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Barheim Passage

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Barheim passage-artwork-ffxii

Concept art.

Don' get many visitors down here. Come scavengin' fer odds and ends, have you? Oh, the way out? It's just back up those stairs — To smithereens, you say!? Then there's nothin' left but to find some other way out through these tunnels.
—Burrough

The Barheim Passage (バルハイム地下道, Baruhaimu Chikadou?) is a location in the land of Ivalice in Final Fantasy XII. It is an underground passage that connects the Nalbina Dungeons to the Dalmasca Estersand. Long since abandoned, the passage now provides no real use.

Originally it was a passage used to speedily bring goods into Nalbina Fortress, but fell into disuse with the advent of airships as the preferred form of transportation. Now, the only people who walk down its paths are people escaping from the Nalbina Dungeons. In order to get back to the passage later in the game, the player must complete the Patient in the Desert sidequest on Dalmasca Estersand.

LocationEdit

The Barheim Passage is located just to the east of Rabanastre, south of the Nalbina Fortress.

Sage KnowledgeEdit

An underground passage beneath the fortress at Nalbina. Originally a railway to carry goods into the fortress, the passage was closed with the introduction of airships as the primary means of transport. The abandoned railway line is now rife with Mist, and the dwelling place of many fell beasts.
—Sage Knowledge 45, Barheim Passage

TreasuresEdit

Mimeo

Mimeos pose as treasure chests.

See also: Treasure (Final Fantasy XII)

Barheim Passage has numerous treasure chests, and some Mimics posing as treasures. The treasures the player encounters when going through Barheim Passage the first time with Basch as a guest are nothing special and contain either gil or common recovery items or low level equipment. The treasure at the far end of the Op Sector 37 has a 60% chance to spawn and a 75% chance to contain a Mage Masher.

During the first time through, the best treasure is the Oaken Pole, which has a chance to appear at the far end of The Zeviah Subterrane area, on a little "island" where the player can cross if they "walk off the map". The Oaken Pole treasure has a 85% chance to spawn, with 85% chance to contain an item, of which the Oaken Pole is selected half the time. Because the treasure respawns it is possible to get multiple Oaken Poles early, but as soon as the player exits Barheim Passage they can no longer return until later.

If Barheim Passage is explored later with the Diamond Armlet equipped, all of the "early" item treasures are either Knots of Rust or Elixir (10% chance).

After obtaining the Barheim Key the player can explore areas that were sealed off previously. In the Special Op Sector 5 all treasures contain gil, and the area has the Rare Game Ithuno posing as a treasure from which the player can steal the Deathbringer one-handed sword. In East-West Bypass the furthest treasure chest in the dead-end bit can contain a Turtleshell Choker. The same treasure may contain a Bubble Belt when Diamond Armlet is equipped.

In the Zeviah Span, the treasure right on the middle of the bridge can contain Celebrant's Miter, and the one at the south end can contain Cleric's Robes. Mostly the item treasures at the far end of the Barheim Passage are Knots of Rust, but the treasure that normally contains either 500 gil or an Elixir, can hold Zodiac Escutcheon with the Diamond Armlet, although the chance is small.

The player can also obtain the Dragon Mail from a treasure in West Annex, near the area where the path starts to narrow. The treasure in Terminus No.7 Adjunct contains either 20,000 gil or the Kaiser Shield with Diamond Armlet equipped, but is a treasure that will never respawn.

The LightworksEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
1[1] 100% 100% ≤ 333 gil ≤ 5,000 gil
2[1] 100% 100% ≤ 555 gil ≤ 5,000 gil
3[1] 100% 100% ≤ 777 gil ≤ 5,000 gil
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
1[1] 100% 100% 2,510 gil N/A
2 40% 55% ≤ 100 gil Potion Common Rare
Knot of Rust Meteorite (A)
3 40% 55% ≤ 100 gil Balance Mote Common Rare
Knot of Rust Meteorite (B)
  • 1 - Chest does not respawn.

