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FF4PSPBattle Dark Knight Cecil
FF4PSPBattle Paladin Cecil

Cecil is a playable character in Final Fantasy IV, Final Fantasy IV -Interlude- an Final Fantasy IV: The After Years. He is a physically-geared knight who wields a sword and wears heavy armor. He starts as a Dark Knight, able to equip dark swords and consume his own health to damage his opponents, but becomes a Paladin, able to equip holy swords and cast some basic White Magic.

Final Fantasy IVEdit

IV As a Dark Knight, Cecil's stats are weighted physically, and he has barely any Magic Defense. As a Dark Knight he has no MP and low Spirit. In the 3D remakes, he can boost his attack power with the Darkness ability, but at the cost of HP.

Once Cecil becomes a Paladin, his stats increase, especially in Magic Defense and Spirit. Though Cecil loses all his levels when he becomes a Paladin, a Level 1 Paladin Cecil has 600 HP, more than even a Level 20 Dark Knight Cecil. Cecil can use White Magic as a Paladin, but his magic stats are not high, making him a mediocre support healer or someone to take damage for the team.

Stats Edit

Cecil -Dark Knight- (2D)data extracted from the PSP version.
Level HP MP Strength Speed Stamina Intellect Spirit
10 200 0 13 10 11 6 3
20 406 0 21 16 16 9 1
30 721 0 29 21 21 12 1
40 1159 0 37 26 26 15 1
50 1686 0 45 31 31 18 1
60 2308 0 53 36 36 21 1
70*At random between 8 possibilities afterward. 3034 0 61 41 41 24 1
80 3771 0 rdm rdm rdm rdm 1
90 4521 0 rdm rdm rdm rdm 1
99*9998916 exp 5187 0 rdm rdm rdm rdm 1


FFIV PSP Dark Knight Cecil Level Up Possibilities

Dark Knight Cecil's level up possibilities.

Level up possibilities -Cecil (Dark Knight)-Data extracted from the PSP version.
Possibility Strength Speed Stamina Intellect Spirit
1 -1 0 -1 -1 0
2 0 -1 -1 -1 0
3 0 0 -1 0 0
4 +1 +1 +1 0 0
5 +1 +1 +1 +1 0
6 +2 +2 +2 0 0
7 +3 0 0 0 0


Cecil -Paladin- (2D)data extracted from the PSP version.
Level HP MP Strength Speed Stamina Intellect Spirit
1 600 10 10 13 10 5 8
10 763 46 13 15 13 9 13
20 1022 86 20 16 20 12 17
30 1362 126 32 21 30 17 21
40 2085 166 45 26 39 22 26
50 3151 206 60 31 49 27 31
60 4262 246 75 36 60 32 36
70*At random between 8 possibilities afterward. 5475 290 85 41 70 36 41
80 6847 374 rdm rdm rdm rdm rdm
90 8185 459 rdm rdm rdm rdm rdm
99*7751530 exp 9423 534 rdm rdm rdm rdm rdm


FFIV PSP Paladin Cecil Level Up Possibilities

Cecil's level up possibilities.

Level up possibilities -Cecil (Paladin)-Data extracted from the PSP version.
Possibility Strength Speed Stamina Intellect Spirit
1 -1 -1 0 -1 -1
2 0 0 +1 +1 0
3 +1 0 +1 0 +1
4 0 +1 +1 +1 +1
5 +1 +1 +1 +1 0
6 +1 +1 +1 0 +1
7 +2 +2 +2 0 +2
8 +3 0 0 0 0


Cecil -Dark Knight- (3D)
Level HP MP Strength Speed Stamina Intellect Spirit
10 226 27 13 10 11 6 3
20 520 55 21 15 16 9 3
30 920 82 29 20 21 12 3
40 1430 109 37 26 26 15 3
50 2033 136 45 31 31 18 3
60 2732 163 53 36 36 21 3
70*Depend on the augments in the charater's battle menu afterward. 3529 190 61 41 41 24 3


Cecil -Paladin- (3D)
Level HP MP Strength Speed Stamina Intellect Spirit
1 600 10 10 13 10 5 8
10 860 47 18 17 18 9 12
20 1241 87 27 21 27 14 17
30 1722 128 36 25 35 18 22
40 2912 168 45 29 44 23 27
50 2991 209 55 33 53 27 31
60 3780 249 64 37 61 32 36
70*Depend on the augments in the charater's battle menu afterward. 4671 290 73 41 70 36 41

In order to reach 99 points in his stats, Cecil needs 26 points in Strength, 58 in Speed, 29 in Stamina, 63 in Intellect and 58 in Spirit.

