Series appearances Edit
Bartz is not seen, but Gilgamesh mentions his name after his defeat, and the party ponders who or what is Bartz.
Bartz along with Lenna, Galuf, Krile, Faris, Cid, and Mid, appears at the end of Final Fantasy: Legend of the Crystals. Legend of the Crystals is a four-episode anime OVA released in Japan from March to July in 1994, and the United States from 1997 to 1998. The anime is set 200 years after the events of Final Fantasy V and follows Linaly, Bartz's descendant, and her friend Prettz.
In the Japanese version, Gilgamesh's line, "Huh? Was it you...?" when he appears is "「ん？ オマエなのか・・・・？ バ・・・・？」" ("Huh? Was it you...? Ba...?"). The "Ba...?" in the end could mean he was talking about Bartz (バッツ, Battsu?), though he does not appear in the game. It is possible that Gilgamesh, at first glance, thought Squall Leonhart was Bartz due to their somewhat similar appearances.
Bartz appears as a legendary (5★) Triple Triad card.
|Bartz Klauser Card|
|Totaltotal stats of the card||28|
|Obtain||Random drop from the trial "Battle in the Big Keep".|
Dissidia Final Fantasy (2008) Edit
As a roaming adventurer traveling with Zidane, the two compete over finding a Crystal, but Bartz is captured and spends much of his storyline spying on Chaos's forces as he attempts to find his way back to Zidane. Bartz is pursued by his nemesis Exdeath, who acts with Kuja to trick him into endangering Zidane.
His alternate outfit is based on his conceptual artwork by Yoshitaka Amano, giving him white hair and a black, red and white outfit.
Bartz returns as a Warrior of Cosmos in the prequel to Dissidia Final Fantasy alongside the other characters from the original. He is confronted by Gilgamesh who has wandered into World B by chance while traveling between worlds. Wishing to have their promised rematch Gilgamesh does not realize Bartz cannot remember him, but Bartz accepts the challenge anyway.
Bartz emerges victorious, and Gilgamesh fades back into the Void. Bartz later accompanies Zidane and Squall to meet with Kuja, who is planning to betray Chaos, but the three are forced to fight him when Kuja is caught by the other Warriors of Chaos and attacks the three to save face. Bartz is incapacitated by Kain as part of the latter's plan to save his comrades from the manikins.
Bartz's third outfit is based on his Freelancer appearance, giving him a plain blue tunic with white leggings and sleeves and green boots. As a bonus downloadable fourth outfit, Bartz takes on his Dancer appearance, wearing black pants with a green sash and a red shirt opened down the front to expose his chest.
Dissidia Final Fantasy (2015) Edit
Bartz is a playable character for the Arcade system, as a representative of Final Fantasy V. His moveset is again revamped but instead of mimicking the other warriors he has a new moveset with a new set of weapons and original moves.
He is classed as a Unique-type character, and his play style revolves around mastering a job that he uses to increase proficiency; once an attack is "Mastered", he'll get a temporary buff that affects the job attack he used. By mastering all job attacks, he'll get a variety of buffs.
His EX Skill grants buffs to all current party members.
Bartz appears as an obtainable character.
|Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.|
|The following tables are incomplete and require the level 30, 40, 50, 60, and 70 Stats entries to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.|
Since he was a child, Bartz has traveled the world with his father. Even after Dorgann's premature death, Bartz continues the journey with his faithful chocobo Boko to fulfill his father's dying wish. Upon saving a princess from being attacked by monsters on his travels, he is pulled into the battle of the crystals and throws himself into the struggle for peace.
Bartz appears as a default playable character, based on his Dissidia Final Fantasy appearance.
Being amongst the faster characters, Bartz abilities prioritise on stamina and field stages. His Limit is weaker to due to his lower Strength, but can be boosted utilising Earth Blues, which increases his Luck in battle stages. Overall, he's a good character for both music sequences.
His Limit, Master Mime, deals damage to boss-type enemies in direct proportion to Strength, Magic and Luck.