Op Sector 29Edit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
4 80% 30% Gil Item Gil Common Rare
≤ 300 gil Onion Arrows ≤ 300 gil Knot of Rust Hi-Ether
5 80% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 300 gil Eye Drops Antidote ≤ 300 gil Knot of Rust Hi-Ether
6 80% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Phoenix Down Antidote ≤ 200 gil Knot of Rust Hi-Ether
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
4 75% 40% ≤ 130 gil Item 1 Item 2 Common Rare
Potion Pointy Hat Knot of Rust Meteorite (A)
5 80% 25% ≤ 150 gil Potion Common Rare
Knot of Rust Meteorite (A)
6 80% 40% ≤ 150 gil Phoenix Down Common Rare
Knot of Rust Meteorite (B)

Great Eastern PassageEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
7 80% 25% Gil Item Gil Common Rare
≤ 150 gil Antidote ≤ 1,000 gil Knot of Rust Hi-Ether
8 80% 25% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Onion Shot ≤ 1,000 gil Knot of Rust Hi-Ether
9 80% 25% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion G-Ally: HP < 40% ≤ 1,000 gil Knot of Rust Hi-Ether
10 80% 25% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Ether ≤ 1,000 gil Knot of Rust Hi-Ether
11 80% 25% Gil Item Gil Common Rare
≤ 100 gil Remedy ≤ 1,000 gil Knot of Rust Hi-Ether
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
7 70% 35% ≤ 100 gil Item 1 Item 2 Common Rare
Potion Antidote Knot of Rust Meteorite (A)
8 70% 45% ≤ 130 gil Item 1 Item 2 Common Rare
Hi-Potion Bronze Armor Knot of Rust Meteorite (A)
9 70% 30% ≤ 150 gil Item 1 Item 2 Common Rare
Potion Antidote Knot of Rust Meteorite (B)
10 70% 35% ≤ 110 gil Item 1 Item 2 Common Rare
Potion Phoenix Down Knot of Rust Meteorite (A)
11 70% 30% ≤ 100 gil Item 1 Item 2 Common Rare
Potion Antidote Knot of Rust Meteorite (A)
12 70% 35% ≤ 100 gil Item 1 Item 2 Common Rare
Potion Ether Knot of Rust Meteorite (A)
13 70% 35% ≤ 100 gil Item 1 Item 2 Common Rare
Potion Phoenix Down Knot of Rust Meteorite (C)

Special Op Sector 3Edit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
12 90% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 650 gil Potion Onion Arrows ≤ 2,000 gil Knot of Rust Elixir
13 90% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 350 gil Potion Phoenix Down ≤ 650 gil Knot of Rust Elixir
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
17 80% 30% ≤ 200 gil Item 1 Item 2 Common Rare
Potion Aero Mote Knot of Rust Meteorite (A)
18 75% 30% ≤ 130 gil Item 1 Item 2 Common Rare
Potion Headguard Knot of Rust Meteorite (A)
19 80% 30% ≤ 120 gil Antidote Common Rare
Knot of Rust Meteorite (B)

Op Sector 37Edit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
14 80% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Headgear ≤ 500 gil Knot of Rust Warp Mote
15 80% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Phoenix Down Buckler ≤ 500 gil Knot of Rust Warp Mote
16 80% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion G-Ally: party leader ≤ 500 gil Knot of Rust Warp Mote
17 80% 20% Gil Item Gil Common Rare
≤ 500 gil Mage Masher ≤ 1,200 gil Knot of Rust Warp Mote
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
14 75% 30% ≤ 135 gil Item 1 Item 2 Common Rare
Phoenix Down Buckler Knot of Rust Meteorite (B)
15 75% 30% ≤ 120 gil Item 1 Item 2 Common Rare
Ether Rod Knot of Rust Meteorite (A)
16[1] 100% 0% N/A Battle Harness
20 80% 30% ≤ 130 gil Item 1 Item 2 Common Rare
Ether Oakstaff Knot of Rust Meteorite (A)
21 80% 30% ≤ 140 gil Ether Common Rare
Knot of Rust Meteorite (A)
22 80% 30% ≤ 190 gil Item 1 Item 2 Common Rare
Ether Pointy Hat Knot of Rust Meteorite (B)
23 80% 30% ≤ 150 gil Item 1 Item 2 Common Rare
Ether Buckler Knot of Rust Meteorite (A)
24 85% 25% ≤ 350 gil Item 1 Item 2 Common Rare
Hi-Potion Mage Masher Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.