AbilitiesEdit

As a Dark Knight, Cecil uses the Darkness ability, which has two effects. In the 2D releases, it damages all opponents with a wave of dark energy fired from his blade, dealing non-elemental damage, and consuming Cecil's HP by 1/8 whenever he uses it. In the 3D versions, Darkness envelopes its user in an aura that doubles the amount of damage caused by regular attacks at the cost of a small amount of HP being lost every round.

Once Cecil becomes a Paladin, he can use Cover, which allows him to intercept physical attacks against the ally Cover is targeting. Cecil automatically uses it to protect any ally whose HP is low. Cecil will stop covering, active or passive, when his own HP is critical. He can use some basic White Magic and in the 3D releases learns several more spells as well as fighting techniques using augments. Cecil loses his ability to use Darkness, but he can relearn it with the Darkness Augment stolen from Odin. His intellect stats decrease his effectiveness with some of those skills. The spells he can learn are listed below.

Spell Level Learned
2D*SNES, PS, GBA, PSP 3D*DS, iOS, Android
Cure Known Known
Sight 3 3
Libra 8 8
Protect 10
Cura 15 20
Teleport 19 29
Shell 33
Esuna 24 35
Raise 40


EquipmentEdit

FF4PSP Weapon Deathbringer

As a Dark Knight Cecil can only equip special swords, shields, and armor designed specifically for Dark Knights. His weapons are ineffective against undead enemies. His most powerful Dark Sword, the Deathbringer, may inflict instant death on hit.

FF4PSP Weapon Ragnarok

As a Paladin, Cecil's equipment changes based on the version.

In the 2D versions, Cecil can equip swords, staves, bows and arrows, knives, and axes. Cecil can equip most shields, hats, helmets, armor, tunics, rings, and gloves, not to mention his original ultimate weapon, the Ragnarok, and—if he proves himself worthy in his Lunar Trial—he can obtain the almighty Lightbringer. Dark Knight Cecil starts with a Dark Sword, a Dark Shield, a Dark Helm, a Dark Armor and Dark Gloves. When he becomes a Paladin, he joins with the Mythgraven Blade and Clothing.

In the 3D versions, Cecil may equip the Adamant Armor and all the onion equipment, including the Onion Sword, which has an attack power equal to twice the level of the character using it. His ultimate weapon is the Ragnarok, though it is weaker than in the 3D release. In the remake, Dark Knight Cecil starts with a Dark Sword, a Dark Shield, a Dark Helm, a Dark Armor and Dark Gloves. When he becomes a Paladin, he joins with the Mythgraven Blade only.

