|Japanese name||Celes Chere|
|Desperation Attack||Spinning Edge|
|Height||5' 8" (172 cm)|
|Weight||128 lbs. (58 kg)|
|Treasure||Antique picture book|
|Hobby||Caring for the roses in Cid's greenhouse|
|Ultimate Weapon||Save the Queen|
|Final Fantasy VI Character|
- “A Magitek knight forged by the Empire and tempered in battle. None have ever truly known the woman beneath the general's guise...”
General Celes Chere, also spelled as Celes Chère, is a playable character in Final Fantasy VI. A genetically enhanced Magitek Knight initially serving as a general of the Gestahlian Empire, she becomes disillusioned with the empire and turns her back on them to join the Returners. Celes is Locke Cole's love interest, and works as a foil to Terra Branford, their character development and abilities paralleling each other.
Appearance and PersonalityEdit
Celes is eighteen-years old and has long blonde hair, blue eyes, and pale skin. In concept art and renders in the Final Fantasy Anthology release she wears yellow and purple armor with high boots and a sword as her weapon. In-game Celes's sprite wears a long white cloak over a green leotard with white boots. When disguised as the opera singer Maria, Celes wears an elaborate white and beige gown, and keeps her hair tied back in a ribbon.
Initially, Celes is aloof and independent, refusing Locke's assistance and preferring to remain imprisoned to face her execution with pride. Celes's bond with the other party members forms slowly, and outside of Terra and Locke, few of them take kindly to her when they first meet. She tells them to judge her based on her actions rather than trying to convince them by words. Despite her upbringing in the Empire and committing atrocities herself in the past, Celes's morals don't allow her to support their more egregious acts and she accepts the mantle of traitor to try and stop them. Although she protests the notion of being "love-starved" or suited to perform an opera, her actions don't support her statements. As she becomes attached to Locke she worries he sees her as a replacement for Rachel and is hurt when he questions her loyalty. She has difficulty connecting with the other members of the group even after they begin to trust her; when she tries to talk to Terra, for instance, she misunderstands Terra's questions about love and takes it as mockery.
Celes is adaptable, capable of deceit and sabotage as well as martial skills. Even after cutting ties with the Empire, Celes retains a degree of pride in her rank and skills in battle. Her time with the Returners gives her a different perspective and outlook on life, and she forms a strong bond to the group becoming a driving force to bring them together. Celes finds genuine companionship preferable to the power and status the Empire gave her.
- “I'm a general, not some opera floozy!”
Little is known of Celes's early life. Cid says he has known her since she was a child and doted on her like a daughter, but forced her to become a Magitek Knight. Celes became one of the Empire's top generals, but retained a good and honorable spirit.
At an unspecified point Celes led an Imperial attack on Maranda, subjugating the town to Imperial rule. She has met Terra as the two recognize each other when they meet in Narshe, but their first meeting is not elaborated on.
Celes became disillusioned with the Empire's conquest and was imprisoned in South Figaro to be executed while the Empire occupied the town to push north into Narshe. The specific reason for her arrest is never mentioned, although it is implied she spoke out against Kefka's plan of poisoning Doma. During Locke's campaign to stall the Empire's advance he finds Celes in chains and releases her, helping her to safety. Celes accompanies Locke to Narshe and joins the Returners to defend the town from Kefka and his troops.
In the aftermath of the battle Terra transforms into an esper and flies to the south-west. Finding her in Zozo, Ramuh advises the Returners to infiltrate the Magitek Research Facility and free the espers there in the hopes one of them can help her.
Celes volunteers to lead a team to Vector to infiltrate the facility, and Locke accompanies her. In Jidoor, the group discovers Celes bears an uncanny resemblance to a famous opera star named Maria. With the knowledge that the owner of the airship Blackjack, Setzer Gabbiani, intends to kidnap and marry Maria, the Returners set a trap for him at the Opera House. Though initially hesitant, Celes impersonates Maria and takes her place in the opera, the plan being that Setzer will kidnap her and Celes can sneak Locke and the others aboard his airship.
