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Break (ブレイク, Bureiku?), sometimes translated as Stone, is a recurring Black Magic spell from the Final Fantasy series. It inflicts the Petrify status effect on one target. It usually causes instant death to the target, similar to Death.
Petrifies one foe.
Break is a Black Magic spell, which inflicts Petrify on one or all enemies. The success rate increases with the spell's level. Any character can learn Break by having them use the Break Tome (called the Break Scroll in the Origins release).
|Effect||Allows the target to learn Break when used outside of battle. Casts Break VIII when used in battle.|
It can also be used through the weapon Golem Staff, and the enemies Gold Bear, Hellgaroo Mage, and Medusa can use the spell against the party. The classes Magus, Sage, Black Mage, and Red Mage can use the spell.
Break is a Black Magic spell that costs 15 MP and has a casting time of 2. It can be multi-targeted, unusual for what is essentially an Instant Death spell. It is learned by Rydia and Palom at levels 49 and 36, respectively. It has an accuracy of 30% in 2D versions, and 100% accuracy in 3D versions. Dark Sage is the only enemy capable of casting the spell on the party. However, Cockatrice, if confused by Edward's Lamia Harp, can cast it on itself. In the 3D versions, Break can only target one monster at a time, while killing the enemy instantly, it also retains the exp earned from the monsters inflicted by Break. Since most monsters in the game are susceptible to break, it is superior to Death in a way.
On the Easy Type version, the casting time was reduce to 1 and increase the hit rate to 40%.
Break returns as a Black Magic spell in the sequel of Final Fantasy IV. The imposter Rydia learns it at level 49 while Palom learns it at level 36, but Rydia doesn't have the spell when she participates in the final battle. It inflicts Petrify to one or all enemies at the cost of 15 MP.
Break is a Level 4 Black Magic, bought for 3,000 gil at Regole, Castle of Bal, Castle Surgate, and Quelb. It can be used with Spellblade to great effect, and costs 15 MP to cast. Carbuncle, Black Warlock, Flaremancer, and Objet d'Art are all capable of casting the spell, but they will only cast it on one party member even if the spell can be cast on all targets.
Inflicts petrification on the target.
Break is an Attack spell that is learned from the esper Catoblepas at a rate of x5, and naturally by Terra Branford once she reaches level 68. It costs 25 MP to cast, has a hit rate of 120, and is vulnerable to Runic. Shambling Corpse, Level 20 Magic, and Level 40 Magic can all cast this spell. The Stoneblade has it as an Added Ability.
Break is the second spell learned from the Contain Materia, which inflicts Earth-elemental damage as well as Petrify with 32% accuracy. It requires 5,000 AP to use, and costs 86 MP to cast. The spell has a base spell power equal to 6.25x the base magic damage.
The boss Safer∙Sephiroth is the only enemy in the game to utilize the spell against the party.
The Black Shadow at Obel Lake may tell the player to "Take a break at the railroad bridge". This points to the bridge in the Dingo Desert area of which both a road and a railway line travel across. On a nearby cliff, which only the Ragnarok can reach, there is an invisible draw point containing exactly one Break spell.
When Magic Booster is used in the 2013 PC re-release, the player's inventory gains 100 Break spells, among other basic spells.
|Draw from||Level 1-100: Iguion, Imp|
Level 20-100: Cockatrice
Level 30-100: Blue Dragon
|Draw points||Lunatic Pandora (found on the structure leading to Adel's room), Dingo Desert (see above)|
|Refine||ST Mag-RF: 1 Soft refines into 3 Breaks; 1 Cockatrice Pinion refines into 20 Breaks|
|No effect||No effect||Petrify: +1.00%||Petrify: +1.00%|
The Black Magic spell Break inflicts Petrify. It is learned by Vivi for 30 AP through the Cypress Pile. It costs 18 MP to cast and has 40% accuracy. It can be reflected and works with Return Magic. The Gargoyle enemy can also use the Break spell.
Break is an Arcana spell learned by the Dark Knight dressphere, requiring Confuse to be mastered and taking 40 AP to master, as well as costing 20 MP to cast. Break can also be used via Yuna's Festivalist dressphere ability Flare Sandals or by equipping the Mortal Coil Garment Grid. It can also be used via Lady Luck's Magic Reels by rolling two Skulls.
Break is an Earth-based magic spell that causes Petrification. Up until the September 2010 update, it was only cast by a few Notorious Monsters in the entire game: Cernunnos, Lumber Jack, Nightmare Worm, and Ouryu.
As of the September 2010 update, Break is now available for player Black Mages at level 85. The subsequent December 2010 update added the spell to Red Mages at 87 and Scholars at 90 under Addendum: Black. Break functions similar to Bind, and will wear off if the target sustains direct damage.
The Time Magick 3 license was listed as Time Magick 6 License in the International Zodiac Job System version and can only be used by the Time Mage class.
A spellblade technique that alters the body's composition, instantaneously turning flesh into stone.
"Transform into stone! Break!"
Break is an ability learned by the Templar job for 300 JP. It inflicts Stone to one target with a range of 4 for 24 MP.
Break is used by a bangaa Bishop when the Snake Staff is equipped, and requires 300 AP to master. It costs 20 MP to cast, has a range of 3, and is stealable through the ability Steal: Ability. It cannot be reflected, but can be countered with Return Magic.
It halts a target's metabolism and turns them to stone.
Break is a spell learned by the Bishop for 450 AP through the Serpent Staff, costing 24 MP to cast and having a range of 3.
There's a Magic Book called Stone and it has a book icon before its name. It cast Death, and can be bought in Hidden Town and Ameyoko for 5,000 GP. It only has 20 uses and inflicts Stone on one target.
Stone is a status inflicting ability that has 15 uses, it also increases a Robot's HP by 9. It inflicts Ston to one group of enemies. This ability can be used by DemoLoad, Spector, and Magnate. Another variation to Stone is Petrify, it has 20 uses and it also increases a Robot's HP by 9. It inflicts Ston to a single enemy. This ability can be used by Cocatris.
There's a Magic Book called Stone and it has a book icon before its name. It casts Stone, and can be bought in numerous towns across the various worlds for 6800 GP. It only has 15 uses, and also increases a Robot's HP by 45 when equipped on them. It inflicts Ston to one group of enemies.
Break appears as a Dark Magic spell and costs 3 AP to cast. The spell can be given to any character by having a Break Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 2500 gil.
Break is a Black Magic Ability with a Rarity of ☆☆☆☆. It petrifies one target, it can initially be used two times and it can be honed to Rank 5. it can be created by using Greater Black Orb x5, Greater Non-Elemental Orb x3, Greater Earth Orb x3, and 10000 gil.
Shoot a magical missile that has a chance of turning the enemy to stone, rendering it completely helpless.