Bizarro Sephiroth
From Final Fantasy Wiki
| Final Fantasy VII Enemy | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bizarro Sephiroth | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
| Japanese | リバース・セフィロス | ||||||||||||||||||||||||
| Romaji | Ribāsu Sefirosu | ||||||||||||||||||||||||
| Location | Northern Crater | ||||||||||||||||||||||||
| Steal | Nothing | ||||||||||||||||||||||||
| Item Dropped | Nothing | ||||||||||||||||||||||||
| Morph | N/A | ||||||||||||||||||||||||
| Abilities | Sephiroth Shock, Fire 3, Ice 3, Bolt 3, Demi 3, Quake 3, Aurora Fence, Stigma, Heartless Angel, Bizarro Enegy, Slow, Stop | ||||||||||||||||||||||||
| Enemy Skill | N/A | ||||||||||||||||||||||||
| Weak Against | Nothing | ||||||||||||||||||||||||
| Resistant to | Nothing | ||||||||||||||||||||||||
| Immune to | Gravity, Everything (Core until Right Magic and Left Magic are killed) | ||||||||||||||||||||||||
| Absorbs | Fire and Earth (Left Magic), Ice and Lightning (Right Magic) | ||||||||||||||||||||||||
| Status Immunity | Death, Sleep, Poison, Confusion, Silence, Frog, Small, Slow Numb, Petrify, Death Sentence, Manipulate, Berserk, Slow, Stop, Paralyze, Darkness | ||||||||||||||||||||||||
| Other Information | The party cannot escape. | ||||||||||||||||||||||||
Bizarro Sephiroth is Sephiroth's first form in the final battle of Final Fantasy VII. Birth of a God is played during the fight against him.
The statistics vary based on various things the party has done before the fight commences. Bizarro Sephiroth's base stats are listed in the table, valid for the one party battle and the main battles for two or three parties.
| Body part | Base HP | Modifiers |
|---|---|---|
| Main Body | 40,000 | + 5,000 for each character at L99 + 60,000 if Knights of the Round was used on Jenova SYNTHESIS |
| Head | 2000 | + 250 for each character at L99 |
| Core | 10,000 | for each character at L99 |
| Right Magic | 4,000 | + 500 for each character at L99 |
| Left Magic | 4,000 | + 500 for each character at L99 |
| Total | ||
| Minimum | 60,000 | |
| Maximum | 180,000 | |
Aeris is not counted, so even if she reaches level 99, it will not affect Bizarro Sephiroth's HP.
[edit] Strategy
The party should be at least at Level 50 for this. Bizarro Sephiroth's limbs can use powerful magic, but they have low HP. A few casts of Ultima, or a summon or two of one of the Bahamut summons, can destroy them, leaving only the core and the body. Once alone, the body will often heal itself for upwards of 6,000 energy with Bizarro Energy, so the damage the party inflicts should be more than 6000. It can also attack the party with Stigma and a single party member with Sephiroth Shock, but both of these attacks are not too strong.
Use Big Guard, and Regen or Cure 3 to heal while attacking the body. The head will regenerate, but it can be killed again easily. As long as the player kills off Right Magic and Left Magic, Bizarro Sephiroth is not too difficult to beat. When killed, the party fights Safer Sephiroth.
Alternatively, Core can be killed instantly using the Enemy Skill, Roulette, which it is not protected against, instantly ending the fight with a win, though it is a risky gamble.
Another easy way to end it is to use Ultimate End. The attack should hit all five targets quite easily. Make sure you haven't wasted this attack on earlier foes.
[edit] Mechanics
The way you fight Bizarro Sephiroth will change depending on your actions in the previous battle against Jenova SYNTHESIS, your average party level and whether or not you have obtained Yuffie and Vincent. When certain criteria is met, the game will ask you to select either one, two or three parties (one set of three, two sets of three, or two sets of three and one set of two) to fight Bizarro Sephiroth with.
| Criteria | One party | Two parties | Three parties |
|---|---|---|---|
| Average Level | Less than 53 | Less than 67 | Greater than 68 |
| Lowest Level | Less than 34 | Less than 44 | Greater than 45 |
| Yuffie / Vincent | - | Missing either or both | Obtained both |
| Jenova | Had 13 or more turns | - | Had less than 12 turns |
When dealing with two or three parties and switching between them in battle, the HP values of all of the Parts are saved for that particular party only. For example, in a two-party situation, the Head Part can have different values of HP for each party.
The single party version of Bizarro Sephiroth is the easiest, as he has the lowest amount of HP for all of his parts. The two party version requires a different strategy as the two parties must defeat both the Left Magic and Right Magic parts of Bizarro Sephiroth before the Core is vulnerable. The three-party version requires more strategy between each party as the primary goal is to defeat two of the sub-Cores so the main-Core is vulnerable to attacks. Thus, the parties surrounding the main party (Cloud's party) must defeat the Left and Right Magic Part to make their relative sub-Core vulnerable. After this is achieved, Cloud's party can attack the main Core and finish the battle.