Despite interference from Ultros at the climax of Act I, the plan succeeds and the group boards the Blackjack. Using a two-headed coin borrowed from Edgar, Celes bets her hand in marriage against Setzer's airship and wins, earning his allegiance. Though aware he was cheated, Setzer is delighted by the trickery and agrees to her terms, ferrying them to Albrook on the southern continent.
Infiltrating the Magitek Research Facility, the group frees several espers from captivity but are too late to save their lives. The espers transform into magicite and entrust their power to the Returners. Cid approaches Celes and asks her about the rumors that she had feigned treachery to infiltrate the Returners as a spy. Kefka appears and taunts the group, claiming Celes had deceived them and was loyal to the Empire. Locke grows hesitant and Kefka has his soldiers attack them. To prove her loyalty, Celes spirits Kefka and his soldiers away as well as herself, buying the others enough time to escape the facility to the Blackjack and flee from Vector.
With their new magicite powers and Terra's true heritage as a half-esper revealed, the Returners find the sealed gate to the Land of Espers and open it. The espers decimate the Empire and Emperor Gestahl calls a truce, asking the Returners to join him in locating the espers before they cause further chaos. Terra and Locke are dispatched to Thamasa under the command of General Leo Christophe. The ninja mercenary Shadow and Celes are part of the Imperial force accompanying them, Celes retaking her rank as general.
Locke attempts to approach her but she refuses to speak to him. The Empire-Returner alliance turns out to be a trap - when Terra and Locke locate the espers with Strago's help, Kefka arrives with a force of Imperial soldiers and kills the espers, claiming their magicite, and incapacitates the Returners and Leo's men alike. When Leo attempts to stop Kefka, Kefka slays him. Leo is laid to rest in Thamasa and Celes rejoins the Returners.
With their new power Gestahl and Kefka raise the Floating Continent, the Warring Triad at its summit. The Returners storm the continent to confront Gestahl and Kefka, and Celes attempts to reason with the emperor. Gestahl paralyzes Celes's allies and offers her the chance to rule the world with him and Kefka. Kefka hands Celes a sword and tells her to kill them, but Celes stabs Kefka instead. Kefka flies into a rage, and demands the Triad give him their power.
Kefka kills Gestahl when he intervenes and knocks Celes aside, moving the Triad's statues out of alignment. Shadow buys time for Celes and the others to escape, but the damage is done: Kefka has disrupted the balance of power between the gods and drastically shifted the face of the planet.
A year later Celes awakes from a coma on a small island in Cid's care who tells her the world has been sliding further into ruin and whatever survivors remained on the island with them have perished or killed themselves. Thinking of Cid as her grandfather, Celes repays his kindness by caring for him while he is ill and depending on the quality of food she feeds him Cid will either live or die.
If he dies, Celes travels to the northern part of the island and leaps into the sea to kill herself. She survives and washes ashore where she finds a wounded bird, its wound wrapped in a bandana. Celes takes this as a sign Locke is alive and finds a letter from Cid, directing her to a raft hidden in the basement of their home. If Cid is saved he shows Celes the raft himself. Celes leaves the island to return to the mainland and find her friends.
Celes lands near Albrook and continues north to Tzen, reuniting with Sabin. His safety convinces Celes the other Returners are still alive somewhere. The two travel east to Mobliz and find Terra caring for its orphaned children since Kefka's Light of Judgment destroyed the town. Though they help defend the village from the demon Humbaba, Terra is struggling to understand her budding love for the children and remains in the village. In Nikeah, the leader of the Crimson Robbers bears a suspicious resemblance to Edgar. Following the robbers on their ferry to South Figaro and through a cave into Figaro Castle's engine room, Edgar drops the charade and rejoins the two.
