious resemblance to Edgar. Following the robbers on their ferry to South Figaro and through a cave into Figaro Castle's engine room, Edgar drops the charade and rejoins the two.

FFVI PC Celes Setzer

Celes encourages Setzer to fight again.

The three use Figaro Castle to burrow east to Kohlingen where they find Setzer in a drunken stupor since losing the Blackjack in the apocalypse. Celes convinces him to rejoin the fight, and Setzer proclaims they'll retrieve another airship, the Falcon, formerly belonging to his friend Darill. At the depths of Darill's Tomb Setzer raises the Falcon and the four take to the skies, the new airship filling them with hope that they have a chance to set things right. The former Returners are reunited, and the group land atop Kefka's Tower and confront him as the God of Magic since he has drained the Warring Triad on their strength.

At the tower's summit the group finds Kefka basking in his power, declaring the lives of mortals meaningless and insignificant. The group rejects Kefka's claims, telling him they've each found meaning in their lives even in the ruined world—Celes cites her ability to find acceptance from Locke. The group engages Kefka and his servants in a final battle. With Kefka's death the tower begins to collapse and magic vanishes from the world. Terra uses the last of her powers to lead the group to safety.

FFVI Android Terra and Celes in the Ending

Celes and Terra in the ending.

FFVI Celes' Bandana

On the way out, Celes drops the bandana she found on the Solitary Island and rushes back for it. The floor collapses under her but Locke dives to take her hand and pulls her to safety, berating her for risking her life for it. If Locke has not joined the Returners for the final battle, Setzer instead dives to save Celes, reminding her she promised to perform the Maria scene from the opera for him. Celes comments how the bandana is her good-luck-charm and mentions how she hopes Locke will be there to look out for her in the future.

As the group escapes in the Falcon Terra's powers give out and she falls through the air. Setzer dives forward to catch her, Celes pulling her to safety.

Spoilers end here.


FF6 iOS Celes Sprites

Celes's abilities are similar to Terra's. She has balanced stats and equips swords, maces, some daggers, heavy armor, some hats and robes, and all shields. She has access to female-specific equipment.

Celes and Terra have almost identical equipment draws, except for the Cotton Robe, and their respective ultimate weapons in the Finest Fantasy for Advance and subsequent releases — while Terra uses the Apocalypse, Celes wields the Save the Queen.

Celes is one of only two characters who naturally learn magic. Her ability is Runic, which negates the next magical ability used and heals Celes of an amount of MP equal to the ability's MP cost. Her Desperation Attack is Spinning Edge that deals magical damage to one enemy.

As she is rescued from prison when she joins the party, Celes joins with only a Hairband equipped.


Name Initial Stats
Strength 34
Speed 34
Stamina 31
Magic 36
Attack 16
Defense 44
Evasion 7%
Magic Defense 31
Magic Evasion 9%
Escape Success 4
HP Gain 44
MP Gain 15
Level Averaging +0
Level HP MP EXP +
2 55 19 32
3 67 23 96
4 81 28 208
5 98 33 400
6 118 39 672
7 140 45 1056
8 164 52 1552
9 190 60 2184
11 245 77 3936
12 275 86 5080
13 310 96 6432
14 349 106 7992
15 393 116 9784
16 443 126 11840
17 497 136 14152
18 554 147 16736
19 615 158 19616
21 747 180 26360
22 816 191 30232
23 888 203 34456
24 964 215 39056
25 1043 227 44072
26 1125 239 49464
27 1211 251 55288
28 1301 264 61568
29 1396 277 68304
31 1595 303 83184
32 1696 316 91384
33 1798 330 100088
34 1900 344 109344
35 2003 358 119136
36 2107 372 129504
37 2213 386 140464
38 2320 401 152008
39 2428 416 164184
41 2649 446 190416
42 2762 461 204520
43 2876 477 219320
44 2992 493 234808
45 3109 509 251000
46 3228 525 267936
47 3348 541 285600
48 3470 558 304040
49 3595 575 323248
51 3853 608 364064
52 3984 623 385696
53 4117 637 408160
54 4251 650 431488
55 4387 662 455680
56 4524 673 480776
57 4663 683 506760
58 4805 692 533680
59 4949 700 561528
61 5241 713 620096
62 5389 718 650840
63 5539 723 682600
64 5691 729 715368
65 5844 735 749160
66 5999 742 784016
67 6155 749 819920
68 6313 756 856920
69 6473 764 895016
71 6795 780 974536
72 6950 788 1016000
73 7101 796 1058640
74 7246 803 1102456
75 7386 810 1147456
76 7522 817 1193648
77 7654 823 1241080
78 7780 829 1289744
79 7900 835 1339672
81 8130 846 1443368
82 8240 851 1497160
83 8348 856 1552264
84 8453 861 1608712
85 8555 866 1666512
86 8655 871 1725688
87 8753 876 1786240
88 8848 882 1848184
89 8940 888 1911552
91 9118 900 2042608
92 9205 906 2110320
93 9290 913 2179504
94 9373 921 2250192
95 9455 930 2322392
96 9535 940 2396128
97 9618 951 2471400
98 9704 963 2548224
99 9792 976 2637112


