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The Cave of the Gi (???, ????) is a dungeon in the depths of Cosmo Canyon in Final Fantasy VII. It is a shadow-filled cavern filled with the malevolent spirits of the Gi Tribe and traps of all kinds. There are mini caves with switches inside that must be broken to advance, and large spider webs that cause fights with the enemy Stinger that block the paths. It is possible to glitch through one of the webs, thus avoiding a fight with the Stinger, though it rarely happens.
The cave is the only dungeon in the game where floor damage can be incurred. A pre-production concept had the player able to obtain a Materia to negate floor damage, but this Materia was removed in development.
Years before the start of Final Fantasy VII, Nanaki's father, Seto, was the guardian of Cosmo Canyon. The malevolent Gi Tribe attempted to destroy the peaceful canyon by attacking through the Cave of the Gi. Seto fought them off, but was killed in Cosmo Canyon's defense and turned to stone. Nanaki considered his father a coward for abandoning his mother and him.
During Final Fantasy VII, Cloud Strife and his party come to Cosmo Canyon with Red XIII and meet with Bugenhagen. The party decides to go down into the Cave of the Gi with Bugenhagen to show Red XIII the truth of his father. They fight their way through the cave, but come upon a ghostly site. The ghosts of the Gi Tribe brought back in the form of the angry spirit, Gi Nattak. The ghost is beaten, and Red XIII sees the stone figure of his father up on the cliff. He realizes his father was a hero, and decides to continue to journey with Cloud's party.
- 1x Sneaky Step, 3x Heg
- 1x Gi Spector
- 2x Heg, 1x Sneaky Step
- 5x Heg
- 2x Sneaky Step (Back-attack only)
- 2x Gi Spector (Back-attack only)
- 1x Stinger (Under webs only)
|"Trail of Blood" from Final Fantasy VII|
|Trouble with the audio sample?|
"Trail of Blood" (血の跡, Chi no Ato?) is the background music for the Cave of the Gi.