Great Central PassageEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
18 83% 70% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Leather Helm ≤ 800 gil Knot of Rust Elixir
19 83% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 320 gil Potion Echo Herbs ≤ 800 gil Knot of Rust Elixir
20 83% 25% Gil Item 1 Item 2 Gil Common Rare
≤ 190 gil Potion G-Foe: HP >= 50% ≤ 800 gil Knot of Rust Elixir
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
25 70% 30% ≤ 200 gil Item 1 Item 2 Common Rare
Potion Echo Herbs Knot of Rust Meteorite (A)
26 80% 45% ≤ 200 gil Item 1 Item 2 Common Rare
Potion Onion Shot Knot of Rust Meteorite (A)
27 80% 30% ≤ 200 gil Item 1 Item 2 Common Rare
Potion Antidote Knot of Rust Meteorite (A)
28 80% 30% ≤ 200 gil Item 1 Item 2 Common Rare
Ether Antidote Knot of Rust Meteorite (B)

The Zeviah SubterraneEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
21 77% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Light Woven Shirt ≤ 500 gil Knot of Rust Hi-Ether
22 77% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Phoenix Down Hi-Potion ≤ 400 gil Knot of Rust Hi-Ether
23 77% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Ether ≤ 400 gil Knot of Rust Elixir
24 77% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 180 gil Water Mote Antidote ≤ 550 gil Knot of Rust Hi-Ether
25 77% 30% Gil Item Gil Common Rare
≤ 150 gil Phoenix Down ≤ 500 gil Knot of Rust Hi-Ether
26 77% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 120 gil Potion G-Self ≤ 600 gil Knot of Rust Elixir
27 85% 15% Gil Item 1 Item 2 Gil Common Rare
≤ 560 gil Phoenix Down Oaken Pole ≤ 1,800 gil Knot of Rust Scathe Mote
28 60% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Hi-Potion ≤ 660 gil Knot of Rust Hi-Ether
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
29 75% 35% ≤ 180 gil Item 1 Item 2 Common Rare
Potion Aqua Mote Knot of Rust Meteorite (A)
30 75% 30% ≤ 150 gil Item 1 Item 2 Common Rare
Antidote Ether Knot of Rust Meteorite (A)
31 75% 40% ≤ 180 gil Item 1 Item 2 Common Rare
Potion Cypress Pole Knot of Rust Meteorite (A)
32 75% 40% ≤ 180 gil Item 1 Item 2 Common Rare
Hi-Potion Iron Hammer Knot of Rust Meteorite (A)
33 75% 35% ≤ 200 gil Item 1 Item 2 Common Rare
Potion Thunder Fang Knot of Rust Meteorite (A)
34 75% 35% ≤ 200 gil Item 1 Item 2 Common Rare
Potion Balance Mote Knot of Rust Meteorite (C)
35 75% 35% ≤ 200 gil Item 1 Item 2 Common Rare
Phoenix Down Cherry Staff Knot of Rust Meteorite (B)
36 75% 40% ≤ 300 gil Item 1 Item 2 Common Rare
Potion Capella Knot of Rust Meteorite (A)
37 75% 35% ≤ 180 gil Item 1 Item 2 Common Rare
Potion Dark Mote Knot of Rust Meteorite (A)

