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Prevent enemy attacks from knocking you back and recover AP instead. Also increases ailment resistance.
This ability was removed on the SNES North American and Easy Type version of the game. Brace is the ability of Yang. In the 2D version, Brace is an upgrade of the Defend command, it will cast the Protect spell and grant the Defend status on Yang. The Defend status will wear off on Yang's next turn. The Protect spell can be reflected if Yang's under the Reflect status. This command has a casting time of 1.
In the 3D version, Brace will reduce all damage the user takes by 75%. This ability can be learned by any character by using the Brace augment, obtained from Yang after hitting him with the Frying Pan, if he was given two Augments before leaving the party. When equipped on a character that levels up after reaching level 71, it provides +10 HP and +1 Stamina.
Brace returns in the sequel of Final Fantasy IV as Yang's exclusive ability. It functions the same way as it did in the prequel.
Endure is a Freelancer ability and part of its Miscellany skillset. Endure raises physical and magical defense by 25% for four turns. Endure can be used several times to continually increase these stats while the effects last, to a maximum of 150% for each.
Boost DEF for caster
Brace is an ability that enables the caster to increase their own DEF by 20% for three turns at the cost of 6 MP. It is naturally learned by the following units: Baurg at Level 8 (1★), Galuf at Level 11 (4★), Leo at Level 29 (5★), and Ollie at Level 12 (3★).
Other units can access Brace by equipping either Golem (1★) or Ifrit (1★), if the esper have learned the skill by spending 10 SP. Units can also be equipped with the Brace materia obtainable through crafting. After finding the recipe inside a Silver Chest in Grandport, the player may use 8 earth crysts, 1 alcryst, and 600 gil to craft it. It takes 30 minutes for the process to be completed.
Non-Final Fantasy appearances Edit
Brace is Yang Fang Leiden and Yang of Fabul's ability. When attacked, if this unit has less than 2 HP, it gains 2 HP. % chance to gain Protect for 1 turn.