Break Damage Limit
From Final Fantasy Wiki
Break Damage Limit is a support ability that appears in many of the Final Fantasy games. It allows the player to deal more than 9,999 damage to an enemy, which was the primary damage limit in early Final Fantasy games.
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[edit] Appearances
[edit] Final Fantasy III
All attacks in the Nintendo DS version allow the player to deal more than 9,999 damage, but the extra damage does not show.
[edit] Final Fantasy IV
Limit Break is a Augment Ability in the Nintendo DS version. It is acquired automatically when the player completes the game. Only two Limit Break augments can be obtained since the game allows only two plays of New Game+.
[edit] Final Fantasy IV: The After Years
The Limit Ring is an accessory that can allow a character to break the damage limit, provided their attack power and strength are high enough. There are also several Band abilities that can do over 9,999 damage.
[edit] Crisis Core -Final Fantasy VII-
Zack can use this ability when he is equipped with the Brutal or Genji Glove accessory.
[edit] Final Fantasy VIII
The first game in the series to break the damage limit, only the GF Eden and Quistis' ultimate Limit Break Shockwave Pulsar can deal more 9,999 damage. Also, the GF Cactuar can deal 10,000 damage when it reaches level 100.
[edit] Final Fantasy X
Break Damage Limit can be customized into weapons with 90 Dark Matters. Fully powered-up Celestial Weapons also have the ability. Aeons' attacks and Overdrives also have this capacity, although Valefor, Ifrit, Ixion, Shiva and Yojimbo only gain this ability after Yuna, Wakka, Kimahri, Lulu and Auron's Celestial Weapons, respectively, have been upgraded with their Crest.
[edit] Final Fantasy X-2
Characters can use this ability via the Invincible accessory and through special abilities on the Higher Power and The End Garment Grids. Only the Special Dresspheres have Break Damage Limit as a job ability, after the acquisition of certain Key Items.
[edit] Final Fantasy XII: International Zodiac Job System
Although it's not an ability, all attacks that exceed 9,999 HP will be shown by default.
