Battle Abilities
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Added by MoocowisiBattle Abilities are a major part of the battle mechanics in Vagrant Story and are assigned to the
,
and
buttons. Whenever Ashley attacks an enemy or vice versa, an exclamation point appears above his head. If a Battle Ability is activated just as the exclamation point appears, Ashley will use a Chain Ability if attacking or a Defense Ability if defending. Successive uses of Battle Abilities will drive Ashley's Risk status up, increasing the chance of Critical Hits at the cost of accuracy.
List of Battle Abilities
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Chain Abilities
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| Ability | Description | Risk |
|---|---|---|
| Heavy Shot | Inflicts an amount of additional damage equal to 70% of damage dealt. | 1 |
| Gain Life | Regenerates an amount of Ashley's HP equal to 30% of damage dealt. | 2 |
| Mind Assault | Reduces foe's MP by an amount equal to 30% of damage dealt. | 1 |
| Gain Magic | Regenerates an amount of Ashley's MP equal to 30% of damage dealt. | 2 |
| Raging Ache | Inflicts an amount of additional damage equal to 10% of the damage Ashley has sustained. | 1 |
| Mind Ache | Reduces foe's MP by an amount equal to 20% of the MP Ashley has used. | 1 |
| Temper | Inflicts an additional 40% of damage on foe and repairs a small amount of weapon DP. | 2 |
| Crimson Pain | Inflicts an additional 100% of damage on foe and deals 30% of base damage to Ashley. | 2 |
| Instill | Inflicts additional damage equal to 10% of damage dealt and adds that amount to PP. | 1 |
| Phantom Pain | Inflicts additional damage equal to the total accumulated Phantom Points in Ashley's weapon. | 3 |
| Paralysis Pulse | Adds Paralysis to attack. | 3 |
| Numbing Claw | Adds Numbness to attack. | 3 |
| Dulling Impact | Adds Silence to attack. | 3 |
| Snake Venom | Adds Poison to attack. | 3 |
Defense Abilities
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| Ability | Description | Risk |
|---|---|---|
| Ward | Successful use of this Ability prevents Paralysis and Numbness. | 1 |
| Siphon Soul | Adds 50% of the MP used in foe's magical attack to Ashley's MP. Effective vs. magical attacks. | 6 |
| Reflect Magic | Reflects 40% of damage. Does not reduce damage received. Effective vs. magical attacks. | 2 |
| Reflect Damage | Reflects 40% of damage. Does not reduce damage received. Effective vs. non-magical attacks. | 2 |
| Absorb Magic | Reduces damage received by 20%. Effective vs. magical attacks. | 4 |
| Absorb Damage | Reduces damage received by 20%. Effective vs. non-magical attacks. | 4 |
| Impact Guard | Reduces physical damage by 50%. | 4 |
| Windbreak | Reduces air-affinity damage by 50%. | 4 |
| Fireproof | Reduces fire-affinity damage by 50%. | 4 |
| Terra Guard | Reduces earth-affinity damage by 50%. | 4 |
| Aqua Guard | Reduces water-affinity damage by 50%. | 4 |
| Shadow Guard | Reduces light-affinity damage by 50%. | 4 |
| Demonscale | Reduces dark-affinity damage by 50%. | 4 |
| Phantom Shield | Uses the accumulated Phantom Points in Ashley's shield to counter an equal amount of damage. | 6 |
| v · e · dVagrant Story |
|---|
| Characters |
| Playable Character |
| Ashley Riot |
| Müllenkamp |
| Sydney Losstarot - John Hardin |
| Valendia Knights of the Peace (VKP) |
| Callo Merlose - Jan Rosencrantz - Grand Steward LeSait - Inquisitor Heldricht |
| Order of the Crimson Blades |
| Romeo Guildenstern - Father Duane - Father Grissom - Lady Samantha - Lady Neesa - Sir Tieger - Cardinal Batistum |
| Other Characters |
| A.J. Durai - Duke Aldous Byron Bardorba - Joshua Corrinne Bardorba - Tia and Marco |
| Locations |
| Valendia - The Graylands |
| Leá Monde |
| Wine Cellar - Catacombs - Sanctum - Town Center - City Walls - Abandoned Mines - Undercity - Snowfly Forest - The Keep - Limestone Quarry - Temple of Kiltia - Grand Cathedral - Iron Maiden - Escapeway |
| Terms |
| Break Arts - Gran Grimoire - Kiltia - Blood-Sin - The Dark - Risk - Riskbreaker - Paling - Parliament - Heart-Seer |
| Archives |
| Accessories - Armor - Battle Abilities - Enemies - Enemy Abilities - Items - Magic - Soundtrack - Statuses - Walkthroughs - Weapons |