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Temporarily raises attack.
Berserk is a Black Magic spell which increases the attack power of one or all allies in battle, allowing them to inflict more physical damage per hit. This increment increases with the spell's level and with the intelligence of the caster. The effect can stack, however repeated use on the same character(s) will increase the chance the spell will miss.
Unlike later editions, the player retains control of berserked characters. Any character can learn Berserk by having them use the Berserk Tome (called the Berserk Scroll in the Origins release).
|Effect||Allows the target to learn Berserk when used outside of battle. Casts Berserk VIII on all allies when used in battle.|
|Buy||Jade Passage, Raqia|
|Drop||Dark Magician, Magician|
|Cost||10,000 gil (all releases)|
Berserk is a White Magic spell that can be learned by Rosa at level 20 in the 2D versions, and level 30 in the 3D versions; Porom at level 29; and Fusoya initially. It has a casting time of 1. It cost 18 MP to cast in 2D versions, and 15 MP in the 3D versions.
In the 2D versions it has a 100% accuracy, and in 3D versions it has 50% versions. It increases the target's Strength by 50% as long as they are in the status. Berserk can be cast by Elder Treant, and it only uses it on its own party.
Berserk returns as a White Magic spell that is learned at level 20 for Rosa, level 18 for Porom, level 23 for Leonora, and initially learned by Fusoya. It costs 18 MP to cast.
Berserk is a level 5 White Magic that costs 8 MP to cast, and can be bought in Moore for 6,000 gil. Berserk is also an ability Berserker can learn, which gives the character Auto-Berserk. Berserk can be cast by Enuo, Fury, Mammon, and Treant. The player may utilize this ability by catching and releasing a Mammon. Berserk is one of the spells that can be cast from the Wonder Wand for free.
Inflicts berserk status on the target.
Berserk is an Effect spell that costs 16 MP and can only be learned from the Phantom Magicite at x3 learning rate, though Celes can learn it naturally at level 40. It has a hit rate of 150 and is vulnerable to Runic. Berserk can be cast by Level 50 Magic, Abaddon, and Flan Princess.
Casting Berserk in battle increases compatibility with Doomtrain by 1 and with Siren by 0.6, but lowers compatibility with Cerberus and Carbuncle by 0.2. When Magic Booster is used in the 2013 PC re-release, the player's inventory gains 100 Berserk spells, among other basic spells.
|Draw from||Level 1-100: Snow Lion, Wendigo|
Level 20-100: Grat
|Draw points||D-District Prison 9th Floor|
|Refine||ST Mag-RF: Magic Stone x1 = Berserk x5, Steel Pipe x1 = Berserk x20|
|no effect||no effect||Berserk +1.0%||Berserk +1.0%|
Causes single/multiple targets to attack uncontrollably.
Berserk is a White Magic spell that inflicts the Berserk status. Dagger learns it from the Magic Racket for 30 AP, and the spell costs 6 MP to cast. It can be reflected and works with Return Magic. Armstrong and Ozma can both cast Berserk. The spell has a 75% Accuracy rate.
Boost the user's Strength but lose control of her actions.
The Berserker dressphere has Berserk as a command ability, and the girl can choose to inflict the status on herself during a battle. Berserk can also be cast on enemies through Yuna's Festivalist dressphere ability Flare Sandals, though the outcome of the spell is random. The Fury Shock accessory lets the user cast Berserk.
The Warrior ability Assault also casts Berserk on the party, along with Haste, Shell, and Protect, making it useful for quickly disposing of weaker enemies. Berserk can be cast by various enemies, and appears more often than in the previous installment.
Anyone afflicted with Berserk also receives 25% boost from recovery items.
Berserk is an unique ability that can be used by any character when using the Berserker dressphere as the main dress, it costs 4 MP to cast. It makes the character enter the Berserk status on command, but it will fail if the character has the Berserkproof auto-ability.
Berserk is a specific job ability for Warriors. Rather than having the character attack relentlessly, it increases Attack power and simultaneously reduces Defense power.
The character has given in to rage, fighting relentlessly with heightened attack power. Remove by casting Dispel.
Berserk is an ability learned by Ba'Gamnan at level 12 and it inflicts the Berserk status on a single ally for 20 seconds.
A spellblade technique that releases a thirst for destruction, rendering the target mad for blood.
"No need for reasons! Act as you please! Berserk!"
Berserk is an ability learned by the Templar job for 200 JP. It inflicts Berserk to one target with a range of 4 for 16 MP.
Berserk appears as a White Magic spell and costs 2 AP to cast. Berserk functions similar to the Bravery spell and gives a character a physical attack boost of 10%. The spell can be given to any character by having a Berserk Tome in the character's inventory. The spell can only be purchased for 1,000 gil in Guera at night.
Berserk is a Piracy ability learned by Pirates at job level 7. It makes the character in Berserk status, dealing 50% more powerful normal attacks for six turns. The increased power of physical attacks does not stack with other physical attack boost effects. It does not cost MP.
Activated when you have completed 1/4 of the song. Adds (amount) to Strength, but blocks user's other abilities thereafter.
Berserk appears as a reactive augment ability. There are three levels of this ability, each level increasing the wielder's stats by 50 Strength points. It is learned as an initial skill by Sephiroth.
Sacrifice physical defense and continually expend AP in order to raise your physical attack and critical rate. Causes some abilities to evolve.
Kingdom Hearts seriesEdit
Berserk is an ability in Kingdom Hearts, Chain of Memories and Re:Chain of Memories as the effect of the Hades card, and Birth by Sleep as an effect of the Zack D-Link. Berserk raises the user's attack strength when they are low on HP.