Special Op Sector 5Edit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
29 70% 100% ≤ 3,000 gil ≤ 100 gil
30 70% 100% ≤ 100 gil ≤ 3,000 gil
31 70% 100% ≤ 3,000 gil ≤ 100 gil
32 70% 100% ≤ 3,000 gil ≤ 100 gil
33 70% 100% ≤ 100 gil ≤ 3,000 gil
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
38 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Chronos Tear Hi-Potion Knot of Rust Meteorite (A)
39 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Soleil Fang Knot of Rust Meteorite (B)
40 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Dispel Mote Thorned Mace Knot of Rust Meteorite (A)
41 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Dispel Mote Enchanter's Habit Knot of Rust Meteorite (C)
42 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Echo Herbs Diamond Shield Knot of Rust Meteorite (A)
43 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Echo Herbs Headband Knot of Rust Meteorite (A)
44 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Aero Mote Glacial Staff Knot of Rust Meteorite (A)
45[1] 100% 0% N/A Arc Scale
  • 1 - Chest does not respawn.

East-West BypassEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
34 50% 75% Gil Item Gil Item
≤ 100 gil Knot of Rust ≤ 3,000 gil Knot of Rust
35 50% 75% Gil Item Gil Item
≤ 3,000 gil Knot of Rust ≤ 100 gil Knot of Rust
36 50% 75% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Knot of Rust Turtleshell Choker ≤ 3,000 gil Knot of Rust Bubble Belt
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
46 90% 50% ≤ 360 gil Item 1 Item 2 Common Rare
Bio Mote Gladius Knot of Rust Meteorite (A)
47 90% 50% ≤ 360 gil Item 1 Item 2 Common Rare
Hi-Potion Float Mote Knot of Rust Meteorite (A)
48[1] 100% 0% N/A Toxify
49 90% 50% ≤ 360 gil Item 1 Item 2 Common Rare
Fiery Arrows Jujitsu Gi Knot of Rust Meteorite (A)
50 90% 50% ≤ 360 gil Item 1 Item 2 Common Rare
Ether Remedy Knot of Rust Meteorite (B)
  • 1 - Chest does not respawn.

The Zeviah SpanEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
37 70% 90% Gil Item Gil Item
≤ 100 gil Knot of Rust ≤ 3,000 gil Knot of Rust
38 70% 90% Gil Item Gil Item
≤ 3,000 gil Knot of Rust ≤ 100 gil Knot of Rust
39 70% 90% Gil Item Gil Item
≤ 100 gil Knot of Rust ≤ 3,000 gil Knot of Rust
40 70% 90% Gil Item Gil Item
≤ 100 gil Knot of Rust ≤ 3,000 gil Knot of Rust
41 70% 50% Gil Item 1 Item 2 Gil Item
≤ 3,000 gil Knot of Rust Celebrant's Miter ≤ 100 gil Knot of Rust
42 70% 90% Gil Item Gil Item
≤ 100 gil Knot of Rust ≤ 3,000 gil Knot of Rust
43 70% 90% Gil Item Gil Item
≤ 3,000 gil Knot of Rust ≤ 100 gil Knot of Rust
44 70% 50% Gil Item 1 Item 2 Gil Item
≤ 100 gil Knot of Rust Cleric's Robes ≤ 3,000 gil Knot of Rust
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
51 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Bubble Mote Knot of Rust Meteorite (A)
52 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Ether Icebrand Knot of Rust Meteorite (A)
53 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Ether Phoenix Down Knot of Rust Meteorite (A)
54 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Phoenix Down Cura Mote Knot of Rust Meteorite (C)
55 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Sledgehammer Knot of Rust Meteorite (A)
56 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Chronos Tear Cura Mote Knot of Rust Meteorite (B)
57 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Ether Lamia's Tiara Knot of Rust Meteorite (A)
58[1] 100% 0% N/A Scathe Mote
59 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Close Helmet Knot of Rust Meteorite (A)
60[1] 100% 0% N/A Kagenui
61 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Ether Demon Mail Knot of Rust Meteorite (A)
62[1] 100% 0% N/A Shear
  • 1 - Chest does not respawn.

West AnnexEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
45 70% 90% Gil Item Gil Item
≤ 100 gil Knot of Rust ≤ 3,000 gil Knot of Rust
46 70% 90% Gil Item Gil Item
≤ 3,000 gil Knot of Rust ≤ 100 gil Knot of Rust
47 90% 0% Gil Item Gil Common Rare
N/A Knot of Rust N/A Knot of Rust Sweep
48 30% 40% Gil Item Gil Common Rare
≤ 500 gil Elixir ≤ 1,000 gil X-Potion Zodiac Escutcheon
49 70% 90% Gil Item Gil Item
≤ 3,000 gil Knot of Rust ≤ 100 gil Knot of Rust
50 70% 90% Gil Item 1 Item 2 Gil Item
≤ 100 gil Knot of Rust Dragon Mail ≤ 3,000 gil Knot of Rust
51 70% 90% Gil Item Gil Item
≤ 100 gil Knot of Rust ≤ 3,000 gil Knot of Rust
52 70% 90% Gil Item Gil Item
≤ 100 gil Knot of Rust ≤ 3,000 gil Knot of Rust
53 70% 90% Gil Item Gil Item
≤ 3,000 gil Knot of Rust ≤ 100 gil Knot of Rust
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
63 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Dark Mote Warp Mote Knot of Rust Meteorite (A)
64 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Aero Mote Shitamachi no Karubadosu Knot of Rust Meteorite (A)
65 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Soleil Fang Murasame Knot of Rust Meteorite (C)
66[1] 100% 0% N/A Fumarole
67 90% 50% ≤ 450 gil Potion Common Rare
Knot of Rust Meteorite (B)
68 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Soleil Fang Bacchus's Wine Knot of Rust Meteorite (A)
69 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Reflectga Mote Fuzzy Mitre Knot of Rust Meteorite (A)
70 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Dispel Mote Remedy Knot of Rust Meteorite (A)
71 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Dark Mote Six-fluted Pole Knot of Rust Meteorite (A)
72 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Aero Mote Power Armlet Knot of Rust Meteorite (A)
73 5% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Dispel Mote Smelling Salts Knot of Rust Meteorite (D)
74 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Soleil Fang Bowline Sash Knot of Rust Meteorite (A)
75 90% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Dispel Mote Agate Ring Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.

Terminus No. 7 AdjunctEdit

This chest does not respawn.

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
54 100% 10% Gil Item Gil Item
≤ 10,000 gil Knot of Rust ≤ 20,000 gil Kaiser Shield
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
76 25% 0% N/A Cameo Belt

Terminus No. 7Edit

Chests in this location only in appear in the International Zodiac Job System version of the game. Neither respawn.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
77 100% 0% N/A Reverse Mote
78 100% 0% N/A Elixir

StoryEdit

Barheim-passage-ffxii

Party arrived at Barheim Passage.

Spoiler warning: Plot and/or ending details follow. (Skip section)

After having been found trespassing in the Royal Palace of Rabanastre, Vaan and his two sky pirate comrades Balthier and Fran are sent to Nalbina Dungeons. Fran, being a viera, senses a way out. Turns out the "way out" is a pit at the deep end of the dungeons, and there they also find Basch fon Ronsenburg, who has been kept in a private cage. The party free Basch and knock his cage down the pit, collapsing the tunnel, and ending up in the Barheim Passage.

With Basch as a guest the party make their way out of the passage fighting mimics and finally the Mimic Queen. At the end of the battle the Mimic Queen explodes sealing the entrance to the passage.

Later, if the party obtains the Barheim Key, the party can come back to explore the passage, through an alternative entrance.

The manga version of Final Fantasy XII expands on the events with Vaan tells Basch Reks was interrogated as a co-conspirator on Raminas's murder, and died from the methods used to force a confession. The four flee down the passage from a Mimic Queen, Basch grabbing the sword of a fallen adventurer to fight.