The three use Figaro Castle to burrow east to Kohlingen where they find Setzer in a drunken stupor since losing the Blackjack in the apocalypse. Celes convinces him to rejoin the fight, and Setzer proclaims they'll retrieve another airship - the Falcon, formerly belonging to his friend Darill. At the depths of Darill's Tomb Setzer raises the Falcon and the four take to the skies, the new airship filling them with hope that they have a chance to set things right. The former Returners are reunited, and the group uses the Falcon to land atop Kefka's Tower and confront him as the God of Magic since he has drained the Warring Triad on their strength.
At the tower's summit, the group finds Kefka basking in his power, declaring the lives of mortals meaningless and insignificant. The group rejects Kefka's claims, telling him they've each found meaning in their lives even in the ruined world - Celes cites her ability to find acceptance from Locke. The group engages Kefka and his servants in a final battle. With Kefka's death the tower begins to collapse and magic vanishes from the world. Terra uses the last of her powers to lead the group to safety.
On the way out, Celes drops the bandana she found on the Solitary Island and rushes back for it. The floor collapses under her but Locke dives to take her hand and pulls her to safety, berating her for risking her life for it. If Locke has not joined the Returners for the final battle, Setzer instead dives to save Celes, reminding her she promised to perform the Maria scene from the opera for him. Celes comments how the bandanna is her good-luck-charm and mentions how she hopes Locke will be there to look out for her in the future. As the group escapes in the Falcon Terra's powers give out and she falls through the air. Setzer dives forward to catch her, Celes pulling her to safety.
Celes's abilities are similar to Terra's. She has balanced stats and equips swords, Maces, some daggers, heavy armor, some hats and robes, and all shields. She has access to female-specific equipment.
Celes and Terra have almost identical equipment draws, except for the Cotton Robe, and their respective ultimate weapons in the Finest Fantasy for Advance release — while Terra uses the Apocalypse, Celes wields the Save the Queen.
Celes is one of only two characters who naturally learn magic. Her ability is Runic, which negates the next magical ability used and heals Celes of an amount of MP equal to the ability's MP cost. Her Desperation Attack is Spinning Edge that deals magical damage to one enemy.
- See also: List of Final Fantasy VI Spells
Along with Terra, Celes is the second party member to naturally learn magic without equipping magicite. Compared to Terra, who learns healing and attack spells, Celes focuses on attack and status magic. Celes learns the Blizzard line of spells, contrasting Terra's Fire spells.
- See also: List of Final Fantasy VI Weapons
- See also: List of Final Fantasy VI Armor
Creation and DevelopmentEdit
After it was decided Final Fantasy VI would feature an ensemble cast with no clear main protagonist, everyone in the development team was encouraged to provide ideas for characters and their episodes. Celes's character and story were colored by influence from Yoshinori Kitase.
Celes was originally meant to be a "conflicted spy" archetype - a spy working for the antagonists, but swayed by the benevolence of the people she was supposed to be spying and how nice Locke was to her. She was to be psychologically unstable, like Kefka, due to similar magic infusion process. Although the "conflicted spy" idea was not used in the final game, the archetype was used for Cait Sith in Final Fantasy VII. Celes was Yoshinori Kitase's favorite Final Fantasy VI character from a developer's point of view. Kitase has stated that at first, Celes did not have as much of a role but this changed later in development.
Kitase has later commented him having taken a liking to Celes ended up making her a more important character in the game than originally envisioned:
- “I ended up so involved with each personality while scripting the scenarios that there were points where, looking back at the game today, it's clear that I somewhat lost this balance. For example, as the scenes featuring Celes and Kefka progress, these characters (while not directly playable in the game) became far greater and more influential than originally intended when development began.”
- —Yoshinori Kitase in an interview with Edge magazine in 2013.
