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Bluff is Palom's ability, and increases his Intelligence. Bluff has a Charge Time of 4. It stacks with subsequent uses. This ability was removed on the SNES North American and Easy Type version of the game.
In the DS version, Bluff doubles Palom's Intelligence, but wears off after one round. It is received as an Augment from the Elder of Mysidia after defeating Cagnazzo, if the player gave two Augments to Porom or one to Palom.
Palom's ability is Bluff once again, and increases his Intelligence. Bluff has a Charge Time of 0.
Bluff increases the power of magic abilities used by the equipped character by 50%. It needs 15 to CP, and is learned by Terra at Level 30, Sephiroth at Level 50, Vivi and Shantotto at Level 15, and Ashe and Lightning at Level 25.
Boost MAG to caster
One of Palom's cards depicting his art from The After Years can use Bluff. For the discard cost of a Palom card, Bluff increases the damage dealt to the opponent's Forwards by 2,000 and reduces the costs of the player's Eidolon cards by 1 , both effects lasting for the rest of the turn.