Ability Slots: 4 (1 Reactive, 1 Proactive, 2 Omni)
- iOS stats
|Sic (Lv1)||10||Level 15|
|Master Mime||18||Level 40|
|Escape (Lv2)||3||Level 45|
|Dash (Lv2)||12||Level 60|
|Sic (Lv2)||15||Level 80|
|Escape (Lv3)||4||Level 85|
|Dash (Lv3)||16||Level 90|
A man who spent his youth chasing his father's shadow, accompanied only by his loyal chocobo, Boko. Yet all that changes with the meteorite's appearance. Now he must fight for the Crystals and his future...
Bartz returns as a default playable character. If the player did not select him among their party of four, he can later be unlocked by collecting Red Crystal Shards.
Bartz loses several treasure boosting skills in favour of increasing the parties luck and stamina in field stages. The player can choose to boost his already solid agility, focus on restoring the team's HP, or place emphasis on supporting the Chocobo during Feature Drive. A downside is that his limit is weakened due to losing out on his ability to boost his own Luck, but otherwise, Bartz is a jack-off-all-trades hero in Field Music Sequences.
His Limit, Master Mime, functions the same as before, dealing damage to boss-type enemies in direct proportion to Strength, Magic and Luck.
|Sic (Lv1)||10||Level 10|
|Choco Cure||2||Level 15|
|Master Mime||18||Level 40|
|Blink (Lv1)||5||Level 45|
|Dash (Lv2)||12||Level 55|
|Sic (Lv2)||15||Level 60|
|Dash (Lv3)||16||Level 80|
|Sic (Lv3)||20||Level 85|
|Auto Potion||15||Level 95|
Bartz returns as one of 28 default playable characters.
His Limit, Master Mime, has been altered, dealing damage to boss-type enemies in direct proportion to Strength and Magic only.
|Lv||Ability 1||Ability 2||Support|
|1||Added Cut I||Focus I||Move-HP Up I|
|5||Added Cut I||Focus I||Move-HP Up I|
|10||Added Cut I||Focus I||Move-HP Up I|
|15||Brawler I||Focus I||Move-HP Up I|
|20||Brawler I||Focus I||Move-HP Up II|
|25||Brawler I||Added Cut II||Move-HP Up II|
|30||Barrage I||Added Cut II||Move-HP Up II|
|35||Barrage I||Focus II||Move-HP Up II|
|40||Barrage I||Focus II||Dash II|
|45||Barrage I||Lance II||Dash II|
|50||Barrage I||Lance II||Dash III|
|55||Barrage I||Weapon Break II||Dash III|
|60||Barrage II||Weapon Break II||Dash III|
|65||Barrage II||Weapon Break II||Move-HP Up III|
|70||Barrage II||Counter III||Move-HP Up III|
|75||Barrage II||Counter III||Move-HP Up III|
|80||Barrage II||Counter III||Move-HP Up III|
|85||Barrage II||Counter III||Move-HP Up III|
|90||Master Mime||Counter III||Move-HP Up III|
|95||Master Mime||Counter III||Move-HP Up III|
|99||Master Mime||Counter III||Move-HP Up III|
A young man with a strong sense of justice, rough around the edges but unable to ignore someone in distress. He travels the world to honor his father's dying wish.
Bartz is an ally and a summonable Legend. He is depicted in his default Final Fantasy V and default Dissidia outfits.
- Ability Cards
- Legend Cards
On the advice of his late father, this piano-playing youth now wanders the world.
Bartz is an exclusive character available from the Premium Character Shop as a random downloadable content. He uses the Master Mime ability during battle.
A young man who's short on words, but always ready to help a friend in need. His father's dying wish was for him to travel the world, and now Bartz is every bit the adventurer his father had hoped.
Bartz is a playable character who could be recruited during the Challenge Event Big Bridge Showdown as the First Time Reward for completing the event's stage Ronka Ruins - Interior on Classic difficulty. He has also appeared in Successors of the Dawn.
Bartz is a Wanderer, whose combat role is as a Physical/Magic Hybrid.
Much like Cloud or Firion, Bartz is an all-purpose fighter, though his strengths are apparent in both melee and spellblade skills. While most of Bartz's other stats are below average for the game, he can leverage what Speed he has through his access to Thief and Celerity abilities, both at rank 4. But perhaps his most useful asset is that he can equip a broad range of weapons and armor, in itself a handy trait given the game's use of lottery to obtain new gear.
