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Carbuncle in Final Fantasy XI.

A beast with a crimson jewel shining from its forehead.

Dissidia Final Fantasy Summon Compendium

Carbuncle (カーバンクル, Kābankuru?), sometimes translated as Carbunkl or Carbunkle, is a recurring summon that appears in various games in the Final Fantasy series. Its name is an archaic word for a red gemstone, which commonly adorns its forehead. Template:See Also

Appearances

Final Fantasy V

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Carbuncle.

Template:Enemy Carbuncle is a Level 4 Summon obtained in Castle Exdeath after battling it as a secret boss. At the 10th floor where skull-tiles cover the room, if the party steps onto the northernmost one, they will teleport to a normally inaccessible spot where Carbuncle is. It costs 45 MP to summon, and casts Reflect on the party.

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Final Fantasy VI

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Carbuncle.
Field sprite.

Carbuncle, translated in early versions as Carbunkl, is an esper in Final Fantasy VI obtained automatically in the Magitek Research Facility.

It costs 36 MP to summon, and teaches the following spells:

  • Reflect x5
  • Haste x3
  • Protect x2
  • Shell x2
  • Warp x2


Final Fantasy VIII

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Carbuncle.

Carbuncle is a Guardian Force obtained by drawing from the Iguions. If missed, it can still be drawn from Krysta in Ultimecia Castle. Obtaining Carbuncle in the Steam version earns the player the achievement Carbuncle.

In its summoning animation, Carbuncle appears from a hole in the ground, jumps up and casts Ruby Light on the party, granting them the Reflect status before returning into the hole. Because Carbuncle is not a damage-dealing GF it cannot be boosted and while it can learn SumMag+% abilities from items, they will have no effect.

Compatibility Chart
Summon Effect Carbuncle +20, Siren -10, Every other GF -1.6
Compatibility Items Dragon Skin +3.2, LuvLuvG +20.2
Casting Magic Aura +1, Double +1, Haste +1, Holy +1, Protect +1, Reflect +1, Shell +1, Triple +1, Cure +0.2, Cura +0.2, Curaga +0.2, Esuna +0.2, Full-Life +0.2, Life +0.2, Regen +0.2, Berserk -0.2, Blind -0.2, Break -0.2, Death -0.2, Pain -0.2, Silence -0.2, Sleep -0.2, Slow -0.2, Stop -0.2, Zombie -0.2, Dispel -1.2

Abilities

Abilities learned naturally by Carbuncle are listed below:

Ability AP Prerequisite Ability AP Prerequisite
FFVIII Junction ability icon HP-J 50 None FFVIII Character ability icon HP+20% 60 HP-J
FFVIII Junction ability icon Vit-J (Already learned) FFVIII Character ability icon HP+40% 120 HP+20%
FFVIII Junction ability icon Mag-J 50 None FFVIII Character ability icon Vit+20% 60 None
FFVIII Junction ability icon ST-Atk-J 160 Mag-J FFVIII Character ability icon Vit+40% 120 Vit+20%
FFVIII Junction ability icon ST-Def-J 100 None FFVIII Character ability icon Vit Bonus 100 Vit+40%
FFVIII Junction ability icon ST-Def-Jx2 130 ST-Def-J FFVIII Character ability icon Counter 200 None
FFVIII Junction ability icon Abilityx3 (Already learned) FFVIII Character ability icon Auto-Reflect 250 Counter
FFVIII Command ability icon Magic (Already learned) FFVIII GF ability icon GFHP+10% 40 None
FFVIII Command ability icon GF (Already learned) FFVIII GF ability icon GFHP+20% 70 GFHP+10%
FFVIII Command ability icon Draw (Already learned) FFVIII GF ability icon GFHP+30% 140 GFHP+20%
FFVIII Command ability icon Item (Already learned) FFVIII Menu ability icon Recov Med-RF 30 None

Triple Triad

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Final Fantasy IX

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Carbuncle.
See the Summon sequence here.

Carbuncle is an eidolon that can only be summoned by Eiko Carol. It is obtained through the Ruby, which is found automatically upon entering the Iifa Tree. Summoning Carbuncle costs 24 MP.

Its short animation only bestows Reflect, but its long animation casts Protect as well. Although it normally uses Ruby Light, the add-on jewel will alter the Carbuncle's "attack" by switching the ruby on its forehead.

With the add-on equipped:

  • Diamond: "Diamond Light" casts Vanish (short animation) or Vanish and Protect (long animation).
  • Emerald: "Emerald Light" casts Haste (short animation) or Haste and Protect (long animation).
  • Moonstone: "Pearl Light" casts Shell (short animation) or Shell and Protect (long animation).


