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Catastrophe (Final Fantasy X)

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Catastrophe
カタストロフィ (Katasutorofi?)
Catastrophe (FFX)
Sinspawn
Statistics
HP Overkill MP
2,200,000 99,999 380
Strength Magic Defense
120 77 80
Mag. Def.Magic Defense Agility Accuracy
80 34 150
Evasion Luck
0 15
AP (Overkill) Gil
50,000 (50,000) 0
Elemental affinities
Fire Ice Lightning Water Holy
100% 100% 100% 100% 100%
Statuses and immunities
Silence Sleep Darkness Poison
Immune Immune Immune Immune
Petrify Slow Zombie Pwr. Brk.Power Break Mag. Brk.Magic Break
Immune Immune Immune Immune Immune
Arm. Brk.Armor Break Mntl. Brk.Mental Break Threaten Death Provoke
Immune Immune Immune Immune Immune
Doom (255Turns taken for target to die) Nul Shell Protect Reflect
0 0 0 0 0
Haste Demi Regen Distill Sensor
0 Immune 0 0 Immune
Scan Bribe Delay Eject Zanmato
Immune Immune Immune Immune Lv. 5
Berserk Capture PhysicalPhysical damage type MagicalMagical damage type
0 Immune 0 0
Sensor Immune to sensors
Scan Immune to scan
Location Monster Arena
Monster Arena Original
Common Steal (75%) Gambler's Spirit
Rare Steal (25%) Lv. 2 Key Sphere
Common Drop (87.5%) Designer Wallet x1Overkill: x2
Rare Drop (12.5%) Dark Matter x1Overkill: x2
Equipment Drop (100%) 3-4 slots, 1-4 abilities
Weapon Abilities Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Zombiestrike, Slowstrike
Armor Abilities Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Zombieproof, Slowproof
Bribe Cannot Bribe
Abilities Nothing, Toxic Cloud, Transform
Ronso Rage None
Catastrophe
カタストロフィ (Katasutorofi?)
Catastophe-ffx-open-enemy
Sinspawn
Statistics
HP Overkill MP
2,200,000 99,999 380
Strength Magic Defense
120 77 80
Mag. Def.Magic Defense Agility Accuracy
80 50 150
Evasion Luck
0 30
AP (Overkill) Gil
50,000 (50,000) 0
Elemental affinities
Fire Ice Lightning Water Holy
100% 100% 100% 100% 100%
Statuses and immunities
Silence Sleep Darkness Poison
Immune Immune Immune Immune
Petrify Slow Zombie Pwr. Brk.Power Break Mag. Brk.Magic Break
Immune Immune Immune Immune 0
Arm. Brk.Armor Break Mntl. Brk.Mental Break Threaten Death Provoke
0 0 Immune Immune Immune
Doom (255Turns taken for target to die) Nul Shell Protect Reflect
0 0 0 0 0
Haste Demi Regen Distill Sensor
0 Immune 0 0 Immune
Scan Bribe Delay Eject Zanmato
Immune Immune Immune Immune Lv. 5
Berserk Capture PhysicalPhysical damage type MagicalMagical damage type
0 Immune 0 0
Sensor Immune to sensors
Scan Immune to scan
Location Monster Arena
Monster Arena Original
Common Steal (75%) Gambler's Spirit
Rare Steal (25%) Lv. 2 Key Sphere
Common Drop (87.5%) Designer Wallet x1Overkill: x2
Rare Drop (12.5%) Dark Matter x1Overkill: x2
Equipment Drop (100%) 3-4 slots, 1-4 abilities
Weapon Abilities Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Zombiestrike, Slowstrike
Armor Abilities Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Zombieproof, Slowproof
Bribe Cannot Bribe
Abilities Hundred Thorns, Toxic Spray, Demi
Ronso Rage None

Catastrophe is a special monster in Final Fantasy X bred as part of the Original Creation in the Monster Arena, and becomes available after six monsters have been bred in the Area Conquest section. Catastrophe looks much the same as Sinspawn Geneaux fought on the steps of Kilika Temple, and Sinspawn Genais that is fought on Sin.

BattleEdit

At first its shell will be closed. After suffering 440,001 HP in damage, Catastrophe will come out of his shell and begin unleashing a variety of attacks as heavy damage. While in its shell it will use Skip turn and Toxic Cloud, which inflicts Poison, Confuse and Curse. While out of its shell it will use Toxic Spray, which inflicts Full Break; Demi, which reduces current HP of target party by 1/4; and Hundred Thorns. Toxic Spray will kill a party member unless they have either Break HP Limit or Protect, and its Hundred Thorns will do the same, except on the entire party.

Catastrophe drops weapons with status strikes and armor with status proofs. Its equipment drops provide a 6% critical hit chance bonus instead of the usual 3% (this is relevant to weapons and armor, but only to attacks that deal physical damage).

StrategyEdit

A good strategy is to have have a party with Yuna, Wakka, and another person of player's choice. The player should have all of their Celestial Weapons. Wakka should have assigned Warrior Overdrive Mode. The first recommended ability to be used is Hastega with whoever goes first. The player will have plenty of time to buff up, as Catastrophe does not attack or counterattack until later. Yuna should cast Auto-Life on all party members while Wakka and the other character begin attacking.

Whenever Wakka gets his Overdrive gauge full he should use Attack Reels and attempt to land all "2 Hit" blocks making for 12 attacks total. When Catastrophe comes out of its shell other characters' Overdrives can be used, as they deal much more damage now. If the player fails to kill Catastrophe before it attacks, Auto-Life works as the backup.

An alternative approach is to use aeons since most of Catastophe's attacks are status-based and aeons are immune. Bahamut is well suited, particularly if he is upgraded with Haste and Protect along with a method of healing. He should use Shield before each of the Hundred Thorn attacks.

EtymologyEdit

[view  · edit  · purge]A catastrophe is an extremely large-scale disaster, a horrible event.

Related EnemiesEdit

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