Along with Terra, Celes is the second party member to naturally learn magic without equipping magicite. Compared to Terra, who learns healing and attack spells, Celes focuses on attack and status magic. Celes learns the Blizzard line of spells, contrasting Terra's Fire spells.

Magic Level Magic Level Magic Level Magic Level
Blizzard 1 Cure 4 Poisona 8 Imp 13
Libra 18 Protect 22 Blizzara 26 Haste 32
Confuse 32 Berserk 40 Blizzaga 42 Vanish 48
Hastega 52 Holy 72 Flare 81 Meteor 98



Daggers Swords Maces Universal


Shields Helmets Body Armor

Creation and developmentEdit


After it was decided Final Fantasy VI would feature an ensemble cast with no clear main protagonist, everyone in the development team was encouraged to provide ideas for characters and their episodes. Celes's character and story were colored by influence from Yoshinori Kitase.[2]

Celes was originally meant to be a "conflicted spy" archetype—a spy working for the antagonists, but swayed by the benevolence of the people she was supposed to be spying on and how nice Locke was to her. She was to be psychologically unstable, like Kefka, due to a similar magic infusion process.[3] Although the "conflicted spy" idea was not used in the final game, the archetype was used for Cait Sith in Final Fantasy VII. Celes was Yoshinori Kitase's favorite Final Fantasy VI character from a developer's point of view. Kitase has stated that Celes did not have as much of a role at first, but this changed later in development.[4]

Kitase has later commented him having taken a liking to Celes ended up making her a more important character in the game than originally envisioned:

I ended up so involved with each personality while scripting the scenarios that there were points where, looking back at the game today, it's clear that I somewhat lost this balance. For example, as the scenes featuring Celes and Kefka progress, these characters (while not directly playable in the game) became far greater and more influential than originally intended when development began.
—Yoshinori Kitase in an interview with Edge magazine in 2013.
FF6 - Celes FMV Concept

FMV concept art for imprisoned Celes.

The scene where Celes is being tortured by the Empire was removed for the Game Boy Advance release of Final Fantasy VI. This is because the original Final Fantasy VI was created before the Japanese ratings board, CERO, existed. Violence is rated strictly in Japan, and Square wanted a CERO A rating for the Game Boy Advance version, which would have been impossible if a game depicts violence against a restrained human.[5]

Musical themesEdit

Trouble with the audio sample?

Celes is the only character other than Terra introduced without her theme music; instead, the song "Under Martial Law" is playing. It is not until after her performance in the opera that Celes's theme makes an appearance.

In the Final Fantasy VI Original Sound Version, Celes's theme is simply called "Celes" — disc 1, track 22. The theme shares the central melody with the Aria di Mezzo Carattere.

A piano arrangement of her theme is found on the Piano Collections: Final Fantasy VI album. This version is also included on the Potion 2: Relaxin' with Final Fantasy album.

The original version of "Celes" is included on the fourth disc of the Final Fantasy Vinyls collector's edition set.

Other appearancesEdit

Final Fantasy Tactics SEdit

Celes appears as a recruitable character and is of the Visitor race with Rune Knight as her main job. Her attack is Blizzard & Runic and her ability is Runic Magic Reflect.

