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Bloodwing

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XII

The Bloodwing is a Rank V Mark in Final Fantasy XII. The hunt becomes available after felling Judge Bergan at Mt Bur-Omisace. Bloodwing is found in the West Annex area of Barheim Passage. It attacked two escaping prisoners, one being fatally wounded. The other prisoner petitions the mark to avenge his friend.

Clan PrimerEdit

Hunt 16: The Deserter's RevengeEdit

XIIBill-Bloodwing

Mark Bill.

Petitioner: No. 381
Petitioner's Location: Dalmasca Estersand (South Bank Village)
  • Saw bill posted for the hunting of a bloodwing (Rank V). The petitioner's name is unknown. He is to be found in the southern part of a village in the Dalmasca Estersand.
  • Heard the details from No. 381 and accepted the hunt. The bloodwing killed his partner, whose death he now wants to avenge. It can be found in the West Annex of the Barheim Passage.
  • Bloodwing defeated! Report to No. 381 in the southern part of the village in the Dalmasca Estersand.
  • Hunt reported. No. 381 departed, satisfied that his friend No. 982's soul was free to rest now.


Bestiary entryEdit

Being a Variety of Steeling, transformed into a voracious Drinker of Blood by the Dense Mist in Barheim Passage. Those whom it latches onto are said to be drained to the last Drop. A Man who lost a Comrade to one of their number posted a Bill for this Mark.

StatsEdit

Final Fantasy XII enemy stats
#241#242 #243
Location Species Aggression Movement type Rare Game Other information
Barheim Passage (West Annex) Rank V Mark/Mutant Steeling Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
37 41,171 713 33 21
Vitality Speed Attack Power Defense Magick Resist
69 40 61
75 (IZJS)
22 23
Evade EXP LP CP Gil
8 0 24 2,990 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% Immune 0% Immune 0% Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
Immune 50% 0% 0% 0% 100% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Added status effect: Poison

None Gnaw, Eerie Soundwave, Leech Innate: Safety
Conditional: Attack+ (HP<50%), Attack CT0 (HP<20%)
None

Finding the markEdit

The path to the mark contains many Specters and Dead Bones. If the player takes out these before approaching the Bloodwing, they should be fine. Alternatively, fleeing southwest to the entrance of the Terminus No. 7 Adjunct gives the player a good chance of most, if not all, of the undead enemies giving up the chase, leaving only the Bloodwing to defeat.

If Zalera has already been felled it may be preferred to go through the back of the Garamsythe Waterway to get to the Barheim Passage West Annex faster without having to slog through as many hordes of undead in the area.

BattleEdit

Bloodwing

Battle with Bloodwing.

The Bloodwing is a flying enemy, but by itself it is not terribly difficult. Bloodwing uses Leech frequently, so it is a good idea to inflict Disease on it. A good strategy is to inflict Immobilize on it and chip away at it with ranged weapons and magick.

RewardsEdit

GalleryEdit

Related enemiesEdit

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