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Cactuaroni

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XIII-2

Final Fantasy XIII-2 Enemy
Cactuaroni
サボテニョール (Sabotenyōru)
FFXIII2 enemy Cactuaroni
Statistics
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
777,777 20 20
Stagger Icon FFXIII Chain Icon FFXIII
777% 50
Keep Launch Libra
50 Weakness 30
CP Gil
1,000 0
Vulnerabilities
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Weakness Weakness Weakness
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Weakness - -
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
- - - - -
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
- - - - -
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
- - - - -
Location The Archylte Steppe -Year Unknown- (Plains of Eternity (Rainy/Cloudy)
Type Feral Creature
Subtype Cactuar
Recruit Chance 5%
Common Drop Potent Essence (20%)
Rare Drop Chocobo Tail Feather (5%)
Abilities Ruin, Cactus Dance, Adieu
Notes - Unremarkable.

The Cactuaroni is an enemy in Final Fantasy XIII-2. It looks like an albino variant of the regular Cactuar.

BattleEdit

It has high HP and a high stagger threshold, but not much offensive power.

StrategyEdit

The player should use a mixture of Saboteurs and Ravagers to stabilize the chain gauge and inflict debuffs, and then switch to Tri-disaster (RAV/RAV/RAV) to stagger the creature as quickly as possible. Once it is staggered, the player should switch to Cerberus in order to take advantage of the monster's weakened state, keeping it in the air with Launch. The creature should perish before the end of its first stagger.

Paradigm PackEdit

Only Cactuaroni, Schrodinger, and Sahagin Prince have the Auto-Haste ability available for infusion (Yeoman and Samovira have it red-locked). Auto-Haste, Resist Elements +30%, and Auto-Tetradefense are the only three abilities with the highest (ninth) rank, so they can never be replaced by other abilities.

Tameable Monster
Name Cactuaroni Role Commando
Traits Well-Grown - Zippy - Juicy
Composition Biological Start Grade Monster Grade 3
Max Level 45 HP 1,214
Strength 166 Magic 72
ATB Segments 3 Stages 2
Innate Affinities None
Feral Link Piercing Rain (Deliver fixed amount of physical damage to target and nearby foes. Input Type: Multiple)
Ability Type Level Infusible
Attack Command Initial N
Ruin Command Initial N
Launch Auto Initial N
Critical: Haste Passive Initial N
Lifesiphon Auto 7 Y
Resist Slow: +10% Passive 10 Y
Stagger: Drain Auto 13 N
Resist Slow: +44% Passive 17 Y
Slow Chaser Auto 23 N
Haste Feeder Auto 25 N
Resist Slow: +66% Passive 30 Y
Powerchain Auto 38 Y
Scourge Auto 40 Y
Ruinga Command 43 Y
Auto-Haste Passive 45 Y

Final Fantasy Trading Card GameEdit

TCG

Cactuaroni TCG
Impresario-ffvi-iosThis article or section is a stub about Final Fantasy Trading Card Game. You can help the Final Fantasy Wiki by expanding it.

EtymologyEdit

The name is portmanteau of "cactuar" and "macaroni" referring to its paleness.

Related enemiesEdit

Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIIIEdit

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