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IX

The Bomb is a flying enemy from Final Fantasy IX found on the plateau of Alexandria.

A Bomb is also encountered on-board the Prima Vista along with Steiner. This battle is predetermined and will end with the Bomb exploding after a duration and when Steiner has taken sufficient damage.

StatsEdit

Boss

Enemy

Battle Edit

Bombs can be dangerous to fight, as after using Grow three times they will use Blowup, which inflicts heavy damage to its victim and likely KOs them if fought early in the game.

Strategy Edit

Casting Sleep or Night is effective as Bombs are not immune to Sleep status and sleeping Bombs can be attacked with non-physical skills. Attacking with Wind, Ice, or Water-elemental weapons or skills can help as Bombs are weak to all three, but one should avoid using Fire-elemental attacks as Bombs absorb them. It is recommended for Quina to try and Eat a Bomb early on to learn the valuable Mustard Bomb spell.

AI Script Edit

Function Bomb_Init


   set attacklist = [ Charge ; Fire ; Grow ]

Function Bomb_ATB
   set selectedattack = RandomAttack( attacklist )
   if ( selectedattack == Charge )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Fire )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Grow )
      set SV_Target = SV_FunctionEnemy
   if ( selectedattack == Grow )
      if ( growcounter > 1 )
         set SV_Target = SV_PlayerTeam
         Attack( Blowup )
      else
         set SV_Target = SV_FunctionEnemy
         Attack( Grow )
   if ( GetAttacker == SV_FunctionEnemy )
      set SV_Target = 0
   if ( selectedattack == Charge ) {
      if ( growcounter == 1 )
         set selectedattack = Charge
      elseif ( growcounter == 2 )
         set selectedattack = Charge
   Attack( selectedattack )

Function Bomb_CounterEx
   if ( GetAttackId == Grow )
      set growcounter++
      set SV_FunctionEnemy[PREVENT_ATTACK] = 1

Function Bomb_Counter
   if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
      return
   set fireattack = FALSE
   if ( ( GetAttackCommandId == Blk Mag ) || ( GetAttackCommandId == Dbl Blk ) )
      if ( ( GetAttackId == Fire ) || ( GetAttackId == Fira ) || ( GetAttackId == Firaga ) )
         set fireattack = TRUE
   if ( GetAttackCommandId == Swd Mag )
      if ( ( GetAttackId == Fire ) || ( GetAttackId == Fira ) || ( GetAttackId == Firaga ) )
         set fireattack = TRUE
   if ( GetAttackCommandId == Summon )
      if ( GetAttackId == Phoenix )
         set fireattack = TRUE
   if ( GetAttackCommandId == Summon )
      if ( GetAttackId == Ifrit )
         set fireattack = TRUE
   if ( GetAttackCommandId == Eidolon )
      if ( GetAttackId == Flames of Hell )
         set fireattack = TRUE
   if ( fireattack )
      if ( growcounter > 1 )
         set SV_Target = SV_PlayerTeam
         Attack( Blowup )
      else
         set SV_Target = SV_FunctionEnemy


         Attack( Grow )

Tetra Master Edit

Tetra Master
Card008
#008
Location: Self-Proclaimed Artist Michael (Studio - Lindblum), Given by Tom for finding his lost kitten (Alexandria - Disc 1)


Other appearancesEdit

Pictlogica Final FantasyEdit

PFF

Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Artniks Edit

Artniks

Artniks - FFIX Bomb
Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Artniks. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit


Etymology Edit

A bomb is an explosive weapon that uses the exothermic reaction of an explosive material to provide an extremely sudden and violent release of energy.

Trivia Edit

  • If the eidolon, Fenrir's Terrestrial Rage attack is summoned on Bombs, sometimes when they use Grow, their graphic will disappear and they become invisible. If the player then inflicts them with Poison or Darkness, only the status effect's graphics float in the air.

Related enemies Edit