Theatrhythm Final FantasyEdit

A soldier for the Gestahlian Empire, Celes was infused with magic power as a young girl. She has made a name for herself as an invincible general, yet she is not blind to the foolishness of the wars she wages. When she defies the emperor, she is imprisoned as a traitor and sentenced to death. It is Locke who saves her from this fate and she works together with him and his allies thereafter.
—Online description

Celes Chere appears as a purchasable character in the iOS port. To use Celes, the player needs to buy her through the online store. Her appearance is based on concept artwork by Yoshitaka Amano.


Level HP Strength Magic Agility Luck
1 197 B S A E
99 5237 B S A E


Reactive Abilities
Ability Level Learned
Blizzard Initial
Cure Level 5
Proactive Abilities
Ability Level Learned
Brace (Lv1) Initial
Sacrifice (Lv1) Level 10

Theatrhythm Final Fantasy Curtain CallEdit

Theatrhythm CC Celes

Celes returns as an unlockable character, and is unlocked by collecting Turquoise Crystal Shards.

She is a Spell and Defense oriented character.

Level CP HP Strength Magic Agility Luck Stamina Spirit
1 9 206 11 18 15 6 11 11
50 36 3618 92 142 121 46 91 90
99 50 5462 136 210 179 67 135 134
Reactive Abilities
Ability CP Level Learned
Fire 7 Initial
Brace (Lv1) 3 Level 5
Invisible (Lv1) 6 Level 10
Cure 5 Level 15
Aero 7 Level 25
Fira 14 Level 40
Blizzara 14 Level 45
Brace (Lv2) 5 Level 50
Cura 10 Level 55
Aerora 14 Level 65
Doomsday 17 Level 80
Blizzaga 25 Level 90
Brace (Lv3) 7 Level 95
Proactive Abilities
Ability CP Level Learned
Lance (Lv1) 8 Initial
Mana's Paean (Lv1) 7 Level 20
Paeon (Lv1) 10 Level 30
Lance (Lv2) 14 Level 35
Mana's Paean (Lv2) 10 Level 60
Paeon (Lv2) 22 Level 70
Bluff 15 Level 75
Lance (Lv3) 20 Level 80

Pictlogica Final FantasyEdit

Celes appears as a playable character.

FFI PSP Black Mage MapThis article or section is a stub about a character in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

Celes appears as an ally and a summonable Legend. She is depicted in her Yoshitaka Amano outfit and her Maria outfit. Her EX abilities are Breach Blast, Tidal Wave, Meltdown, Spinning Edge and Holy (VI).

Final Fantasy ArtniksEdit

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Final Fantasy All the BravestEdit

Celes ATB
This former Magitek Knight of Gestahl is a dead ringer for the opera star Maria.

Celes is an exclusive character only available from the Premium Character Shop as a random downloadable content, she uses the Spinning Edge ability during battle.

Final Fantasy Record KeeperEdit

FFRK Celes
An imperial Magitek Knight who was once one of the Empire's top generals. She objected to the barbaric methods the empire had adopted, for which she was branded a traitor and sentenced to death, before being saved by Locke.
—Official description.

Celes appears as a playable character. She was first recruited after collecting 8,000 Memory Prisms during the Survival Event Magitek Facility Infiltration. She could be re-recruited the Challenge Event Back to the Skies as the First Time Reward for completing the event's stage Magitek Factory in Part 1. She was also available in Sketching Miracles.


Celes is a Rune Knight whose combat role is Physical/Magic Hybrid.

Celes strikes a solid balance between her physical and magical stats. She also has a good Speed stat throughout her progression and boasts one of the highest Resistance scores in the game. All of these combine to make Celes a well-rounded character, as much at ease with a sword as any other warrior would be; and so she is a frontline attacker who just happens to have mastered the Spellblade arts as no other unit can—or does. The player can put her skills to work against Reflect-happy foes such as Baigan.

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 206 11 8 11 12 8 20 20 92
10 802 27 20 27 31 20 20 20 97
20 1,466 46 33 46 53 35 20 20 103
30 2,129 65 47 65 74 49 21 21 108
40 2,793 86 60 83 96 64 21 21 114
50 3,456 105 74 102 118 78 22 22 120

Celes can use the Black Magic spells up to rarity rank 4, White Magic spells up to rarity rank 3, Spellblade abilities up to rarity rank 5, and Combat abilities up to rarity rank 3.

