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Carbuncle (Summon)

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Carbuncle FFXI
A beast with a crimson jewel shining from its forehead.
Dissidia Final Fantasy Summon Compendium

Carbuncle (カーバンクル, Kābankuru?), also called Carbunkl, Crbnkl, or Carbunkle, is a recurring summon that appears in various games in the Final Fantasy series. Its name is an archaic word for a red gemstone, which commonly adorns its forehead.

See also: Carbuncle (Summon)/Summon Sequences

AppearancesEdit

Final Fantasy VEdit

FFV Carbuncle
For the battle information, see: Carbuncle (Final Fantasy V Boss)

Carbuncle is a Level 4 Summon obtained in Castle Exdeath after battling it as a secret boss. At the 10th floor where skull-tiles cover the room, if the party steps onto the northernmost one, they will teleport to a normally inaccessible spot where Carbuncle is. It costs 45 MP to summon, and casts Reflect on the party.

Final Fantasy VIEdit

CarbuncleFF6 Carbuncle - FF6 iOS

FF6 Carbuncle Field
This shining fairy Esper uses its red eyes to cast Reflect on the party.
Final Fantasy VI PlayStation esper section

Carbuncle, translated in early versions as Carbunkl, is an esper in Final Fantasy VI obtained automatically in the Magitek Research Facility.

It costs 36 MP to summon, and teaches the following spells:


Final Fantasy VIIIEdit

Carbuncle

Carbuncle is a Guardian Force obtained by drawing from the Iguions. If missed, it can still be drawn from Krysta in Ultimecia Castle. Obtaining Carbuncle in the Steam version earns the player the achievement Carbuncle.

In its summoning animation, Carbuncle appears from a hole in the ground, jumps up and casts Ruby Light on the party, granting them the Reflect status before returning into the hole. Because Carbuncle is not a damage-dealing GF it cannot be boosted and while it can learn SumMag+% abilities from items, they will have no effect.

Compatibility Chart
Summon Effect Carbuncle +20, Siren -10, Every other GF -1.6
Compatibility Items Dragon Skin +3.2, LuvLuvG +20.2
Casting Magic Aura +1, Double +1, Haste +1, Holy +1, Protect +1, Reflect +1, Shell +1, Triple +1, Cure +0.2, Cura +0.2, Curaga +0.2, Esuna +0.2, Full-Life +0.2, Life +0.2, Regen +0.2, Berserk -0.2, Blind -0.2, Break -0.2, Death -0.2, Pain -0.2, Silence -0.2, Sleep -0.2, Slow -0.2, Stop -0.2, Zombie -0.2, Dispel -1.2

AbilitiesEdit

Abilities learned naturally by Carbuncle are listed below:

Ability AP Prerequisite Ability AP Prerequisite
FFVIII Junction ability icon HP-J 50 None FFVIII Character ability icon HP+20% 60 HP-J
FFVIII Junction ability icon Vit-J (Already learned) FFVIII Character ability icon HP+40% 120 HP+20%
FFVIII Junction ability icon Mag-J 50 None FFVIII Character ability icon Vit+20% 60 None
FFVIII Junction ability icon ST-Atk-J 160 Mag-J FFVIII Character ability icon Vit+40% 120 Vit+20%
FFVIII Junction ability icon ST-Def-J 100 None FFVIII Character ability icon Vit Bonus 100 Vit+40%
FFVIII Junction ability icon ST-Def-Jx2 130 ST-Def-J FFVIII Character ability icon Counter 200 None
FFVIII Junction ability icon Abilityx3 (Already learned) FFVIII Character ability icon Auto-Reflect 250 Counter
FFVIII Command ability icon Magic (Already learned) FFVIII GF ability icon GFHP+10% 40 None
FFVIII Command ability icon GF (Already learned) FFVIII GF ability icon GFHP+20% 70 GFHP+10%
FFVIII Command ability icon Draw (Already learned) FFVIII GF ability icon GFHP+30% 140 GFHP+20%
FFVIII Command ability icon Item (Already learned) FFVIII Menu ability icon Recov Med-RF 30 None

Triple TriadEdit

Carbuncle
TTCarbuncle Element n/a
Refine 1 refines into 3 Glow Curtains
Drop n/a
Card n/a
Level 9 (GF Card) Win CC Group Heart of Balamb Garden


Final Fantasy IXEdit

FFIX Carbuncle
See the Summon sequence here.

Carbuncle is an eidolon summoned by Eiko. It is obtained through the Ruby, found automatically upon entering the Iifa Tree. Summoning Carbuncle costs 24 MP.

Its short animation only bestows Reflect, but its long animation casts Protect as well. Although it normally uses Ruby Light, the add-on jewel will alter the Carbuncle's "attack" by switching the ruby on its forehead.

With the add-on equipped:


Final Fantasy XIEdit

Carbuncle (FFXI)

Carbuncle appears in Final Fantasy XI as one of the five terrestrial avatars. Associated with rainbows and a strange gem called Carbuncle's Ruby, he is the patron of player summoners. Upon completing the associated quest, which is basically a tour of the weather on Vana'diel in order to restore a carbuncle ruby, the player gains the job of Summoner along with Carbuncle.

