|Relm: I couldn't miss the chance to practice my drawing!|
|This article is in need of a few pictures. Perhaps you can help by uploading a picture.|
Say good-bye to your souls... Bio3!
Bio 3 is the third spell on the Poison Magic Materia, after Bio and Bio 2. It takes 20,000 AP to master, costs 80 MP to cast, has a base spell power equal to 4.25x the base magic damage, and has a 72% chance of inflicting Poison.
Bioga is a Non-Elemental Magic Materia. It is stronger form of Bio and Biora.
Poison and deal magic damage to targets within a wide radius.
Poisonga attempts to inflict Poison on enemies within a wide radius and also inflicts Wound damage at the cost of three ATB bars. It can be learned by Serah, and it can be infused into other monsters.
Heavy Poisonga is a monster-exclusive ability which is a physical-based version of the Poisonga spell. This attack deals greater wound damage, but it does not drive up the targets' chain bonus as much as the conventional Poisonga spell. It costs 3 ATB bars and cannot be infused into other monsters.
Debilitating attack that deals magic damage and poisons all enemies, which damages the targets continually over time.
Poisonga deals magic damage and poisons all enemies, damaging them over a period of time. It has an ATB Cost of 40, Multiplier of 0.20, and a duration of 20. It is dropped by Gurangatch.
Magick that inflicts damage with foul spirits.
Bioga (Bio 3 in the original version) spells are cast by enemy classes The Impure, Reaver, and Rune Knight only. There are three different spells of Bioga, which inflict different ailment status: they are Zombie, Petrify and KO.
All Bioga spells deal non-elemental Magick damage and have the effect radius of three grids instead of two. Rune Knight only possesses one Bioga spell, which inflicts Instant Death. The only way for player units to cast the spell is through Magick Counter. See also enemy abilities.
One of Cúchulainn's cards can use Bioga. For the discard of a Cúchulainn card and two Water CP, Bioga reduces the power of all the opponent's Forwards by 5000 for the rest of the turn, but can only be used when Cúchulainn is attacking.