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- "Turn the target's body into stone."
- —Description, Final Fantasy Tactics.
- See also: Breakga.
Break is a Black Magic spell, which inflicts Petrify on one or all enemies. The success rate increases with the spell's level. Any character can learn Break by having them use the Break Tome (called the Break Scroll in the Origins release).
|Effect||Allows the target to learn Break when used outside of battle. Casts Break VIII when used in battle.|
|Find In||Fynn Castle|
It can also be used through the weapon Golem Staff, and the enemies Gold Bear, Hellgaroo Mage, and Medusa can use the spell against the party. The classes Magus, Sage, Black Mage, and Red Mage can use the spell.
Break costs 15 MP and can be multi-targeted, unusual for what is essentially an Instant Death spell. It is learned by Rydia and Palom at levels 49 and 36, respectively. It has an accuracy of 100% (30% in non-DS versions, 40% in Easytype). Dark Sage is the only enemy capable of casting the spell on the party. However, Cockatrice, if confused by Edward's 'Lamia' Harp, can cast it on itself.
Break returns as a Black Magic spell in the sequel of Final Fantasy IV. The imposter Rydia learns it at level 49 while Palom learns it at level 36, but Rydia doesn't have the spell when she participates in the final battle. It inflicts Petrify to one or all enemies at the cost of 15 MP.
Fusoya, Palom, and Rydia can learn this spell. It inflicts the Petrify status and costs 15 MP to cast.
Break is a Level 4 Black Magic, bought for 3,000 gil at Regole, Castle of Bal, Castle Surgate, and Quelb. It can be used with Spellblade to great effect, and costs 15 MP to cast. Carbuncle, Black Warlock, Flaremancer, and Objet d'Art are all capable of casting the spell, but they will only cast it on one party member even if the spell can be cast on all targets.
Break is learned from the Esper Catoblepas at a rate of x5, and naturally by Terra Branford once she reaches level 68. It costs 25 MP to cast, has a hit rate of 120, and is vulnerable to Runic. Shambling Corpse, Level 20 Magic, and Level 40 Magic can all cast this spell.
Break is the second spell learned from the Contain Materia, which inflicts Earth-elemental damage as well as Petrify with 32% accuracy. It requires 5,000 AP to use, and costs 86 MP to cast. The spell has a base spell power equal to 6.25x the base magic damage.
The boss Safer∙Sephiroth is the only enemy in the game to utilize the spell against the party.
The Black Shadow at Obel Lake may tell the player to "Take a break at the railroad bridge". This points to the bridge in the Dingo Desert area of which both a road and a railway line travel across. On a nearby cliff, which only the Ragnarok can reach, there is an invisible draw point containing exactly one Break spell.
|Draw from||Level 1-100: Iguion, Imp|
Level 20-100: Cockatrice
Level 30-100: Blue Dragon
|Draw Points||Lunatic Pandora (found on the structure leading to Adel's room, never refills), Dingo Desert (see above)|
|Refine||ST Mag-RF: 1 Soft refines into 3 Breaks; 1 Cockatrice Pinion refines into 20 Breaks|
|No effect||No effect||Petrify: +1.00%||Petrify: +1.00%|
Break inflicts Petrify. It is a Black Magic spell learned by Vivi for 30 AP through the Cypress Pile. It costs 18 MP to cast and has 40% accuracy. It can be reflected and works with Return Magic. The Gargoyle enemy can also use the Break spell.
Break is an Arcana spell learned by the Dark Knight Dressphere, requiring Confuse to be mastered and taking 40 AP to master, as well as costing 20 MP to cast. Break can also be used via Yuna's Festival-Goer Dressphere ability Flare Geta or by equipping the Mortal Coil Garment Grid.
Break is an Earth-based magic spell that causes Petrification. Up until the September 2010 update, it was only cast by a few Notorious Monsters in the entire game: Cernunnos, Lumber Jack, Nightmare Worm, and Ouryu.
As of the September 2010 update, Break is now available for player Black Mages at level 85. The subsequent December 2010 update added the spell to Red Mages at 87 and Scholars at 90 under Addendum: Black. Break functions similar to Bind, and will wear off if the target sustains direct damage.
The Time Magick 3 license was listed as Time Magick 6 License in the International Zodiac Job System version and can only be used by the Time Mage class.
- "Suffering spirits, to eternity! Break Seal!"
- —Upon casting in PlayStation version.
Break is used by a Bangaa Bishop when the Snake Staff is equipped, and requires 300 AP to master. It costs 20 MP to cast, has a range of 3, and is stealable through the ability Steal: Ability. It cannot be reflected, but can be countered with Return Magic.
It halts a target's metabolism and turns them to stone.
Break is a spell learned by the Bishop for 450 AP through the Serpent Staff, costing 24 MP to cast and having a range of 3.
There's a spellbooks called Stone and it has a book icon before its name. It can be bought in numerous towns across the various worlds for 6800 GP. It only has 15 uses, and also increases a Robot's HP by 45 when equipped on them. It inflicts Ston to one group of enemies.
Stone is a status inflicting ability that has 15 uses, it also increases a Robot's HP by 9. It inflicts Ston to one group of enemies. This ability can be used by DemoLoad, Spector, and Magnate. Another variation to Stone is Petrify, it has 20 uses and it also increases a Robot's HP by 9. It inflicts Ston to a single enemy. This ability can be used by Cocatris.
Break appears as a Dark Magic spell and costs 3 AP to cast. The spell can be given to any character by having a Break Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 2500 gil.
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|Banish - Comet - Disable - Float - Gravity/Demi - Graviga/Quarter - Haste - Hastega - Immobilize - Invisible - Meteor - Quick - Reflect - Regen - Slow - Slowga - Stop - Teleport - Warp|
|Final Fantasy V|
|Mute - Old - Return - Speed|
|Final Fantasy XII|
|Balance - Berserk - Bleed - Break - Doom - Reflectga - Vanish - Vanishga|
|Final Fantasy Tactics A2: Grimoire of the Rift|
|Extend - Undo|