Blue Chocobo
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| Final Fantasy XIII-2 Enemy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Blue Chocobo | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 青チョコボ (Ao Chokobo) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Location | The Archylte Steppe -Year Unknown- - Clearwater Marshes (Sunny) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Type | Feral Creature | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Subtype | Chocobo | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Recruit Chance | 15% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Common Drop | Chocobo Plume (20%) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rare Drop | Afro & Blue Chick (1%) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Abilities | Supersonic Wave, Fira, Blizzara, Thundara, Aerora | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Notes | - May flee from battle. - Capable of restoring HP. - Employs powerful ice-based attacks. - Executes powerful magic attacks. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
- For blue chocobos in other games, see Chocobo/Types.
The Blue Chocobo is an enemy in Final Fantasy XIII-2. It can be a difficult foe to defeat.
Contents |
Strategy
Edit
The Chocobo will begin battle by defending. After it has defended, it will use Supersonic Wave, inflicting negative status effects on the party. It will then begin its assault, mixing physical and magical attacks of all four elements. The party should take the time while the Chocobo is defending to place positive status effects on the party or negative status effects on the Chocobo. Once the Chocobo comes out of a defensive position, the party should press the attack, using Cerberus or Relentless Assault to deal as much damage as possible. The Chocobo has quite a bit of HP, but not much in the way of physical or magical resistances, so commandos are best for dealing damage to the bird.
Paradigm Pack
Edit
As a Paradigm Pack, the Blue Chocobo is a versatile reliable, and recommendable Ice- and Wind-related Ravager. It masters Blizzard and Aero all the way up to Tier 3, as well as learning physical Wind-abilities like Galestrike and Aero Blitz. It has a handful of resistances, halving all element damage except for Ice, in which it only takes 1/10 damage from. In addition, it learns Critical: Haste and a strong resistance versus Deshell.
| Tameable Monster | |||
|---|---|---|---|
| Name | Blue Chocobo | Role | Ravager |
| Traits | Late Bloomer - Zippy - Cute | ||
| Composition | Biological | Start Grade | |
| Max Level | 99 | HP | 617 |
| Strength | 49 | Magic | 54 |
| ATB Segments | 3 | Stages | 5 |
| Innate Affinities | Resist: Ice, Halves: Fire/Lightning/Wind | ||
| Feral Link | Kweh Kweh (Inflict magic damage on target and nearby foes. Input Type: Multiple) | ||
| Ability | Type | Level | Infusible |
| Blizzard | Command | Initial | |
| Aero | Command | Initial | |
| Kill: ATB Charge | Passive | Initial | |
| Overwhelm | Auto | 3 | |
| Resist Ice: +10% | Passive | 4 | |
| Galestrike | Command | 9 | |
| Chain Bonus Boost | Passive | 10 | |
| Blizzara | Command | 16 | |
| Resist Ice: +33% | Passive | 19 | |
| Fearsiphon | Command | 27 | |
| Aerora | Command | 34 | |
| Blizzaga | Command | 40 | |
| Critical: Haste | Passive | 45 | |
| Resist Ice: +45% | Passive | 69 | |
| Aeroga | Command | 70 | |
| Aero Blitz | Command | 74 | |
| Resist Deshell: +10% | Passive | 77 | |
| Resist Ice: +53% | Passive | 83 | |
| Resist Deshell: +44% | Passive | 86 | |
