- "A beast with a crimson jewel shining from its forehead."
- —Dissidia Final Fantasy Summon Compendium
Carbuncle (カーバンクル, Kābankuru?), sometimes translated as Carbunkl or Carbunkle, is a recurring summon that appears in various games in the Final Fantasy series. Its name is an archaic word for a red gemstone, which commonly adorns its forehead.
- For the enemy page, see Carbuncle (Final Fantasy V).
Carbuncle is a Level 4 Summon obtained in Exdeath's castle. To obtain it, the player must first defeat it. It is a secret boss found the 10th floor where skull-tiles cover the room. If the party steps onto the northernmost one, they will teleport to a normally inaccessible spot where Carbuncle is. It costs 45 MP to summon, and casts Reflect on the party.
It costs 36 MP to summon, and teaches the following spells:
Carbuncle is a Guardian Force obtained by drawing from the Iguions. If missed, it can still be drawn from Krysta in Ultimecia Castle. In its summoning animation, Carbuncle appears from a hole in the ground, jumps up and casts Ruby Light on the party, granting them the Reflect status before returning into the hole. Because Carbuncle is not a damage-dealing GF it cannot be boosted and while it can learn SumMag+% abilities from items, they will have no effect.
|Summon Effect||Carbuncle +20, Siren -10, Every other GF -1.6|
|Compatibility Items||Dragon Skin +3.2, LuvLuvG +20.2|
|Casting Magic||Aura +1, Double +1, Haste +1, Holy +1, Protect +1, Reflect +1, Shell +1, Triple +1, Cure +0.2, Cura +0.2, Curaga +0.2, Esuna +0.2, Full-Life +0.2, Life +0.2, Regen +0.2, Berserk -0.2, Blind -0.2, Break -0.2, Death -0.2, Pain -0.2, Silence -0.2, Sleep -0.2, Slow -0.2, Stop -0.2, Zombie -0.2, Dispel -1.2|
Abilities learned naturally by Carbuncle are listed below:
|Item||(Already learned)||Recov Med-RF||30||None|
|Refine||1 refines into 3 Glow Curtains|
|Level 9 (GF Card)||Win||CC Group Heart in Balamb Garden|
- See the Summon sequence here.
Its short animation only bestows Reflect, but its long animation casts Protect as well. Although it normally uses Ruby Light, the add-on jewel will alter the Carbuncle's "attack" by switching the ruby on its forehead. With the add-on equipped:
- Diamond: "Diamond Light" casts Vanish (short animation) or Vanish and Protect (long animation).
- Emerald: "Emerald Light" casts Haste (short animation) or Haste and Protect (long animation).
- Moonstone: "Pearl Light" casts Shell (short animation) or Shell and Protect (long animation).
Carbuncle appears in Final Fantasy XI as one of the five terrestrial avatars. Associated with rainbows and a strange gem called Carbuncle's Ruby, he is the patron of player summoners. Upon completing the associated quest, which is basically a tour of the weather on Vana'diel in order to restore a carbuncle ruby, the player gains the job of Summoner along with Carbuncle.
Carbuncle has weak physical attacks, but has useful skills like Healing Ruby and Shining Ruby, a healing spell and a defensive spell respectively. Carbuncle has a lower Perpetuation Cost than any other Avatar (potentially as low as zero with certain equipment), making him a favorite for special tasks such as pulling or kiting mobs.
While Carbuncle is usually considered the weakest player-avatar, Carbuncle Prime is, in enormous contrast, an extremely powerful enemy avatar, and can be faced in a separate sidequest. A somewhat weaker version of Carbuncle Prime (in comparison) tends to appear in different areas of Limbus at random when opening treasure chests. Carbuncle is also the name of a server in Final Fantasy XI.
Blood Pact AbilitiesEdit
|1||Searing Light||Rage||All||Massive light-element damage to enemies within area of effect. Only available during Astral Flow.|
|1||Healing Ruby||Ward||6||Restores a moderate amount of HP to target party member.|
|5||Poison Nails||Rage||11||Deals minor piercing damage and may inflict poison.|
|24||Shining Ruby||Ward||44||Boosts the defense and magic defense of all Party members within area of effect.|
|44||Glittering Ruby||Ward||62||Increases a random stat for each party member. The stat is randomly chosen per player.|
|55||Meteorite||Rage||108||Deals moderate light-element magic damage.|
|55||Carbuncle's Favor||Avatar's Favor||0||Grants a potent Regen effect to all party members near Carbuncle.|
|65||Healing Ruby II||Ward||124||Restores a large amount of HP for party members within area of effect.|
|76||Holy Mist||Rage||152||Massive light-element magic damage to a single target.|
- Main article: Carbuncle (Revenant Wings)
- "The rays of its ruby light heal all they touch."
