FANDOM


An earnest and kind individual with a dark past as the commander of the Red Wings, the air force of Baron. On a royal mission with his best friend Kain, he starts to question the morality of the king, driving him to leave his homeland and set out on a new path.
—Description

Cecil is a playable character in Dissidia Final Fantasy Opera Omnia who can be recruited during Chapter 2 of the main storyline as a Dark Knight and Arc 2 Chapter 2 as a Paladin. Cecil's two forms are separate characters while his transition to Paladin is permanent in the story.

ProfileEdit

AppearanceEdit

As a Dark Knight, Cecil is clad in black armor with indigo and gold linings, completed with a spiked helmet. As a Paladin, his physical appearance is revealed, having fair skin and white hair with beads. He wears white armor with blue linings and a flowing blue and purple cape.

PersonalityEdit

Impresario-ffvi-iosThis article or section is a stub in Dissidia Final Fantasy Opera Omnia. You can help the Final Fantasy Wiki by expanding it.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Summoned into the conflict by Materia, this loyal dark knight is recruited by Mog at the Ruins of Deserta. He falls through one of the Torsions and is met by Y'shtola and Sazh, who are alarmed by his armored appearance. He apparently fell through the portal early in the events of Final Fantasy IV, describing himself as a knight of Baron. Although Mog and the Warrior of Light sense the light in him and ask him to join them, Cecil demurs. He says that he has been a dark knight for too long to be of use to them. However, when monsters attack the party, Cecil comes to their aid, his self-doubt overcome by the need to protect them. Mog insists again that he should join them, and the Warrior points out that there is no darkness without there being light also. Encouraged by their words, Cecil contemplates a day when his sword might bear the light and joins the party.

In Chapter 3, the party is forced to fight Edge, being mistaken for the Manikins. Although Edge and Cecil have not yet met in their world, they recognize the names of their respective kingdoms. When the party encounters Yang in Chapter 4, however, Cecil tries to greet him as a friend. They are forced to battle due to Yang's mind-control by Kefka. After the battle, Cecil assures Yda that despite their manner of meeting, Yang is a friend who can be trusted.

As the story progresses, Cecil becomes more skeptical of Mog, noting that the moogle is evasive. When Krile innocently mentions that she can understand moogles, Mog panics and hurries away, and Cecil notes that he's acting like there's something he doesn't want the others to know.

Spoilers end here.
Impresario-ffvi-iosThis article or section is a stub in Dissidia Final Fantasy Opera Omnia. You can help the Final Fantasy Wiki by expanding it.

GameplayEdit

Cecil's Dark Knight and Paladin forms are two separate characters who cannot be in the same party (with the exception of friend summons and co-op).

Dark KnightEdit

EquipmentEdit

Weapons
Image Name Grade CP Effect
DFFOO Waning Crescent (IV) Waning Crescent (IV) 5★ (EX) 70 Equips the EX Ability Dark Cannon.
DFFOO Dark Claw (IV) Dark Claw (IV) 5★ 35 Increases Valiant Blow's potency and lowers it action delay.

Grants Small Attack Up for 5 turns.

Dark Knight Cecil's signature weapon in the Dissidia games, based on an artwork of Yoshitaka Amano.
DFFOO Deathbringer (IV) Deathbringer (IV) 5★ 15 Increases the potency of Darkness and grants Small Max BRV Up for 2 turns.
Based on an exclusive weapon for Cecil in Final Fantasy IV. It has a traditional dark "medieval sword-like" blade, dark hilt and skull-shaped crossguard filled with horn ornaments.
DFFOO Dark Sword (IV) Dark Sword (IV) 4★ 10 HP +340
Based on an exclusive weapon for Cecil in Final Fantasy IV. The design comes from Dissidia Final Fantasy NT.
Armor
Image Name Grade CP Effect
DFFOO Hades Gloves (IV) Hades Gloves (IV) 5★ 90 INT BRV +110 and DEF +84
DFFOO Dark Helm (IV) Dark Helm (IV) 5★ 35 HP +680 and ATK +72
Dark Knight Cecil's signature helmet in the Dissidia games, based on an artwork of Yoshitaka Amano and Tetsuya Nomura's redesign.
DFFOO Dark Armor (IV) Dark Armor (IV) 4★ 20 INT BRV +110
Dark Knight Cecil's signature armor in the Dissidia games, based on an artwork of Yoshitaka Amano and Tetsuya Nomura's redesign.

