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Baritine Croc (Final Fantasy XII)

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XII

The Baritine Croc is a beast/gator-type enemy in the game Final Fantasy XII. Smaller versions are found in the Garamsythe Waterway and normal sized ones are found in Paramina Rift. They are tough enemies in the Garamsythe Waterway, but the party can take care of them by the time they reach the Paramina Rift.

Bestiary entryEdit

Page 1: ObservationsEdit

Should the traveler hear a hauntingly sweet song in the wetlands, beware! For it is surely the dulcet lure of the baritine croc, a crafty and dangerous beast favoring cold climes and dank underground caverns. The thick layer of vermilion fur covering much of its bulk is of great density, and containing of air pockets which further insulate the beast against the elements, making it better suited to living in harsh environs than its gator brethren.

Page 2: The Adventurer's HandbookEdit

Have you slain the sweet-singing baritine croc? Then look into its belly for the lost treasures of those who hunted this wily beast and fell. You may claim a broken sword or the like. Do with your findings what you will, but we recommend turning a profit. Whatever it meant to those who came before, to you it's a treasure with which to line your pockets. Then again, you could use it to arm and armor yourself, adventurer. Who knows, it may be your broken sword that is found next.

StatsEdit

A: Lv. 40-42

Final Fantasy XII enemy stats
#020#021 #022
Location Species Aggression Movement type Rare Game Other information
Garamsythe Waterway (No. 11 Channel (Drained)) Beast/Gator Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
40 - 42 10,745 - 10,965 475 - 505 34 - 38 17 - 17
Vitality Speed Attack Power Defense Magick Resist
55 - 57 18 - 20 60 - 62 25 - 25 24 - 24
Evade EXP LP CP Gil
0 - 0 3,366 - 3,552 1 513 - 675 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 150% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[10%] Monograph: Broken Sword (Hunter)
[10%] Canopic Jar: Arcana
[95%] Blood Wool
[5%] Broken Sword;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25
Max Combo hits: 3 (17%)

None Crushing Fangs, Ram, Sonic Fangs Innate: No Knockback, Full-HP ATK+, Counter+
Conditional: Counter
None

B: Lv. 26-28

Final Fantasy XII enemy stats
#020#021 #022
Location Species Aggression Movement type Rare Game Other information
Paramina Rift (Icebound Flow, Karydine Glacier) Beast/Gator Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
26 - 28 4,448 - 4,668 250 - 280 29 - 33 12 - 12
Vitality Speed Attack Power Defense Magick Resist
40 - 42 16 - 18 36 - 38 15 - 15 14 - 14
Evade EXP LP CP Gil
0 - 0 1,562 - 1,748 1 270 - 432 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 150% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[10%] Monograph: Broken Sword (Hunter)
[10%] Canopic Jar: Arcana
[95%] Fine Wool
[5%] Broken Sword;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25
Max Combo hits: 3 (17%)

None Ram, Sonic Fangs, Fangs Innate: No Knockback, Full-HP ATK+, Counter+
Conditional: Counter
None

BattleEdit

The Baritine Croc spawns in lower section of the No. 11 Channel that requires the Sluice Gate Key. Watch out for Sap and Fusillade traps and occasional Water Elementals. It respawns if player moves two screens away (head to Overflow Cloaca and return to No. 11 and it will be back).

EtymologyEdit

Based on the Baritine Croc's musical abilities as described in the bestiary, Baritine probably alludes to Baritone, a level of singing voice.

GalleryEdit

Related enemiesEdit

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