- Record Spheres
|Sphere||S.Lv 1||S.Lv 2||S.Lv 3||S.Lv 4||S.Lv 5|
|Warrior||+1 ATK||+70 HP||+1 DEF||+1 ATK||+2 ATK|
|Red Mage||+1 ATK||+1 DEF||+1 RES||+60 HP||+2 ATK|
|Knight||+1 DEF||+1 ATK||+100 HP||+1 DEF||+2 DEF|
|Gladiator*Requires mastery of Warrior's Record Sphere.||+3 ATK||+3 DEF||+200 HP||+4 ATK||+5 ATK|
|Spellblade*Requires mastery of Warrior of Red Mage's Record Spheres.||+3 ATK||+3 ATK||+170 HP||+6 ATK||+6% Spellblade Ability Damage|
|Paladin*Requires mastery of Knight's Record Sphere.||+3 DEF||+3 ATK||+4 DEF||+250 HP||Use 3★ Knight Abilities|
Bartz can use Spellblade abilities up to rarity rank 5, Combat abilities up to rarity rank 4, Celerity abilities up to rarity rank 4, Thief up to rarity rank 4, and Sharpshooter abilities up to rarity rank 5.
His default Soul Break is Shield Toss which at the expense of one Soul Gauge segment deals damage to one target equal to 140% damage potency of a conventional attack and raises user's Defense by 30% for 20 seconds. The dagger Air Knife (V) allows Bartz to use Blade Wing which at the expense of one Soul Gauge segment deals two wind attacks to all enemies equal to 155% damage potency of a conventional attack, totaling to 310% damage potency, and inflicts Sap on all targets with 29% accuracy.
He can equip accessories.
A young man who appears in the tales from another world, where he hailed from the village of Lix and was involved in the war of the Crystals. His father's last wish was for Bartz to travel the world, and thus he roams, from one land to the next with his chocobo, Boko. In the course of this wandering, he sees a meteorite fall from the sky and strike Tycoon. Following its path, he meets the princess Lenna, and Galuf, an old man who has lost his memories. This is how his true adventure begins. Using the skills that his father, Dorgann, passed on to him, he defeated many strong foes...though he cannot defeat his childhood fear of heights so easily.
Bartz appears as a vision obtainable through summoning. A 3-6★ Rare Summon, his job is listed as Adventurer and his role in battle is that of Physical Damage, although he has some Support abilities. His Trust Master reward is the Doublehand passive ability, which increases the equipped unit's ATK by 50% when single wielding. Bartz has no natural resistance to status ailments or elements.
The materials required to awaken him are as follows:
- 4★: Beast Meat x25, Esper Cryst x15, Seed of Life x10, Earth's Core x5, Sacred Crystal x5
- 5★: Seed of Life x20, Earth's Core x10, Sacred Crystal x10, Spiritsand x5, Holy Crystal x5
- 6★: Prismatic Horn x20, Fairies' Writ x10, Rainbow Bloom x10, Calamity Gem x5, Divine Crystal x5
Bartz' stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
|Rarity||Level||HP||MP||ATK||DEF||MAG||SPR||Drop Check*Maximum LB crystals drop per hit|
|3★||40||1643 (+210)||71 (+25)||59 (+10)||59 (+10)||58 (+10)||56 (+10)||3|
|4★||60||2650 (+270)||92 (+35)||76 (+14)||77 (+14)||76 (+14)||73 (+14)||4|
|5★||80||2650 (+360)||115 (+40)||95 (+16)||96 (+16)||94 (+16)||91 (+16)||5|
|6★||100||3445 (+510)||149 (+65)||123 (+26)||124 (+26)||122 (+26)||118 (+26)||6|
|Traits (Special - Active)|
Three abilities of Bartz's abilities can be awakened: Boco Pendant, Life Giver, and Wind Shear.
Boco Pendant, which normally increases all of Bartz's stats by 10%, has an added effect of auto-buffing his ATK and MAG by 20% during battle, when awakened for the first time. If awakened a second time, it will allow Bartz to refresh MP (5%) per turn. Its awakening materials are Support Crysts.
When enhanced for the first time, Live Giver (which allows Bartz to recover a KO'd ally to full HP/MP while instantly knocking himself out) will also increase the target's wind resistance (70%) for three turns. The second enhancement will add the effect of granting the Auto-revive status to the revived unit. Its awakening materials are Support Crysts.
