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Black Mages wield the elemental powers of fire, ice, and lightning to decimate foes.
Description
Black Mage is a job in Final Fantasy Tactics A2: Grimoire of the Rift usable by humes, nu mou, and moogles. Nu mou, with their higher Magick stat, are the best race for the job, though it also grants the highest Magick growth possible for humes and moogles.
Since Black Mages specialize in Black Magick, which is elemental damage, they are especially useful in exploiting an enemy's elemental weakness, which can be done easily with the aid of the Geomancy support skill. Like in previous games, Black Mages have a high Magick stat, decent Resistance, and high MP, but they are frail and best kept from harm.
A good technique is to have a Black Mage equip robes that absorb elemental damage, then target both the enemy and themselves with the proper respective spells for a potent combination of damaging and self-healing. If the unit has the passive ability Geomancy equipped while having any elemental-absorbing gear no HP will be rewarded.
Black King Nware of Cinquleur is a Black Mage and a worthy adversary. Montblanc also joins the party with this job, as he did in Final Fantasy Tactics Advance.
Requirements
- To Use (Hume Only): Master 1 White Mage A-Ability.
Stats
Weapons | Head | Body | Equip Shields |
---|---|---|---|
Rods | Hats | Robes, Light Armor | No |
Race | Move | Jump | Evasion | Unarmed Attack Raise |
HP | MP | Atk | Def | Mgk | Res | Spd |
---|---|---|---|---|---|---|---|---|---|---|---|
Hume | 3 | 2 | 0 | 10 | E | D | F | F | B | B | 46% |
Moogle | 3 | 2 | 0 | 10 | E | C | F | F | B | B | 46% |
Nu Mou | 3 | 2 | 0 | 10 | E | C | F | F | A | B | 46% |
Abilities
Black Magick
The elemental magicks of the BLACK MAGE strike with the power of fire and ice.
Skill | Source Equipment | Effect | Range | AP to Master | MP Use |
---|---|---|---|---|---|
Fire | Rod | Fire damage. | 4 | 100 | 8 |
Fira | Firewheel Rod | Strong Fire damage. | 4 | 250 | 14 |
Firaga | Flame Rod | Heavy Fire damage. | 4 | 350 | 18 |
Thunder | Rod | Lightning damage. | 4 | 100 | 8 |
Thundara | Thunder Rod | Strong Lightning damage. | 4 | 250 | 14 |
Thundaga | Thor Rod | Heavy Lightning damage. | 4 | 350 | 18 |
Blizzard | Rod | Ice damage. | 4 | 100 | 8 |
Blizzara | Sleet Rod | Strong Ice damage. | 4 | 250 | 14 |
Blizzaga | Chill Rod | Heavy Ice damage. | 4 | 350 | 18 |
Reaction
Skill | Source Equipment | Effect | AP to Master |
---|---|---|---|
Magick Counter | Samite Coat | Counter offensive magick skills by casting the same spell back at the attacker. Requires enough MP to cast the spell to work. | 400 |
Support
Skill | Source Equipment | Effect | AP to Master |
---|---|---|---|
Geomancy | Sage's Robe | Lowers resistance to the user's elemental attacks. [Absorb > Immune > Half > Normal > Weak] |
300 |
Note
- The moogle Black Mage are better than hume Black Mage since they have better MP growth.
- The nu mou Black Mage are the best among the others, since their Magick growth is very high.
Other appearances
Final Fantasy Trading Card Game
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Black Mage appears with a Fire-elemental card.
Gallery
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