Revenant Wings, Carbuncle is the rank 2 Holy Esper. In order to reach its node on the Ring of Pacts, either Atomos or Balasa must be obtained first. To heal its allies, Carbuncle can use Cure, which targets one ally, or its special, Ruby Balm, which heals all characters in range. Carbuncle is the only Esper that can cast a multiple unit healing spell.
Carbuncle, along with several other classic summons, is also portrayed as an Eidolon as part of the Pompa Sancta parade at Nautilus. It can also be regarded as the mascot of the park, with Carbuncle dolls sold as merchandise.
Carbuncle can be summoned to cast Reflect on all allies for 30 MP with a speed of 25. It costs 350 Job Points to learn. In the original English translation, the job list spelled it as "Carbunkle", but was corrected in the War of the Lions port.
Similar to its Final Fantasy Tactics appearance, Carbuncle can be summoned to cast Reflect on any allied units within range. It can be learned by Summoners through the Garnet Staff and requires 300 AP to master. It costs 12 MP to cast and it is stealable through the ability Steal: Ability.
Carbuncle appears once again as a summon which can be learned by Summoners from the Pomegranate Staff. 200 AP is required to master this skill. It grants Reflect to all units in a large area for 16 MP.
- For the enemy page, see: Carbuncle (Crystal Defenders).
Carbuncle appears in both his Final Fantasy VIII and Final Fantasy XI forms. He casts Ruby Light in order to equal the opponent's Bravery with the summoner's. Carbuncle can be summoned by two distinct ways: Automatically, which summons it immediately when the summoner succeeds in an HP attack, and shows the artwork of its Final Fantasy XI appearance, and manually, where the artwork of its Final Fantasy VIII appearance appears. Carbuncle's auto version can be obtained in the Destiny Odyssey IV's third stage, and its manual version in its second stage.
- "I seek one who hears the voices within, to inform you of a ruby..."
"A song? Who's singing..."
"My name is Carbuncle, a stone harboring the reinbow light."
"Ha, ha... sorta cute. So, you gonna help me out?"
"These lights shall descend when you are in peril!"
- —Carbuncle and Laguna conversing
Carbuncle returns as a summonstone, with the same function as in Dissidia. His auto version is now found near the end of Chapter Three: Clues of Scenario 012. The manual version can be purchased from certain Moogle Shops for 50 KP.
Carbuncle is a Light-elemental esper in Final Fantasy Airborne Brigade. From time to time, players may encounter Carbuncle in battle. Defeating Carbuncle will grant players the Carbuncle I summon stone, which allows Carbuncle to be summoned into battle. When summoned, Carbuncle uses the skill, Meteorite.
|This section of the article about Final Fantasy Airborne Brigade is a stub. You can help Final Fantasy Wiki by expanding it.|
Carbuncle appears in the Final Fantasy Trading Card Game. Its Tactics appearance is used for the art displayed on the card.
Carbuncle makes a cameo in Chocobo's Mysterious Dungeon and Chocobo's Mysterious Dungeon 2. Carbuncle also appears in Chocobo Racing as a scenery element in the Fantasia track, with the same look as in the Chocobo Mysterious Dungeon Series.
In Final Fantasy Fables: Chocobo Tales, Carbuncle is a light element card, and has six cards under its name. The player can see him on the overworld, since they must locate him six times to get all six of his cards.
|Deal 2 damage and causes Silence.|
|Deals 4 damage and casts Haste.|
|Crystal Ability (**)
Deal damage equal to the strength of opponent's card.
|Crystal Ability (******)
Deals damage equal to twice the strength of opponent's card.
Restore 10 HP.
|Deal 2 damage.
Destroy all crystals of the most abundant color in opponent's CP gauge.
|This section of the article is a stub. You can help Final Fantasy Wiki by expanding it.|
Carbuncle appears in Dragon Quest & Final Fantasy in Itadaki Street Portable.