Vaan distracts the Mimic Queen while Basch cleaves it in two, but they disturb a nest of smaller Mimics. Basch fights them off to protect Vaan, the two speaking of Reks's belief in Basch and the true events of Raminas's death during the battle. With the Mimics dead the group escapes into the Dalmasca Estersand, and Basch heads to Rabanastre, telling Vaan he will accept atonement at his hands after he is finished what he needs to do.

LocationsEdit

  • The Lightworks
  • Op Sector 29
  • Great Eastern Passage
  • Op Sector 36
  • Special Op Sector 3
  • Op Sector 37
  • North-South Junction
  • Great Central Passage
  • The Zeviah Subterrane (to Dalmasca Estersand)
  • Terminus No. 4 Adjunct
  • Terminus No. 4 (to Dalmasca Estersand- can only be exited/entered this way once during the story)
  • Special Op Sector 5
  • East-West Bypass
  • The Zeviah Span
  • West Annex
  • Terminus No. 7 Adjunct
  • Terminus No. 7 (to the Garamsythe Waterway)


Castle Cornelia PS This article or section is a stub about a location in Final Fantasy XII. You can help Final Fantasy Wiki by expanding it.

QuestsEdit

Electricity and MimicsEdit

Speak to Burrough to discover that the fuse had blown and needed to be replaced. He happens to have a fuse which he then gives to the party. Replacing the fuse opens the gate, but causes the power level to drop to 70%. After that he explains that as long as the lights are on the Passage is not very dangerous, but if the power level drops below 30%, "fierce beasts start comin' out in the dark".

For the duration of the level, if the power level drops below 50%, Zombies and Skeletons appear. If it drops below 30%, Specters and Skull Defenders appear. There is also a chance that a Battery Mimic will respawn between 31-50%. Periodically, the party will find Battery Mimics to stop them from feeding on power conduits and draining the electricity over time. As long as a Battery Mimic lives in the current area, the power will continue to slowly drop. When a Battery Mimic is killed, some of the power they consumed will be restored. After defeating the Mimic Queen, the Battery Mimics no longer appear.

ZaleraEdit

You heard of the Barheim Passage? Legend says you can hear the eerie cry of a woman from the depths of that accursed place.
—Itinerant Hand, Nalbina Fortress

The western mines of the Barheim Passage is the sealing place of the optional Esper Zalera. After Zalera's defeat, passage to the Garamsythe Waterway is opened. To reach this part of the passage the player must complete the Patient In The Desert sidequest at the Dalmasca Estersand.

GilgameshEdit

Main article: Fishing (Final Fantasy XII)

Gilgamesh can be found in the Barheim Passage at Zeviah Span area during the Matamune Rod side quest. He won't fight the party, only hands over a fishing rod.

MonstersEdit

ShopEdit

Note: The items available for purchase change throughout the game. The best items are available after the Pharos at Ridorana.

BurroughEdit

Burrogh

Burrough's shop.

Consult the Armor, Accessories, and Magick articles for more information on these items. Burrough will be selling some of the game's best wares after the events in Pharos at Ridorana.

Weapon Cost
Golden Skullcap 16,000 gil
Glimmering Robes 16,000 gil
Hermes Sandals 20,000 gil
Ardor 15,600 gil


MapEdit

FF12 Map - Barheim Passage

Musical ThemesEdit

{{{image}}}
"The Barheim Passage" from Final Fantasy XII
Music-harp
FFXII - The Barheim Passage
Trouble with the audio sample?

The track that plays in the Barheim Passage is the aptly named "The Barheim Passage" (バルハイム地下道, Baruhaimu Chikadou?).

GalleryEdit

TriviaEdit

  • Burrough is first met when the party crashes down into the passage. Later, they can meet the bangaa in Nalbina, where Burrough recognizes Vaan and talks about escaping Barheim Passage. However, if the player goes back to the Barheim Passage, they can find Burrough there as well, having never left.
  • When the party are escaping from the dungeon, the Save Crystal is blue. If the party revisits the passage, the Save Crystal is now orange (it has turned to a Gate Crystal).

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