Carbuncle has weak physical attacks, but has useful skills like Healing Ruby and Shining Ruby, a healing spell and a defensive spell respectively. Carbuncle has a lower Perpetuation Cost than any other Avatar (potentially as low as zero with certain equipment), making him a favorite for special tasks such as pulling or kiting mobs.

Carbuncle Concept

Carbuncle concept art.

While Carbuncle is usually considered the weakest player-avatar, Carbuncle Prime is, in enormous contrast, an extremely powerful enemy avatar, and can be faced in a separate sidequest. A somewhat weaker version of Carbuncle Prime (in comparison) tends to appear in different areas of Limbus at random when opening treasure chests. Carbuncle is also the name of a server in Final Fantasy XI.

Blood Pact AbilitiesEdit

Level Name Pact Type MP Effect
1 Searing Light Rage All Massive light-element damage to enemies within area of effect. Only available during Astral Flow.
1 Healing Ruby Ward 6 Restores a moderate amount of HP to target party member.
5 Poison Nails Rage 11 Deals minor piercing damage and may inflict poison.
24 Shining Ruby Ward 44 Boosts the defense and magic defense of all Party members within area of effect.
44 Glittering Ruby Ward 62 Increases a random stat for each party member. The stat is randomly chosen per player.
55 Meteorite Rage 108 Deals moderate light-element magic damage.
55 Carbuncle's Favor Avatar's Favor 0 Grants a potent Regen effect to all party members near Carbuncle.
65 Healing Ruby II Ward 124 Restores a large amount of HP for party members within area of effect.
76 Holy Mist Rage 152 Massive light-element magic damage to a single target.


Final Fantasy XII: Revenant WingsEdit

Carbuncle RW
Main article: Carbuncle (Revenant Wings)
The rays of its ruby light heal all they touch.
—Description

In Revenant Wings, Carbuncle is the rank 2 Holy Esper. In order to reach its node on the Ring of Pacts, either Atomos or Balasa must be obtained first.

To heal its allies, Carbuncle can use Cure, which targets one ally, or its special attack, Ruby Balm, which heals all characters in range. Carbuncle is the only Esper that can cast a multiple unit healing spell.

Final Fantasy XIIIEdit

Carbuncle2

Carbuncle is the fal'Cie responsible for providing Cocoon with food, encountered by Hope Estheim and Lightning underneath Palumpolum.

Carbuncle, along with several other classic summons, is also portrayed as an Eidolon as part of the Pompa Sancta parade at Nautilus. It can also be regarded as the mascot of the park, with Carbuncle dolls sold as merchandise.

Final Fantasy XIII-2Edit

FFXIII2 Adornment - Carbuncle Figurine
A figurine for staging imaginary battles alongside Carbuncle.
—Adornment description

A Carbuncle doll can be seen in Serah's room at the start of the game, as well as in Chocolina's chest. The player can also obtain one as an adornment from a treasure sphere in Yaschas Massif 10 AF.

Lightning Returns: Final Fantasy XIIIEdit

Lightning can obtain a Carbuncle doll as an adornment after completing "The Things She's Lost" quest in Luxerion. This quest involves finding a green Carbuncle doll for a young girl named Dolce who had lost her toy. A red Carbuncle doll can also be found while undergoing this sidequest, but if found and given to Dolce the player will fail the quest.

FFTA Buster Sword This article or section about equipment is a stub. You can help Final Fantasy Wiki by expanding it.

Final Fantasy XIVEdit

FFXIV Arcanist Artwork

In A Realm Reborn, the re-launch of Final Fantasy XIV, Carbuncles serve as the "core" summon of the Arcanist class, and are the first creature new Arcanists learn to summon before branching out into either Primals (Summoner) or Nymish fairies (Scholar).

Carbuncles are small fox-like creatures that can help fulfill various roles depending on which version is summoned. Emerald Carbuncle casts spells while Topaz Carbuncle can tank.

Urianger Augurelt summons an "Amber Carbuncle", who functions as simply a stronger, alternately-colored Topaz Carbuncle.

Emerald Carbuncle AbilitiesEdit

Ability Type Duration
Gust Damage 1.00/3.00
Deals wind damage with a potency of 90.
Backdraft Damage Instant/90.00
Deals wind damage with a potency of 80. Additional Effect: 15-yalm knockback.
Downburst Damage 3.00/30.00s
Deals wind damage with a potency of 80 to target and all enemies nearby it.
Shining Emerald Enfeebling Instant/60.00s/—
Extends duration of damage over time effects already cast by master by 15s.

Topaz Carbuncle AbilitiesEdit

Ability Type Duration
Shining Topaz Damage Instant/15.00
Delivers an attack with a potency of 70 to all nearby enemies.
Gouge Damage Instant/3.00
Delivers an attack with a potency of 70. Additional Effect: Increased enmity.
Curl Enhancing Instant/120.00s
Decreases damage suffered by pet by 20% for 20s.
Storm Damaging Instant/40.00s/—
Delivers an attack with a potency of 60. Additional Effect: Stun for 2s.


