Scion created to rid the world of its impurities by swallowing them within himself, in opposition to Nabriales the Majestic, scion of light. The world, however, was more filled with impurity and corruption than even the gods dared imagine, and having swallowed it all, the once beautiful Cúchulainn was transformed into a hideous thing, a deity of filth, and so did he turn against his creators. Wherever his feet should fall, there all life withers to dust.
- —Clan Primer Bio
Cúchulainn the Impure (/kəˈhʊlɨn/ in English, although the Japanese name suggests it should be pronounced /kjʊˈkʊleɪn/, cue-cuh-lane (不浄王キュクレイン, Fujō Ō Kyukurein?, lit. Cúchulainn, King of the Impure), is a creature from the world of Ivalice. Cúchulainn has appeared as both a Summon of Poison and one of the Lucavi, and is always associated the sign Scorpio, the Scorpion, which is shown by his poisonous nature.
- For the battle information, see: Cúchulainn (Final Fantasy XII Boss)
Cúchulainn is associated with the element of Poison, and is also referred to as the Vrishchika Ascendant, which is the Sanskrit name of its Zodiac sign as used in Jyotish (Hindu) astrology. To strengthen his relation to the Scorpio sign, he is given an enormous tail hidden inside his body.
In Final Fantasy XII International, depending on which character his license is given, Cúchulainn unlocks new abilities for the user: Libra for the White Mage, Wither for the Uhlan, a Magick Lore augment to the Machinist, Black Magick spells Firaga, Thundaga, Blizzaga and Sleepga for the Red Mage, a Battle Lore augment for the Knight, the Shades of Black Technick for the Breaker, Stamp for the Mononofu and the White Magick spells Protectga and Shellga for the Shikari.
Blight: A non-elemental attack, and Cúchulainn's ultimate attack. Cúchulainn is transported to a forest. He gives a deep belly laugh, then jumps into the air. He quivers for a moment, then a giant red tail (stinger) shoots out of his back and plants itself into the ground, pumping poison into the earth and damaging the enemy.
Cúchulainn is the only Esper in Final Fantasy XII to use normal attacks instead of special attacks. He is exceptionally helpful if the his summoner is to use full-effect capacity spells, as he can deal above 4,000 damage with normal attacks.
|1||Remaining time < 10 seconds and HP = 100%||Blight*|
|3||Foe: character HP < 100%*||Malaise|
|4||Foe: nearest visible||Attack|
|5||Self: HP < 100%*||Curaja|
|1||Remaining time < 10 seconds||Blight*|
|3||Foe: nearest visible||Malaise|
|4||Self: HP < 100%||Curaja|
Cúchulainn takes half damage from every element.
|Level||Max HP||Max MP||Strength||Magic||Vitality||Speed|
|Level||Max HP||Max MP||Strength||Magic||Vitality||Speed|
- Main article: Cúchulainn (Revenant Wings)
The Impure, his touch is poison and death.
- —In-game description
Cúchulainn reappears, along with the other Espers, in Final Fantasy XII: Revenant Wings. He is the Rank 2 Melee Water summon, unlike the other Final Fantasy XII Espers who are all Rank 3. As a result, and in contrast with the other Espers, Cúchulainn has a small sprite and more than one can exist in the party at once. There is also no condition to unlocking him, save for reaching his node on the Ring of Pacts.
He keeps his signature moves Malaise and Blight, which Poison enemies.
- Main article: Cúchulainn (Tactics)
Also known as Queklain, Cúchulainn is the first Lucavi fought and uses many powerful status attacks.
Cúchulainn possessed the corrupted Cardinal Delacroix of Lionel, who further uses the Baert Trading Company to seize the Taurus stone from Besrudio Bunansa. However, Ramza Beoulve and Mustadio Bunansa halt the company from obtaining the Auracite.
Delacroix then uses Princess Ovelia as a hostage to obtain the Taurus stone from Ramza and Mustadio, but they are able to infiltrate the castle and confront Delacroix directly who then uses the stone to transform into Cúchulainn. Despite his efforts, Cúchulainn is defeated by Ramza and his forces and then sealed within the stone once more.
Cúchulainn appears as a Scion. He can be called by anyone equipping the Tainted Cufflink when the Smash Gauge is orange. He uses Blight to damage and poison all foes.
Cúchulainn appears as a boss and an EX boss in Final Fantasy Airborne Brigade. In his EX boss form he is called Cúchulainn II. This version of Cúchulainn is based off the Final Fantasy Tactics version. He is first introduced as an event boss in the event, Final Fantasy Tactics - Truth is Forever Main Story. He is found in the Deep, deep dungeon following entry into the Lionel Castle Gate. In the following event, Final Fantasy Tactics - Truth is Forever Extra Event, he is found within the Lionel Castle Interior. His boss attack is Biora and his EX boss attack is Bioga.
Cúchulainn appears in Pictlogica Final Fantasy as a boss.
Cúchulainn appears in Final Fantasy Trading Card Game with his Final Fantasy XII render and Final Fantasy Airborne Brigade artwork: the first, released on both series 3 and 7, is an Aqua-elemental Summon card, the second is an Aqua-elemental character card with the Bioga ability.
Cúchulainn is an Irish mythological hero who appears in the stories of the Ulster Cycle, as well as in Scottish and Manx folklore. Specifically, "Cú" is the Irish word for hound - "Cúchulainn" is literally "Hound of Culainn". The name "Cúchulainn" is technically mispronounced in the series, being closer to "coo-hullen" as audible in the following reading from Irish myths by Ronnie Drew via youtube.
The son of the god Lugh and Deichtine, sister of the king of Ulster, he was originally named Sétanta, but gained his better-known name as a child after he killed Culann's fierce guard-dog in self-defense, and offered to take its place until a replacement could be reared. At the age of seventeen he defended Ulster single-handedly against the armies of queen Medb of Connacht in the epic Táin Bó Cúailnge.
It was prophesied that his great deeds would give him everlasting fame, but that his life would be short—one reason he is compared to the Greek hero Achilles. He is known for his terrifying battle frenzy or "warp spasm", in which he becomes an unrecognizable monster who knows neither friend nor foe. He fights from his chariot, driven by his loyal charioteer Láeg, and drawn by his horses, Liath Macha and Dub Sainglend.