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Barrier (ability)

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FFII Barrier7 GBA

Barrier from Final Fantasy II (GBA).

Raises a barrier to defend against special attacks.
—Description, Final Fantasy II.

Barrier (バリア, Baria?) is a recurring supportive spell from the Final Fantasy series. An upgrade for Barrier exists in the form of Barriera.

AppearancesEdit

Final Fantasy IIEdit

II Barrier is a White Magic spell that can be cast on one or all allies. When cast on an unit, that unit gains resistance to various elements. The spell's success rate and effectiveness at reducing damage increases as it levels up. Any character can learn Barrier by having them use the Barrier Tome (called the Barrier Scroll in the Origins release).

Barrier Tome
Effect Allows the target to learn Barrier when used outside of battle. Casts Barrier VIII on all allies when used in battle.
Buy Mysidia
Find N/A
Drop N/A
Cost 8,000 gil (Origins)
5,000 gil (Dawn of Souls, 20th Anniversary Edition)

The following is a list of resistances granted by Barrier at each level in. The resistances differ for the Shld spell from the Dark Shadow Over Palakia (DSOP) version. In the original Famicom version, the resistance were listed backwards (for example, level one Barrier would claim to give the level eight resistance) but the effects were identical to other versions, except for a minor bug, where at level 8, the spell would not grant protection against Ice.

Level Normal DSOP
1 Matter Cold
2 Fire Paralyze
3 Mind Poison
4 Lightning Death
5 Death Lightning
6 Poison Confuse
7 Body Flame

The Emperor in the first battle is able to cast Barrier VIII. In the NES version, the spell was bugged at level 8 and did not grant protection against Ice at all.

Final Fantasy VIIEdit

VII Barrier is learned by equipping a Barrier Materia and costs 16 MP to cast. The Barrier Materia can be bought from Rocket Town for 10,000 gil. The enemies Dark Nation, Death Claw, Adamantaimai, and the boss Gorkii all use the spell against the player.

Before Crisis -Final Fantasy VII-Edit

FFVIIBC Barrier is the only defensive non-elemental Magic Materia.

FFII - Magicshop signThis article or section is a stub about a spell in Before Crisis -Final Fantasy VII-. You can help the Final Fantasy Wiki by expanding it.

Crisis Core -Final Fantasy VII-Edit

FFVIICC Barrier costs 16 MP to cast and grants the status of the same name. The Barrier Materia can be purchased from the Happy Turtle shop for 4,000 gil.

FFII - Magicshop signThis article or section is a stub about a spell in Crisis Core -Final Fantasy VII-. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy X-2Edit

X-2 Barrier is the unique ability of Yuna's Floral Fallal special dressphere, learned for 20 AP, and costs 36 MP to cast. It completely nullifies all magic damage done to Yuna herself, but not to the Pistils.

Final Fantasy Tactics AdvanceEdit

TA

Barrier appears as an high-rank Red Magic spell that bestows the target both the Shell and Protect status effects. It costs 10 MP to cast, has a range of 3, and can be Stolen through the ability Steal: Ability. Barrier cannot be reflected.

FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Tactics Advance. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

TA2 Again, the spell Barrier, used by the Bishop (Tactics A2), has the same effect and is learned through the Pomegranate Staff for 200 AP. It costs 8 MP to cast and can target allies from three spaces away.

Final Fantasy Tactics SEdit

Barrier was the ability of the Green Mage unit. The ability raised the physical and magic defense of all allies in a cross shaped area.

The Final Fantasy LegendEdit

FFL Barrier is an ability that has 5 uses and raises the party's Def by 10 in battle.

Final Fantasy Legend IIIEdit

FFL3 Barrier is an ability exclusive to Xagor, and halves all damage from all weapons except for the Mystic Swords.

Final Fantasy Crystal Chronicles: Ring of FatesEdit

FFCCRoF

FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Crystal Chronicles: Ring of Fates. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Crystal Chronicles: Echoes of TimeEdit

FFCCEoT The Barrier spell is cast by stacking one Fire (ability) and one Clear. It affects a small area.

Final Fantasy Record KeeperEdit

FFRK

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy ExplorersEdit

FFE

Create a barrier with durability equivalent to your maximum AP. Nullifies all damage until durability drops to 0.
—Description

Barrier is unique to the Black Mage job, and can only be cast on oneself. It costs 300 AP and has a cooldown time of 60 seconds. The amount of damage nullified is equal to the caster's maximum AP, so using equipment traits to boost max AP can be useful for Black Mages. The Barrier will disappear after a set time, even if its durability hasn't been reduced to zero.

Final Fantasy Brave ExviusEdit

FFBE

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

Mobius Final FantasyEdit

Mobius

Edgar - Chainsaw2This article or section is a stub about an ability in Mobius Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Chocobo RacingEdit

ChocoRacing Barrier is a special ability which comes equipped on White Mage but can be used by any racer; once in effect, it will nullify the effect of any spell targeting the character, as well as a couple of other special abilities. If nothing targets the racer after its activation, it will eventually wear off.

GalleryEdit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Before Crisis -Final Fantasy VII-, Final Fantasy X-2 (PS3) and The Final Fantasy Legend added. You can help the Final Fantasy Wiki by uploading images.

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