Weapons
Axes Bows*2D versions Daggers Staves
  • Dwarven Axe
  • Ogrekiller
  • Poison Axe
  • Rune Axe
  • Gigant Axe*Advance and Complete Collection only
  • Bow
  • Power Bow
  • Great Bow
  • Killer Bow
  • Elven Bow
  • Yoichi Bow
  • Artemis Bow
  • Mythril Knife
  • Dancing Dagger
  • Mage Masher
  • Assassin's Dagger*Advance and Complete Collection only
  • Staff
  • Healing Staff
  • Mythril Staff
  • Power Staff
  • Aura Staff
  • Rune Staff
  • Sage's Staff
Swords
  • Dark Sword*Dark Knight only
  • Shadowblade*Dark Knight only
  • Deathbringer*Dark Knight only
  • Mythgraven Blade
  • Lustrous Sword
  • Excalibur
  • Ragnarok
  • Excalipur*Advance and Complete Collection only
  • Index Finger*Advance and Complete Collection only
  • Lightbringer*Advance and Complete Collection only
  • Fireshard
  • Frostshard
  • Thundershard
  • Ancient Sword
  • Coral Sword*Easy Type only
  • Blood Sword
  • Mythril Sword
  • Sleep Blade
  • Flame Sword
  • Icebrand
  • Gorgon Blade
  • Avenger
  • Defender
  • Hog Call*Advance and Complete Collection only
  • Onion Sword*3D versions only
Armor
Shields Head Body Arms
  • Iron Shield
  • Dark Shield*Dark Knight only
  • Demon Shield*Dark Knight only
  • Lustrous Shield
  • Mythril Shield
  • Flame Shield
  • Ice Shield
  • Diamond Shield
  • Aegis Shield
  • Genji Shield
  • Dragon Shield
  • Crystal Shield
  • Hero's Shield*Advance and Complete Collection only
  • Onion Shield*3D versions only
  • Iron Helm
  • Dark Helm*Dark Knight only
  • Hades Helm*Dark Knight only
  • Demon Helm*Dark Knight only
  • Lustrous Helm
  • Mythril Helm
  • Diamond Helm
  • Genji Helm
  • Dragon Helm
  • Crystal Helm
  • Onion Helm*3D versions only
  • Leather Cap
  • Headband
  • Feathered Cap
  • Green Beret
  • Wizard's Hat
  • Black Cowl
  • Sage's Miter
  • Ribbon
  • Glass Mask
  • Iron Armor
  • Dark Armor*Dark Knight only
  • Hades Armor*Dark Knight only
  • Demon Armor*Dark Knight only
  • Knight's Armor
  • Mythril Armor
  • Flame Mail
  • Ice Armor
  • Diamond Armor
  • Genji Armor
  • Dragon Mail
  • Crystal Mail
  • Caesar's Plate*Advance and Complete Collection only
  • Adamant Armor
  • Onion Armor*3D versions only
  • Clothing
  • Prison Garb
  • Leather Clothing
  • Bard's Tunic
  • Gaia Gear
  • Kenpogi
  • Sage's Surplice
  • Black Belt Gi
  • Power Sash
  • Iron Gloves
  • Dark Gloves*Dark Knight only
  • Hades Gloves*Dark Knight only
  • Demon Gloves*Dark Knight only
  • Gauntlets
  • Mythril Gloves
  • Giant's Gloves
  • Diamond Gloves
  • Genji Gloves
  • Dragon Gloves
  • Crystal Gloves
  • Onion Gloves*3D versions only
  • Iron Armlet
  • Ruby Ring
  • Silver Armlet
  • Rune Armlet
  • Power Armlet
  • Cursed Ring
  • Diamond Armlet
  • Protect Ring
  • Crystal Ring

BossEdit

FF4PSP-CecilDKSprite

Cecil's dark side must be defeated at the chamber in Mount Ordeals.

Final Fantasy IV -Interlude-Edit

FFIV-I-Cecil is one of the first characters the player can control when starting the Interlude (the other being Rosa). He is the main character and is always in the party unless when the player is controling Rydia or Edge.

StatsEdit

Cecil starts at Level 32. This Cecil is the Cecil from the original Final Fantasy IV, therefore, he has the same stats table and the same level up possibilities.

Cecil
Level HP MP Strength Speed Stamina Intellect Spirit
32 1455 134 34 22 31 18 22

AbilitiesEdit

Cecil retains his White Magic and Cover skills which function the same way as they do in Final Fantasy IV. He already knows all his spells.

Spell Level Learned
Cure Known
Sight Known
Libra Known
Cura Known
Teleport Known
Esuna Known

EquipmentEdit

He comes equipped with a Mythril Sword, a Mythril Helm, a Flame Mail, and Mythril Gloves.

Weapons
Axes Bows and Arrows Daggers Staves Swords
Armor
Shields Head Body Arms

Final Fantasy IV: The After YearsEdit

FFIVTAY

FF4PSP TAY Band Holy Blade

Cecil and Rosa using the Holy Blade Band ability in Final Fantasy IV: The After Years.

StatsEdit

Cecil's HP and Strength growth are among the highest in the game, making him an excellent attacker, but his Spirit is low, so he cannot make good use of his White Magic.

Stat Ranking
Level HP MP Strength Speed Stamina Intelligence Spirit
Level A D B B A D D
Stats
Level HP MP Strength Speed Stamina Intelligence Spirit
15 750 80 16 15 16 10 15
20 930 95 20 16 20 12 17
30 1404 125 32 21 30 17 21
40 2400 170 45 26 39 22 26
50 3439 210 60 31 49 27 31
60 4661 250 72 36 59 32 36
70 5835 290 83 41 68 36 41
80 6358 324 85 43 73 41 46
90 6896 360 87 44 73 41 44
99 7373 390 89 46 74 41 46

AbilitiesEdit

CecilTAYBattle
DarkKnightTAYBattle
CecilTAYPSPBattle

Cecil retains his White Magic and Cover abilities. Cover works like in Final Fantasy IV, but Cecil's pool of White Magic is smaller. He has a wide variety of Band abilities and can fit well into several party line-ups.