Wind Shear, upon being awakened for the first time, will raise its original damage power (5.4x) to (7x). In its second awakening, it will enable Bartz to attack all enemies. It requires Power Crysts to be awakened.
- Limit Bursts
Bartz' Limit Burst is a damage-type ability. He deals physical damage to a single enemy. Depending on his rarity, he may deal two (3★), four (4★), six (5★), or seven (6★) hits to the enemy.
He can equip accessories.
He also plays a fairly large role in the game's story. Throughout the game, he travels steadfastly with his chocobo companion, Boko. The party first encounters him on the Big Bridge, where Gilgamesh has been searching for him. The two encounter each other at various points throughout the game. Bartz and Boko also spend some time working together with Chocolatte.
- Who's Who
- CV: Jason Spisak / Soichiro Hoshi
- Age in Grymoire: 20
- Notes: Travels with a chocobo / Believes helping strangers is just what you do / Tied by fate to someone not-so-great
- Road Warrior
- Wherever the wind blows, there you will find Bartz and his constant companion, Boko. Sometimes treasure hunter, sometimes monster hunter, sometimes champion of justice—whatever Bartz is up to today, you know it'll be for the good of thos in need. No matter how difficult the challenge, he'll solve it with style and aplomb before disappearing into the sunset.
- Bartz's quest to explore the world isn't mere fancy, but rather the dying wish of his father.
- Nothing can contain Bartz's boundless enthusiasm and thirst for adventure. With a sack over his shoulder and a song in his heart, he travels from place to place, a smile on his lips as he faces even the most hopeless of situations. He can even match the ever-exuberant Rikku's excitement levels, and that's no easy feat.
- Perhaps Bartz has doubts and worries like anyone else, and never lets them show. Or...maybe he really is just that carefree. But once Bartz decides to involve himself in something, he'll see it through to the end. "Never give up" is his motto, and he never has.
- First World of Origin
- FINAL FANTASY V:
Bartz is depicted in numerous cards. His cards show him in different jobs as well as his Yoshitaka Amano artworks, and Dissidia Final Fantasy artwork and renders. Most of his cards are wind-elemental though some of the job cards have other elements as well.
Bartz appears as an opponent and on Triple Triad cards in the version available via the Final Fantasy Portal App. On Easy he uses the rule Three Open. On Normal he uses Same and Plus. On Hard he uses All Open, Same, Plus and Chaos, and the rare five star cards of himself can be won from him. He uses the trading rule One.
Guest appearances Edit
Puzzle & DragonsEdit
Bartz appeared in Puzzle & Dragons as part of the Final Fantasy collaboration. It event that started on March 21, 2016.
He was obtainable as a 5★ ranked unit named "Bartz" (バッツ, Battsu?), with a balanced type and a wood element. In his standard evolution, he becomes a 6★ ranked unit named "Adventurous Wind, Bartz" (探求の風・バッツ, Tankyū no Kaze Battsu?), with a balanced type and wood and light elements. In his ultimate evolution, he becomes an 7★ ranked unit named "Pixel Bartz" (ドット・バッツ, Dotto Battsu?), with a balanced type and a wood element. His enhance material was obtainable as a 5★ ranked unit named "Bartz's Brave Blade" (バッツのブレイブブレイド, Battsu no Bureibubureido?), with a wood element. It was obtained as a potential reward for defeating Gilgamesh.
As a 5★ ranked unit, Bartz wears his standard outfit and wields his Brave Blade while emitting a wind-like flurry and being surrounded by small blue crystals. His active skill is "It's just a trick I learned from my dad" and his leader skill is "Spellblade -Dual Wield-". After being evolved to his standard evolution as a 6★ ranked unit, he dons a red cape and emits a flurry of light while being accompanied by a giant blue crystal and Boko, his chocobo. His active skill is "It's just a trick I learned from my dad" and his leader skill is "Spellblade -Dual Wield- Rapid Fire". In his ultimate evolution as a 7★ ranked unit, Pixel Bartz appears as an animated sprite version of his initial appearance. His active skill is "The wind is calling." and his leader skill is "Good Luck Charm". As a 5★ ranked unit, his enhance material appears as its standard incarnation, a red sword emitting an aura of wind. Its active skill is "It's just a trick I learned from my dad".
Monster Strike Edit
Bartz appears as part of the Final Fantasy collaboration.