The Carbuncle is a recurring race from the Final Fantasy Crystal Chronicles series. The Carbuncles live for thousands of years and have an extensive knowledge of the world around them.
The Carbuncles are based on the summon Carbuncle from the main Final Fantasy series, but one difference being that they are larger than the people in the game. In the original game, the crystal on their heads are red, but the one that appears in Ring of Fates crystal is blue.
In Ring of Fates, it is explained that corrupt crystals turn red but it is not known if that is what happened to the crystal on the Carbuncles. In Crystal Chronicles, they roam the world unaffected by the Miasma, but perhaps it had a side effect that turned their crystals red. The early concept art looks to be like the Carbuncles of other Final Fantasy games.
We've lived here quietly for a long time—so long that we've forgotten how long it's been. There is nothing for you here, and we have nothing to tell. Leave us alone.
In Mag Mell, a village of Carbuncles can be found. During the first time the Tipa Caravan visits Mag Mell, they are all asleep, having been asleep for thousands of years. If the party visits each year, the Carbuncles will begin to awaken one by one. At first they are reluctant to speak with the Caravanners and ask that they leave.
After some time they begin to open up and reveal how there was once a Great Crystal that was destroyed by the Meteor Parasite and began to spread Miasma across the world. The Carbuncles eventually find hope in the Caravanners, believing they can rid the world of the Miasma that plagues it. They are unaffected by the Miasma around them and can walk freely through it, including the Miasma streams.
In the Shadowland, a single Carbuncle is discovered at the end of the dungeon in Story Mode. He explains to them that they are in the Realm of the Dead. The party is then confronted by the tormented soul of Yuri and Chelinka's father, Latov, who has been corrupted by the red crystal. After the party defeats him and the dungeon boss, the Carbuncle explains that Latov's soul is wounded and to heal it they must look into Latov's memories.
The Carbuncle does this and sends them off to the past of Rela Cyel. When the party returns, Latov's spirit is healed and finally able to rest. The Carbuncle says farewell to the party and sends them off to the Rebena Te Ra Cavern, a great cave beneath the city.
While Carbuncles do not appear in the game, Stiltzkin does mention a poem told to him by a Carbuncle about Architek. The poem is what inspires King Epitav to find the Crystal that grant people this power. Hugh Yurg will also mention that the Carbuncle Stiltzkin spoke of was a sage of ages past. Sometimes, a Citizen will request a Carbuncle Ruby that will appear as a Behest for Adventures.
Carbuncle appears with an Earth-elemental card.
Carbuncle was a mythical creature reportedly sighted in the Americas by Spanish conquistadors. It is described as a small creature, either a bird or a mammal, that has a gem in its forehead crystallized from the brain of a dead dragon. According to myth, it is good luck to catch a carbuncle. A carbuncle is also an archaic name given to any red cabochon cut gemstone. The name applied particularly to red garnet.