All Gridanians may rightly claim to share a close relationship with nature, but none is so intimate as that of the botanist. It is our calling to nurture the natural environment to the mutual benefit of man and wood.
The botanist's profession encompasses the procurement of resources from all forms of plant life. This includes harvesting vegetables and grains, tending fruit-bearing trees, cultivating fibrous plants, logging timber, and more. Botanists also endeavor to educate others about the need to maintain a symbiotic relationship with Eorzea's plants, rather than carelessly stripping them of their useful parts. Owing to their intimacy with nature, botanists are known to revere Nophica, the goddess of abundance.
Botanists specialize in gathering raw materials used as crafting ingredients for other guilds, notably the Carpenters', Weavers', Alchemists', and Culinarians'. Botanists also attempt to educate others about the importance of achieving a symbiotic relationship with Eorzea's flora, rather than carelessly stripping them of their useful parts. This is perhaps best exemplified by the revolutionary irrigation methods devised by Gridania, which first made low-impact, high-yield crop propagation possible.
With a Hatchet equipped, the Botanist can harvest materials from trees by locating a "node", then interacting with it. A menu will then pop-up listing possible materials along with the percentage chance the item will be successfully harvested, and the percentage chance the item can be of a higher quality.
At first, the menu contains unknown materials with known drop rates. The materials will only be revealed once it is successfully gathered. At each attempt, the material to be gathered can be changed. The player has a limited amount of attempts to gather as each attempt, successful or not, lowers the node's health bar. Abilities can be used during each attempt.
After a successful gather, experience points towards the Botanist class will be rewarded. It is also possible to get chained experience bonuses when gathering in succession.
Botanist's primary equipment is the hatchet. It is used to gather various raw materials, especially lumber, from mature trees. As the Botanist levels up, an option to switch to a secondary weapon will be available. Their secondary equipment is the scythe, used in gathering, mostly herbs, from lush vegetations.
Like all classes in the game, Botanists can use their weapons to defeat enemies.
Uncovers a gathering node's hidden items. Can only be executed after HQ chain #2.
Execute an appraisal without using a gathering attempt.
58(Complete the quest "Love for Harmony")
Increases the chance of obtaining an HQ item on your next gathering attempt by 10%. Does not increase chances for items which start at 0%.
60(Complete the quest "Seeds Know No Borders")
Increases the chance of obtaining an HQ item on your next gathering attempt by 20%. Does not increase chances for items which start at 0%.
Impulsive Appraisal II
Appraise a gathering node for collectables.
Increases item rarity by Perception x0.9. Increases item wear by 10.
Additional Effect: 30% - 100% chance Discerning Eye activates Percentage determined by your perception rating. Uses one gathering attempt.
Leaf Turn III
63(Complete the quest "You Say Popoto, I Say...")
Increases the chance of obtaining HQ items while gathering by 30% - 100%. Increase is determined by your perception rating. Does not increase chances for items which start at 0%.
Cannot be used with Leaf Turn or Leaf Turn II.
Increases the chance of obtaining an HQ item on your next gathering attempt. Increase is random and is only overwritten if the value is higher than the current one. Does not increase chances for items which start at 0%.
Cannot be used with any action that increases chance of obtaining an HQ item.
Bountiful Harvest II
68(Complete the quest "The White Death")
Increases the number of items obtained on your next gathering attempt by one, two, or three. Number determined by your gathering rating.