Her default Soul Break is Magic Shield which at the expense of one Soul Gauge segment raises the party's Resistance by 50% for 25 seconds. The sword Soul Sabre (VI) allows Celes to use Runic Blade which at the expense of one Soul Gauge segment absorbs enemies' Black Magic abilities to restore her own Black Magic ability uses; this status lasts for 25 seconds. The sword Rune Blade (VI) allows her to use Spinning Edge which at the expense of one Soul Gauge segment deals three successive wind attacks to one target.


Celes can equip the following weapon types: daggers, swords, rods, and staves. The swords Soul Sabre (VI) and Rune Blade (VI) allow Celes to use Runic Blade and Spinning Edge, respectively.

She can equip the following armor types: shields, hats, helms, light armor, robes, and bracers.

She can equip accessories.

FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

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Final Fantasy Trading Card GameEdit

Celes's cards are Ice-elemental, and portray her artworks by Yoshitaka Amano and her super-deformed art, and her Theatrhythm Final Fantasy appearance.

Triple Triad (Portal App)Edit

Celes appears on Triple Triad cards.



Key chains.

In 1994, Square released pencil toppers and key chains featuring the cast from Final Fantasy VI in their super-deformed forms, Celes included. The pencil toppers and key chains were available in vending machines. At least two different versions of the Celes key chain exist: one in her in-game sprite outfit and one dressed as Maria.


The Final Fantasy Cold Cast Collection is a limited edition collectible series featuring cold cast statues that display notable scenes from Final Fantasy series. Only 3,000 Celes and opera house cold casts were made, each coming with a card and card stand that had the statue's limited number and description. The series has been out of production since 1999.



Celes is possibly derived from Latin caeles, which means "celestial" or "heavenly". It could be related to Celeste, a female given name in Italian, French and Spanish that also means "celestial" or "heavenly" (or, additionally, "sky-blue" in Spanish and Italian). This would provide a contrast to the English name of her foil protagonist Terra, terra being the Latin word for "land" or "earth". However, Terra was chosen for Tina's localization name by Ted Woolsey,[6] meaning Celes's name wasn't originally meant to parallel Terra's. An alternative theory is that her name is Ceres, after the Roman goddess of fertility.

Both of these etymologies are problematic because Celes's Japanese name is セリス (Serisu?), and Japanese tends to adapt Classical Latin c as a [/k/] sound in all positions; for instance, the usual Japanese name for Ceres is ケレース (Kerēsu?) or ケレス (Keresu?). But Japanese セリス (Serisu?) has also been used to adapt other names like Celice, Celis and Cerise, none of which are from Classical Latin. Celes was the romanization prescribed for the name upon the original release of Final Fantasy VI in Japan.

The French Chère is the feminine form of cher, meaning "dear", "precious", "treasured" or "expensive".


  • The original English description of Celes, translated by Ted Woolsey for the Super Nintendo Entertainment System version of the game released in 1994, read:

"Battle-hardened magitek knight, product of genetic engineering, with a spirit as pure as snow."

  • Due to the bypass event glitch it is possible to sneak out of South Figaro without recruiting Celes. This leads to Celes being replaced by Moghan, one of the Ten Moogles.
  • It is possible to tackle Kefka's Tower before retrieving all the characters in the World of Ruin, but Celes is one of three playable characters always available before it becomes accessible; the other two are Edgar and Setzer. It is technically possible to complete Kefka's Tower and finish the game with only these three characters, but since the game forces a split into three separate parties for the three paths, each of the three characters must finish one of the paths by themselves.
  • Celes is the only Rune Knight in the main series Final Fantasy games and the only Rune Knight able to learn Meteor.
  • Celes invites comparison to Medieval French heroine Joan of Arc, who is popular in Japan and may even have been the inspiration for Celes being given a French name. Joan, who has been the subject of a number of operas, was a general at the young age of 18 and was opposed to morally-lacking tactics in warfare (including the poisoning of the water supply of a city under siege) and was captured as a result of her defiance of her kingdom's military policies (albeit more indirectly than Celes). Joan of Arc is a Saint of the Roman Catholic Church, but secular sources have often claimed that—like Celes—she was psychologically unstable (a famous example being Luc Besson's 1999 film The Messenger), and she, too, threw herself from a great height purportedly in a suicide attempt. Finally, Celes's affinity for ice would suggest fire to be her nemesis; Joan of Arc was burned to death.


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