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IX

The Behemoth is an enemy in Final Fantasy IX found in Memoria as a regular enemy. A Behemoth can also be fought in the Treno weapon shop during endgame for a Circlet. It has the same stats as regular Behemoths, but no Experience, gil, or other items are rewarded for defeating it. In the Steam version of the game, defeating the Behemoth in the weapon shop with Dagger earns the achievement Dragon Lady.

StatsEdit

Battle Edit

Behemoth is especially dangerous because it can counter most attacks with Meteor Counter, which works like a Meteor spell. Behemoth is not immune to negative statuses.

Strategy Edit

Attacks like Blizzaga, Flare, and Thievery (if built up to 9,999 damage) all work well. Inflicting statuses, such as Instant Death, Heat, and Freeze, help tremendously. Like every enemy vulnerable to Sleep, Quina's Night will put it to Sleep. As long as the party has Insomniac, this will disable the Behemoth and prevent it from using Meteor Counter as long as it's not awoken with a physical attack. Vivi's Death and Dagger's summon Odin can kill it in one hit.

AI Script Edit

Function Behemoth_Init


   set attacklist = [ Strike ; Strike ; Heave ; Heave ]

Function Behemoth_ATB
   set selectedattack = RandomAttack( attacklist )
   if ( selectedattack == Strike )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Strike )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Heave )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Heave )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   Attack( selectedattack )

Function Behemoth_Counter
   if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
      return
   if ( GetAttackCommandId == Attack )
      if ( ( SV_FunctionEnemy[MP] >= 40 ) && !( GetRandom & 3 )
         set SV_Target = SV_PlayerTeam
         Attack( Meteor Counter )
   elseif ( GetAttackCommandId == Steal )
      if ( ( SV_FunctionEnemy[MP] >= 40 ) && ( GetRandom & 1 ) )
         set SV_Target = SV_PlayerTeam
         Attack( Meteor Counter )

Function Behemoth_Counter
   if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
      return
   if ( IsCommandPhysical( GetAttackCommandId ) )
      if ( ( SV_FunctionEnemy[MP] >= 40 ) && !( GetRandom & 3 ) )
         set SV_Target = SV_PlayerTeam
         Attack( Meteor Counter )
   elseif ( IsCommandMagical( GetAttackCommandId ) )
      if ( ( SV_FunctionEnemy[MP] >= 40 ) && ( GetRandom & 1 ) )
         set SV_Target = SV_PlayerTeam


         Attack( Meteor Counter )

Tetra Master Edit

Tetra Master
Card052
#052
Location: Treno, Card Stadium "Beast Master Gilbert"


Gallery Edit

Etymology Edit

Behemoth is a beast mentioned in Job 40:15–24. In addition to mythological creatures, it is likened to elephants, hippos, rhinos, and bison. Metaphorically, the term behemoth denotes "an extremely large or powerful entity."