Spell Level
Cure Known
Sight Known
Libra Known
Cura Known
Teleport 19
Esuna 24


Band Abilities
Ability Members MP Effect
Holy Blade
  • Cecil (Attack)
  • Rosa (White Magic)
15 Slice a single enemy with a sword wreathed in holy power.
Machine Break
  • Cecil (Attack)
  • Cid (Analyze)
7 Cause massive damage to machine-type enemies.
Iron Flash
  • Cecil (Attack)
  • Rydia (Summon)
40 Cecil borrows the power of Odin to cut through all enemies.
Sword Dance
  • Cecil (Attack)
  • Edward (Bardsong)
13 Attack one enemy to the beat of the music.
Break Breaker
  • Cecil (Attack)
  • Palom (Black Magic)
  • Porom (White Magic)
35 Petrifies and shatters all enemies.
Twin Drive
  • Cecil (Attack)
  • Yang (Kick)
15 Sword and fist strike at a single enemy.
Sword and Fist
  • Cecil (Attack)
  • Ceodore (Attack)
  • Ursula (Attack)
  • Yang (Attack)
30 Combine the power of four to strike a single enemy. Can break damage limit.
Sky Grinder
  • Cecil (Attack)
  • Kain (Jump)
45 Attack a single enemy with sword and spear.
Effect Form
  • Cecil (White Magic)
  • Kain (White Magic)
  • Rosa (Blessing)
20 Cast Curaja, Protect, Shell and Haste on users.
Trinity Crusade
  • Cecil (Fight)
  • Kain (Jump)
  • Rosa (White Magic)
35 Three fighters combine to attack one enemy. Can break damage limit.
Double Pressure
  • Cecil (Cover)
  • Golbez (Pressure)
20 Slows down all enemies.
Ultima Spark
  • Cecil (White Magic)
  • Golbez (Black Magic)
50 Inflicts non-elemental magic damage on all enemies.
Advanced Blade
  • Cecil (Attack)
  • Ceodore (Attack)
  • Golbez (Black Magic)
40 Imbue your sword with magic and attack one enemy. Can break damage limit.
Vibra Plus
  • Cecil (Attack)
  • Ceodore (Attack)
35 Two fighters slice away at a random number of enemies.
Holy Cross
  • Cecil (Attack)
  • Ceodore (Attack)
  • Rosa (White Magic)
35 Strike all enemies with sword containing holy power.
King's Quad
  • Cecil (Attack)
  • Edge (Attack)
  • Edward (Bardsong)
  • Yang (Attack)
30 Four kings join together for a combo attack. Can break damage limit.
Vibra Prime
  • Cecil (Attack)
  • Ceodore (Attack)
  • Cid (Attack)
  • Kain (Attack)
  • Rosa (Aim)
40 Five fighters slice away at all enemies.
Final Fantasy
  • Cecil (Fight)
  • Edge (Throw)
  • Kain (Jump)
  • Rosa (White Magic)
  • Rydia (Black Magic)
75 An offense/defense mix combining the powers of all five fighters. Damages all enemies and restores HP and status of party.

EquipmentEdit

FF4PSP Weapon Excalibur

Cecil's default weapon is the Kingsword. Later he can equip better weapons, such as the Excalibur, Lustrous Sword, Ragnarok and even the Ultima Weapon.

In his segment in Ceodore's Tale and in the final Tale, Cecil is equipped with his Kingsword, a Lustrous Shield, Lustrous Helm, a Knight's Armor and Gauntlets.

Weapons
Swords Daggers Axes Staves Bows and Arrows
Armor
Shields Head Body Arms

BossEdit

FF4PSP-CecilPSprite

Cecil is faced in battle three times. He is fought in flashbacks in the Lunarian's Tale, and in the main story in the final tale, The Crystals.

Cecil's dark side, the Dark Knight, is fought on the Subterrane of the True Moon.