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Bizarre Bug (Final Fantasy VII)

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VII

Bizarre Bug is an enemy from Final Fantasy VII fought around the Wutai Area and in the first and second rounds of the Battle Square on disc 2 onwards after Gold Saucer reopens. When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25%.

FormationsEdit

# Formation
169 Row 1: Bizarre Bug A, Bizarre Bug B
Row 2: Thunderbird A*Covered by Bizarre Bug A, Thunderbird B*Covered by Bizarre Bug A, Bizarre Bug B, Thunderbird C*Covered by Bizarre Bug B
171 Tail Vault, Bizarre Bug A, Bizarre Bug B
174 Bizarre Bug A, Bizarre Bug B, Bizarre Bug C (Side Attack)
175 Tail Vault, Thunderbird, Bizarre Bug A, Bizarre Bug B (Attack from both sides)
176 Row 1: Bizarre Bug A, Bizarre Bug B
Row 2: Bizarre Bug C, Bizarre Bug D
Row 3: Bizarre Bug E
177 Bizarre Bug A, Bizarre Bug B, Tail Vault
178 Bizarre Bug A, Bizarre Bug B, Bizarre Bug C, Tail Vault A, Tail Vault B (Attack from both sides)
605 Row 1: Bizarre Bug A
Row 2: Bizarre Bug B
606 Row 1: Jayjujayme A, Jayjujayme B
Row 2: Bizarre Bug
608 Row 1: Foulander
Row 2: Bizarre Bug A, Bizarre Bug B*Covered by Foulander, Bizarre Bug C

LocationsEdit

Wutai Area
Dirt 169, 171, 174 (Side Attack), 175 (Attack from both sides)
Desert/Forest 176, 177, 178 (Attack from both sides)
Da-chao Statue
Base 605, 606
Right Side 606, 608
Right Hand 608
Left Side 605
Battle Square (with Highwind available)
Group A - Battle 1 606
Group B - Battle 2 177

BattleEdit

Bizarre Bug can fly, which increases its Evade stat, in this form it can use two attacks, namely Scorpion Attack and Toxic Powder, the latter which can inflicts poison on the entire party. When it's on his ground form it only uses his Bodyblow attack.

StrategyEdit

The player should equip a Ribbon or Star Pendant to avoid the status effect. If the player does not possess either of these accessories, the player should use White Wind to cure the Poison and to heal damage from the attack.

When fought alone they are not difficult, but in groups they can pose a threat if not dealt with quickly. It is recommended to use attacks such as Trine, Aqualung, or items to deal with them. They are valuable enemies to fight early on in the game as they always drop X-Potions, which is the earliest they can be obtained, and as they attack in groups they can also be used for level grinding.

AI scriptEdit

AI: Setup {

TempVar:DfltDf% = Bizarre Bug's Df%
TempVar:DfltDef = Bizarre Bug's Def
TempVar:DfltIdle = Bizarre Bug's IdleAnim
TempVar:DfltHurt = Bizarre Bug's HurtAnim

} AI: Main {

If (Bizarre Bug's IdleAnim == On Land) Then
{
If (TempVar:LandTurns == 0) Then
{
Choose Self
Use <> on Target
Bizarre Bug's IdleAnim = In Air
Bizarre Bug's Df% = Bizarre Bug's Df% + 50
Bizarre Bug's Def = Bizarre Bug's Def - 50
TempVar:AirTurns = 5
} Else {
Choose Random Opponent
Use <Bodyblow> on Target
TempVar:LandTurns = TempVar:LandTurns - 1
}
} Else If (TempVar:AirTurns == 0) Then {
Choose Self
Use <> on Target
Bizarre Bug's IdleAnim = TempVar:DfltIdle
Bizarre Bug's Df% = TempVar:DfltDf%
Bizarre Bug's Def = TempVar:DfltDef
TempVar:LandTurns = 3
} Else {
If ((TempVar:ToxicPowder == 0) AND (1/4 Chance)) Then
{
Choose All Opponents
Use Toxic Powder on Target
TempVar:ToxicPowder = 1
} Else {
Choose Random Opponent
Use <Scorpion Attack> on Target
}
TempVar:AirTurns = TempVar:AirTurns - 1
}

} AI: Counter - General {

If (Bizarre Bug's IdleAnim == On Land) Then
{
Bizarre Bug's HurtAnim = TempVar:DfltHurt
} Else {
Bizarre Bug's HurtAnim = Flinch (In Air)
}

}

GalleryEdit

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