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Final Fantasy XI

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Carbuncle from Final Fantasy XI.

Carbuncle appears in Final Fantasy XI as one of the five terrestrial avatars. Associated with rainbows and a strange gem called Carbuncle's Ruby, he is the patron of player summoners. Upon completing the associated quest, which is basically a tour of the weather on Vana'diel in order to restore a carbuncle ruby, the player gains the job of Summoner along with Carbuncle.

Carbuncle has weak physical attacks, but has useful skills like Healing Ruby and Shining Ruby, a healing spell and a defensive spell respectively. Carbuncle has a lower Perpetuation Cost than any other Avatar (potentially as low as zero with certain equipment), making him a favorite for special tasks such as pulling or kiting mobs.

Carbuncle Concept

Carbuncle concept art.

While Carbuncle is usually considered the weakest player-avatar, Carbuncle Prime is, in enormous contrast, an extremely powerful enemy avatar, and can be faced in a separate sidequest. A somewhat weaker version of Carbuncle Prime (in comparison) tends to appear in different areas of Limbus at random when opening treasure chests. Carbuncle is also the name of a server in Final Fantasy XI.

Blood Pact Abilities

Level Name Pact Type MP Effect
1 Searing Light Rage All Massive light-element damage to enemies within area of effect. Only available during Astral Flow.
1 Healing Ruby Ward 6 Restores a moderate amount of HP to target party member.
5 Poison Nails Rage 11 Deals minor piercing damage and may inflict poison.
24 Shining Ruby Ward 44 Boosts the defense and magic defense of all Party members within area of effect.
44 Glittering Ruby Ward 62 Increases a random stat for each party member. The stat is randomly chosen per player.
55 Meteorite Rage 108 Deals moderate light-element magic damage.
55 Carbuncle's Favor Avatar's Favor 0 Grants a potent Regen effect to all party members near Carbuncle.
65 Healing Ruby II Ward 124 Restores a large amount of HP for party members within area of effect.
76 Holy Mist Rage 152 Massive light-element magic damage to a single target.


Final Fantasy XII: Revenant Wings

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Carbuncle RW

The rays of its ruby light heal all they touch.

Description

Revenant Wings, Carbuncle is the rank 2 Holy Esper. In order to reach its node on the Ring of Pacts, either Atomos or Balasa must be obtained first.

To heal its allies, Carbuncle can use Cure, which targets one ally, or its special, Ruby Balm, which heals all characters in range. Carbuncle is the only Esper that can cast a multiple unit healing spell.

Final Fantasy XIII

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Carbuncle concept art from Final Fantasy XIII.

Carbuncle is the fal'Cie responsible for providing Cocoon with food, encountered by Hope Estheim and Lightning underneath Palumpolum.

Carbuncle, along with several other classic summons, is also portrayed as an Eidolon as part of the Pompa Sancta parade at Nautilus. It can also be regarded as the mascot of the park, with Carbuncle dolls sold as merchandise.

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Final Fantasy XIII-2

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Carbuncle adornment.

A figurine for staging imaginary battles alongside Carbuncle.

Adornment description

A Carbuncle doll can be seen in Serah's room at the start of the game, as well as in Chocolina's chest. The player can also obtain one as an adornment from a treasure sphere in Yaschas Massif 10 AF.

Lightning Returns: Final Fantasy XIII

Template:Sideicon Lightning can obtain a Cabuncle doll as an adornment.

FFTA Buster SwordThis section about equipment in Lightning Returns: Final Fantasy XIII is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy XIV

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Arcanist with a Carbuncle.

In A Realm Reborn, the re-launch of Final Fantasy XIV, Carbuncles serve as the "core" summon of the Arcanist class, and are the first creature new Arcanists learn to summon before branching out into either Primals (Summoner) or Nymish fairies (Scholar).

Carbuncles are small fox-like creatures that can help fulfill various roles depending on which version is summoned. Emerald Carbuncle casts spells and Topaz Carbuncle can tank.

Urianger Augurelt summons an "Amber Carbuncle" who seems to just be a stronger Topaz Carbuncle with a new color.

Emerald Carbuncle Abilities

Ability Type Duration
Gust Damage 1.00/3.00
Deals wind damage with a potency of 90.
Backdraft Damage Instant/90.00
Deals wind damage with a potency of 80. Additional Effect: 15-yalm knockback.
Downburst Damage 3.00/30.00s
Deals wind damage with a potency of 80 to target and all enemies nearby it.
Shining Emerald Enfeebling Instant/60.00s/—
Extends duration of damage over time effects already cast by master by 15s.

