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XIII-2

The Cactuaroni is an enemy in Final Fantasy XIII-2. It looks like an albino variant of the regular Cactuar.

StatsEdit

BattleEdit

It has high HP and a high stagger threshold, but not much offensive power.

StrategyEdit

The player should use a mixture of Saboteurs and Ravagers to stabilize the chain gauge and inflict debuffs, and then switch to Tri-disaster (RAV/RAV/RAV) to stagger the creature as quickly as possible. Once it is staggered, the player should switch to Cerberus in order to take advantage of the monster's weakened state, keeping it in the air with Launch. The creature should perish before the end of its first stagger.

Paradigm PackEdit

Only Cactuaroni, Schrodinger, and Sahagin Prince have the Auto-Haste ability available for infusion (Yeoman and Samovira have it red-locked). Auto-Haste, Resist Elements +30%, and Auto-Tetradefense are the only three abilities with the highest (ninth) rank, so they can never be replaced by other abilities.

Monster statsEdit

AbilitiesEdit

Ability Level Type Infuse
Attack Initial Command N
Ruin Initial Command N
Launch Initial Auto N
Critical: Haste Initial Passive N
Lifesiphon 7 Auto Y
Resist Slow: +10% 10 Passive Y
Stagger: Drain 13 Auto N
Resist Slow: +44% 17 Passive Y
Slow Chaser 23 Auto N
Haste Feeder 25 Auto N
Resist Slow: +66% 30 Passive Y
Powerchain 38 Auto Y
Scourge 40 Auto Y
Ruinga 43 Command Y
Auto-Haste 45 Passive Y

Other appearancesEdit

Final Fantasy Trading Card GameEdit

TCG

Cactuaroni TCG
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EtymologyEdit

The name is portmanteau of "cactuar" and "macaroni" referring to its paleness.

Related enemiesEdit

Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIIIEdit