Bone Village (ボーンビレッジ, Bōn Birejji?) is an archaeological dig site on the northern continent in Final Fantasy VII. It is accessible as soon as the player obtains the Tiny Bronco, but the digging minigame won't be available until after completing Temple of the Ancients. The Bone Village is a useful place to visit for the double growth armor they sell and for the few unique items that can be dug up during the minigame. The player can retrieve certain missed items by digging at Bone Village.
Aeris Gainsborough travels through the Bone Village on her way to the Forgotten Capital of the Cetra, but Sephiroth is following her. Her plan is to use the White Materia to summon Holy and stop Meteor. Cloud and his party follow them, but are stopped by the Sleeping Forest that will not allow them to pass unless they have dug out a Lunar Harp.
One of the diggers notes that Aeris used "a Lunar Harp" to go through the forest, indicating it is not a unique item.
The Bone Village is located to the south on Gaia's northern continent.
Talking to the person sitting at the doorway will allow the player to excavate items hidden throughout the village. For 100 gil a head, one can hire up to five people to dig in one place each for an item. The player can excavate many items, like the key item Lunar Harp required to continue with the game. One can also get such things as Vincent's weapon, the Buntline, a Megalixir, and a Mop, a weapon for Cid. On discs 2 and 3, one can also find the Key to Sector 5 to access Midgar.
There are eight pre-determined spots around the village that hold treasures. If the player fails to search on one of the designated spots, they will either get a Potion or nothing (50% chance). The list of items that can be found are as follows:
- Location 1
- Lunar Harp (Only once)
- Location 2
- Key to Sector 5 (Only once)
- Location 3
- Location 4
- Location 5
- Location 6
- Location 7
- Location 8
Text for obtaining Steal Materia and Catastrophe (Barret's ultimate Limit Break) exist in the game data, but these treasures are never placed on the map, meaning they cannot be dug. This may be because neither can be be missed in the game.
The excavation works by placing searchers on the site and detonating a bomb, at which point all the units will face toward the treasure. The player then places a digger on the spot of their choosing. There is no need to place the search units if the player already knows where the treasure is; they can go straight to placing the digging unit. The placement of the treasures on the map doesn't change, so the player can easily dig without hiring searchers, meaning the player can obtain items such as Ethers and Elixirs for free.
When wanting to dig the guy asks the player to choose between a Good and Normal treasure. This doesn't affect the treasures that are buried, but it affects which dig spot the searchers will face. Thus, if the player places no searchers, it makes no difference choosing Good or Normal. Before Lunar Harp has been dug, the searchers always point toward that one. Choosing "Good" treasure has the searchers pointing toward Buntline/Phoenix Materia, Megalixir/Bahamut ZERO and Mop/W-Item. Choosing "Normal" treasure has the searchers pointing toward Elixir, Ether, Turbo Ether, or Potion. The "Normal" treasures, apart from the Potion treasure, can also be Key to Sector 5 when it is available.
The man who offers to dig also sells items:
|Diamond Bangle||3,200 gil|
|Rune Armlet||3,700 gil|
|Phoenix Down||300 gil|
|Eye drop||50 gil|