Fandom

Final Fantasy Wiki

Barfire (ability)

20,617 pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

FFVI Relm Arrowny Menu iOSRelm: I couldn't miss the chance to practice my drawing!
This article is in need of a few pictures. Perhaps you can help by uploading and adding a picture or two.
FFI PSP NulBlaze

NulBlaze in the original Final Fantasy.

Shield us from fiery fury.

Barfire (バファイ, Bafai?), also known as AFIR, NulBlaze, or NulFire, is a White Magic spell that protects against Fire damage.

AppearancesEdit

Final FantasyEdit

I

White Mage - AFIR
Reduces fire damage by half.
—Description

NulBlaze, also known as AFIR in the NES release and NulFire in the Final Fantasy Origins release, is a level 3 White Magic spell which reduces Fire-elemental damage inflicted on all allies by half.

The spell can be bought at Elfheim and can be learned by the White Mage, White Wizard, Red Mage, Red Wizard, and Knight classes. In the GBA/PSP/iOS releases it costs 8 MP to cast. Vampire Lord is the only enemy capable of casting this spell.

Final Fantasy XEdit

X NulBlaze negates one Fire-elemental attack or spell and is a White Magic spell found in Yuna's section of the Sphere Grid. Armor can be customized with SOS NulBlaze, which casts NulBlaze when reaching HP Critical HP. When it is cast, a red fiery glowing orb circles the character the spell was cast upon.

Final Fantasy XIEdit

XI Barfire is a White Magic spell learned by Red Mages at level 17. When cast, the spell decreases the duration for the player being inflicted with Fire-based status effects, as well as increasing the chance of resisting Fire-elemental attacks and spells. It may be recast every 10 seconds for 6 MP, and, like all Enhancing Magic, its effectiveness ranges depending on the player's Enhancing Magic skill. Players utilizing the White Mage class also have access to an improved version, Barfira.

Final Fantasy XIIIEdit

XIII

Barfire-ffxiii-icon
Raise target's fire resistance.
—Description

Barfire is a Synergist ability. Hope learns it the earliest, at Crystarium level 3, while Sazh and Vanille learn the spell at level 7. It casts the status effect of the same name. The Flamebane Brooch casts the spell automatically when the character enters critical health and the Flameshield Earring casts it at the start of every battle.

Final Fantasy DimensionsEdit

FFD

Creates a barrier around all allies to reduce the next fire attack by one-half.
—Description

Barfire is the level 3 ability of the Seer class, requiring 60 AP to learn. At the cost of 24 MP, the user will reduce the next Fire-elemental attack's damage to the party by half.

Final Fantasy Brave ExviusEdit

FFBE

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy X (PS3), Final Fantasy XI and Final Fantasy XIII added. You can help the Final Fantasy Wiki by uploading images.

EtymologyEdit

Fire is the rapid oxidation of a material in the exothermic chemical process of combustion, releasing heat, light, and various reaction products.

Also on Fandom

Random Wiki