A guard dog at the Magitek Research Facility. Like the Commandos, these are tough to kill. You'll have to resort to magic and tools.
The Belzecue, also called Garm, is an enemy in Final Fantasy VI.
Like most enemies in the Magitek Research Facility, it has high Defense. When they are alone, they use Program 95 to confuse party members. Since they are always accompanied by Sergeants, it is recommended to use a multi-target magic attacks to take them all out. Thunder spells work since they are weak to Lightning, or else Edgar's Bioblaster/Flash or Sabin's Rising Phoenix, since they deal magic damage and hit all enemies.
|Number||Enemies||Encounter flags||Introduction flag||Musical theme||Magic AP|
|115||Belzecue x2, Sergeant x2||Sides, individual||Battle||2|
|116||Belzecue x2, Sergeant||Sides, individual||Battle||2|
AI script Edit
If monster is by itself: Attack (66%) or Program 95 (33%)
1st Turn: Attack (100%)
Other appearances Edit
Malacoda, called Belzecue in English. Unlike other characters that are based on mythical characters, Malacoda was invented by Dante and is not a mythological reference.In Dante's Divine Comedy, Inferno has twelve demons employed in pushing barrators under the surface of boiling pitch. One of them is