Topaz Carbuncle Abilities

Ability Type Duration
Shining Topaz Damage Instant/15.00
Delivers an attack with a potency of 70 to all nearby enemies.
Gouge Damage Instant/3.00
Delivers an attack with a potency of 70. Additional Effect: Increased enmity.
Curl Enhancing Instant/120.00s
Decreases damage suffered by pet by 20% for 20s.
Storm Damaging Instant/40.00s/—
Delivers an attack with a potency of 60. Additional Effect: Stun for 2s.


Final Fantasy Tactics

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Carbuncle in Tactics.
Carbuncle's artwork for War of the Lions.

Carbuncle can be summoned to cast Reflect on all allies for 30 MP with a speed of 25. It costs 350 Job Points to learn. In the original English translation, the job list spelled it as "Carbunkle", but was corrected in the War of the Lions port.

Final Fantasy Tactics Advance

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Art of Carbuncle from Final Fantasy Tactics Advance.
FFTA-Carbuncle

Similar to its Final Fantasy Tactics appearance, Carbuncle can be summoned to cast Reflect on any allied units within range. It can be learned by Summoners through the Garnet Staff and requires 300 AP to master. It costs 12 MP to cast.

Final Fantasy Tactics A2: Grimoire of the Rift

Template:Sideicon Carbuncle appears once again as a summon which can be learned by Summoners from the Pomegranate Staff. 200 AP is required to master this skill. It grants Reflect to all units in a large area for 16 MP.

Crystal Defenders

Template:Sideicon Template:Enemy Carbuncle appears as a summonable Esper in Crystal Defenders W2, and nullifies resistances of all enemies in an area.

Dissidia Final Fantasy

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DFFCarbuncle2

The automatic version of Carbuncle.

CarbuncleDissidia

The manual version of Carbuncle.

Carbuncle appears in both his Final Fantasy VIII and Final Fantasy XI forms. He casts Ruby Light in order to equal the opponent's Bravery with the summoner's. Carbuncle can be summoned by two distinct ways: Automatically, which summons it immediately when the summoner succeeds in an HP attack, and shows the artwork of its Final Fantasy XI appearance, and manually, where the artwork of its Final Fantasy VIII appearance appears. Carbuncle's auto version can be obtained in the Destiny Odyssey IV's third stage, and its manual version in its second stage.

Dissidia 012 Final Fantasy

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Carbuncle: I seek one who hears the voices within, to inform you of a ruby...
Laguna: A song? Who's singing...
Carbuncle: My name is Carbuncle, a stone harboring the rainbow light.
Laguna: Ha, ha... sorta cute. So, you gonna help me out?
Carbuncle: These lights shall descend when you are in peril!
Carbuncle and Laguna conversing

Carbuncle returns as a summonstone, with the same function as in Dissidia. His auto version is now found near the end of Chapter Three: Clues of Scenario 012. The manual version can be purchased from certain Moogle Shops for 50 KP.

Final Fantasy Airborne Brigade

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Carbuncle in Final Fantasy Airborne Brigade.

Carbuncle is a Light-elemental esper in Final Fantasy Airborne Brigade. From time to time, players may encounter Carbuncle in battle. Defeating Carbuncle will grant players the Carbuncle I summon stone, which allows Carbuncle to be summoned into battle. When summoned, Carbuncle uses the skill, Meteorite.

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Chocobo Racing

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Carbuncle at Fantasia

Carbuncle in Chocobo Racing.

Carbuncle appears as a scenery element in the Fantasia track.

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Chocobo no Fushigi na Dungeon

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Impresario-ffvi-iosThis section in Chocobo no Fushigi na Dungeon is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Chocobo's Dungeon 2

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Final Fantasy Fables: Chocobo Tales

Template:Sideicon Carbuncle is a light element card, and has six cards under its name. The player can see him on the overworld, since they must locate him six times to get all six of his cards.

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Final Fantasy Trading Card Game

Template:Sideicon Carbuncle appears in the Final Fantasy Trading Card Game in its Final Fantasy Tactics, Final Fantasy IX and Final Fantasy Crystal Chronicles: Ring of Fates appearances. The cards are Earth-elemental. Template:Gallery

Non-Final Fantasy Appearances

Dragon Quest & Final Fantasy in Itadaki Street Portable

Carbuncle appears in Dragon Quest & Final Fantasy in Itadaki Street Portable. Template:Sec-stub

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