Final Fantasy TacticsEdit

FFT Carbuncle
FFTWLCarbuncle

Carbuncle can be summoned to cast Reflect on all allies for 30 MP with a speed of 25. It costs 350 Job Points to learn. In the original English translation, the job list spelled it as "Carbunkle", but was corrected in the War of the Lions port.

Final Fantasy Tactics AdvanceEdit

Carbuncle
FFTA-Carbuncle

Similar to its Final Fantasy Tactics appearance, Carbuncle can be summoned to cast Reflect on any allied units within range. It can be learned by Summoners through the Garnet Staff and requires 300 AP to master. It costs 12 MP to cast.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

Carbuncle appears once again as a summon which can be learned by Summoners from the Pomegranate Staff. 200 AP is required to master this skill. It grants Reflect to all units in a large area for 16 MP.

Crystal DefendersEdit

For the battle information, see: Carbuncle (Crystal Defenders)

Carbuncle appears as a summonable Esper in Crystal Defenders W2, and nullifies resistances of all enemies in an area.

Dissidia Final FantasyEdit

DFFCarbuncle2

The automatic version of Carbuncle.

CarbuncleDissidia

The manual version of Carbuncle.

Carbuncle appears in both his Final Fantasy VIII and Final Fantasy XI forms. He casts Ruby Light in order to equal the opponent's Bravery with the summoner's. Carbuncle can be summoned by two distinct ways: Automatically, which summons it immediately when the summoner succeeds in an HP attack, and shows the artwork of its Final Fantasy XI appearance, and manually, where the artwork of its Final Fantasy VIII appearance appears. Carbuncle's auto version can be obtained in the Destiny Odyssey IV's third stage, and its manual version in its second stage.

Dissidia 012 Final FantasyEdit

Carbuncle: "I seek one who hears the voices within, to inform you of a ruby..."
Laguna: "A song? Who's singing..."
Carbuncle: "My name is Carbuncle, a stone harboring the rainbow light."
Laguna: "Ha, ha... sorta cute. So, you gonna help me out?"
Carbuncle: "These lights shall descend when you are in peril!"
—Carbuncle and Laguna conversing

Carbuncle returns as a summonstone, with the same function as in Dissidia. His auto version is now found near the end of Chapter Three: Clues of Scenario 012. The manual version can be purchased from certain Moogle Shops for 50 KP.

Pictlogica Final FantasyEdit

PFF Carbuncle


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Final Fantasy Airborne BrigadeEdit

Carbuncle Brigade

Carbuncle is a Light-elemental esper in Final Fantasy Airborne Brigade. From time to time, players may encounter Carbuncle in battle. Defeating Carbuncle will grant players the Carbuncle I summon stone, which allows Carbuncle to be summoned into battle. When summoned, Carbuncle uses the skill, Meteorite.


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Chocobo RacingEdit

Carbuncle at Fantasia

Carbuncle in Chocobo Racing.

Carbuncle appears as a scenery element in the Fantasia track.

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Chocobo no Fushigi na DungeonEdit


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Chocobo's Dungeon 2Edit


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Final Fantasy Fables: Chocobo TalesEdit

Carbuncle is a light element card, and has six cards under its name. The player can see him on the overworld, since they must locate him six times to get all six of his cards.

Carbuncle
ShiningStar
#073 * Yellow
None None Defend Defend
Shining Star
Deal 2 damage and causes Silence.
Carbuncle
Carbuncle Quickstomp
#074 * Yellow
None None Defend Attack
Quickstomp
Deals 4 damage and casts Haste.
Carbuncle
RubyLight
#075 ** Yellow
Defend None Defend Defend
Ruby Light
Crystal Ability (**)

Deal damage equal to the strength of opponent's card.

Carbuncle
RubyLight plus
#076 *** Yellow
Defend None Defend Defend
Ruby Light+
Crystal Ability (******)

Deals damage equal to twice the strength of opponent's card.

Carbuncle
Carbuncle Holy Guard
#077 ** Yellow
None None None Defend
Holy Guard
Recover

Restore 10 HP.

Carbuncle
Carbuncle Blessed Song
#078 *** Yellow
None None Defend Attack
Blessed Song
Deal 2 damage.

CP Crush

Destroy all crystals of the most abundant color in opponent's CP gauge.



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Final Fantasy Trading Card GameEdit

Carbuncle appears in the Final Fantasy Trading Card Game in its Final Fantasy Tactics, Final Fantasy IX, Final Fantasy Crystal Chronicles: Ring of Fates and Final Fantasy XI appearances. The cards are Earth-elemental apart from his Final Fantasy XI appearance, where he is Shine-elemental.


Non-Final Fantasy AppearancesEdit

Dragon Quest & Final Fantasy in Itadaki Street PortableEdit

Carbuncle appears in Dragon Quest & Final Fantasy in Itadaki Street Portable.

FF4PSP-RydiaSprite
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