The scene where Celes is being tortured by the Empire was removed for the Game Boy Advance release of Final Fantasy VI. This is because the original Final Fantasy VI was created before the Japanese ratings board, CERO, existed. Violence is rated strictly in Japan, and Square wanted a CERO A rating for the Game Boy Advance version, which would have been impossible if a game depicts violence against a restrained human.
|Trouble with the audio sample?|
Celes is the only character other than Terra introduced without her theme music; instead, the song "Under Martial Law" is playing. It is not until after her performance in the opera that Celes's theme makes an appearance.
The original version of "Celes" is included on the fourth disc of the Final Fantasy Vinyls collector's edition set.
|Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.|
|The following tables are incomplete and require the Stats and Abilities areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
- “A soldier for the Gestahlian Empire, Celes was infused with magic power as a young girl. She has made a name for herself as an invincible general, yet she is not blind to the foolishness of the wars she wages. When she defies the emperor, she is imprisoned as a traitor and sentenced to death. It is Locke who saves her from this fate and she works together with him and his allies thereafter.”
- —Online description
|Brace (Lv 1)||Initial|
- “This former Magitek Knight of Gestahl is a dead ringer for the opera star Maria.”
Celes is an exclusive character only available from the Premium Character Shop as a random downloadable content, she uses the Spinning Edge ability during battle.
Celes's cards are Ice-elemental, and portray her artworks by Yoshitaka Amano and her super-deformed art, and her Theatrhythm Final Fantasy appearance.
In 1994 Square released pencil toppers and key chains featuring the cast from Final Fantasy VI in their super-deformed forms, Celes included. The pencil toppers and key chains were available in vending machines. At least two different versions of the Celes key chain exist: one in the her in-game sprite outfit and one dressed as Maria.
The Final Fantasy Cold Cast Collection is a limited edition collectible series featuring cold cast statues that display notable scenes from Final Fantasy series. Only 3,000 Celes and opera house cold casts were made, each coming with a card and card stand that had the statue's limited number and description. The series has been out of production since 1999.
The etymology of "Celes" is somewhat complicated. It is possibly derived from Latin caeles , which means "celestial" or "heavenly". In this case, it could be related to Celeste, which is a female given name in Italian, French and Spanish and also means "celestial" or "heavenly" (or, additionally, "sky-blue" in both Spanish and Italian) . This would provide a contrast to the English name of her foil protagonist Terra, terra being the Latin word for "land" or "earth". An alternative theory is that her name is Ceres, after the Roman goddess of fertility.
Both of these etymologies are problematic because Celes's Japanese name is セリス (Serisu?), and Japanese tends to adapt Classical Latin c as a /k/ sound in all positions; for instance, the usual Japanese name for Ceres is ケレース (Kerēsu?) or ケレス (Keresu?). But Japanese セリス (Serisu?) has also been used to adapt other names like Celice, Celis and Cerise, none of which are from Classical Latin. Celes was the romanization prescribed for the name upon Final Fantasy VI's original release in Japan.
Celes's surname Chere is derived from the French chère, the feminine form of cher, meaning "dear", "precious", "treasured" or "expensive".
- Due to the bypass event glitch it is possible to sneak out of South Figaro without recruiting Celes. This leads to Celes being replaced by Moghan, one of the Ten Moogles.
- It is possible to tackle Kefka's Tower before retrieving all the characters in the World of Ruin, but Celes is one of three playable characters always available before it becomes accessible; the other two are Edgar and Setzer. It is technically possible to complete Kefka's Tower and finish the game with only these three characters, but since the game forces a split into three separate parties for the three paths, each of the three characters must finish one of the paths by themselves.
- ↑ Final Fantasy VI Settei Shiryou Hen
- ↑ 2.0 2.1 http://www.edge-online.com/features/the-making-of-final-fantasy-vi/
- ↑ V-Jump issue (in Japanese)
- ↑ http://www.1up.com/do/feature?pager.offset=2&cId=3178085
- ↑ http://www.rpgamer.com/features/insidegaming/tslatteryint.html
- ↑ Wiktionary
- ↑ Wiktionary
- ↑ WordReference Online Dictionary