AbilitiesEdit

Command abilities
Move Type Image
BRV Attack BRV, Melee 200px
Melee attack
Steals enemy's BRV
HP Attack HP, Melee 200px
Expends BRV to deal HP damage
Darkness BRV, Melee DFFOO Souleater
Group ranged Dark BRV attack
Slightly consumes HP upon use
Valiant Blow BRV, Melee, Chase DFFOO Valiant Blow
3-hit Melee Dark BRV attack
Target: Knock Back
Moderately consumes HP upon use
Dark Cannon EX Ability, BRV+HP, Dark Element, Ranged, Abilities +1 200px
3-HIT BRV+HP attack.

BRV stolen from the target can overflow up to 200% of Max BRV. After using Dark Cannon, Darkness and Valiant recover 1 use (up to the initial values). Requires Waning Crescent's passive. Condition: usable when EX gauge is filled.

Passive abilities

UnlockablesEdit


PaladinEdit

EquipmentEdit

Weapons
Image Name Grade CP Effect
DFFOO Waxing Crescent (IV) Waxing Crescent (IV) 5★ (EX) 70 Equips the EX Ability Paladin Force.
DFFOO Lustrous Sword (IV) Lustrous Sword (IV) 5★ 35 Raises Holy Flame's potency.

Lowers its action delay. Raises the HP recovery limit. Raises the amount of HP recovered based on HP damage dealt. Upon recovering HP, if the healing amount exceeds the target's Max HP, the excess is converted to BRV. Improves the effects of Divine Shield and extends its duration. Raises the potency of Luminous Blast.

DFFOO Holy Fang (IV) Holy Fang (IV) 5★ 15 Raises the potency of Saint's Fall and Light Slash.

Improves the effects of Blazing Sword and extends its duration.

Armor
Image Name Grade CP Effect
DFFOO Crystal Gloves (IV) Crystal Gloves (IV) 5★ 90 INT BRV +110 and ATK +72
DFFOO Crystal Mail (IV) Crystal Mail (IV) 5★ 35 HP +680 and MAX BRV +220

AbilitiesEdit

Command abilities
Move Type Image
BRV Attack BRV 200px
Default 1-hit attack that lowers the enemy's BRV gauge.
HP Attack HP 200px
Default 1-hit attack that lowers the enemy's HP gauge.
Saint's Fall BRV, Light Element, Melee, Buff DFFOO Saint's Fall
1-HIT BRV attack.

Grants Blazing Sword for 3 turns. Blazing Sword raises Max BRV, Attack and Speed. It also turns BRV Attack to Light Slash.

Light Slash BRV, Light Element, Melee DFFOO Light Slash
3-HIT BRV attack with a low action delay.

Condition: while Blazing Sword is active.

Holy Flame BRV+HP, Light Element, Ranged, Buff, Recovery DFFOO Holy Flame
1-HIT BRV+HP attack.

Recovers all party members' HP based on HP damage dealt up to 10% of their Max HP. Grants Divine Shield for 2 turns. Divine Shield raises all party members' Defense and recovers their BRV and HP (cannot overlap). It also turns HP Attack to Luminous Blast.

Luminous Blast BRV+HP, Light Element, Ranged DFFOO Luminous Blast
7-HIT BRV+HP attack.

Condition: while Divine Shield is active.

Paladin Force EX Ability, BRV+HP, Light Element, Melee, Overflow DFFOO Paladin Force
6-HIT BRV+HP attack.

BRV stolen from the target can overflow up to 120% of Max BRV. Deals 50% HP damage to other targets. Extends the duration of Blazing Sword and Divine Shield by 3 turns if active. Requires Waxing Crescent's passive. Condition: usable when EX gauge is filled.

Passive abilities

UnlockablesEdit


GalleryEdit

AllusionsEdit

Impresario-ffvi-iosThis article or section is a stub in Dissidia Final Fantasy Opera Omnia. You can help the Final Fantasy Wiki by expanding it.