- See also: Bard.
- "Bards use their songs to enhance their party's performance. The effect of their songs varies depending on the harp they use."
- —In-game description
The Bard (吟遊詩人, Gin'yūshijin?) is a Job class in Final Fantasy III. It is gained from the Water Crystal. Bards use their Sing ability to support their allies or, in the DS and iOS versions, deal damage to their enemy.
- Special Ability - Scare
Each use the Bard's 'Scare' command reduces all enemies' levels: Enemy level = Enemy level - 3
Multiple uses of 'Scare' can eventually lead to enemies running away instead of attacking in battle. An enemy will only run away if: (Lowest character level) - (Enemy level) > 15
If the above condition is met, then the chance that a monster will choose to Run will be: %Chance to Run = 100 - Monster Hit%
Also note that as an enemy level is decreased there is also the potential of reducing its Magic Attack Multiplier. Bosses are immune to 'Scare' and will also never attempt to Run.
- Special Ability - Cheer
The Bard's 'Cheer' command gives an additive bonus to physical Base Damage for each party member. Base Damage = Base Damage + (10 * # of Cheers) (for physical attacks only).
DS, iOS & PSP versionsEdit
- Special Ability - Sing
Selecting Sing will cause the Bard to sing a song depending on which harp the user has equipped. The song will always be performed as the first action of each turn.
|Minne||Madhura Harp||Casts Protect on all party members. Formula:
|Minuet||Loki Harp||Casts Aura on all party members. Formula:
|Requiem||Lamia Harp||Damages all enemies based on their current HP. Formula:
|Paeon||Dream Harp||Restores all party members based on their max HP. Formula:
|Elegy||Apollo Harp||Casts Shell on all party members. Formula:
|Name||Attack Power||Other Bonuses||Element||Other Information|
|Spark Dagger||23||+2 Agility||Lightning||None|
|Main Gauche||35||+3 Agility||None||None|
|Poison Dagger||40||+4 Agility||None||Inflicts Poison.|
|Madhura Harp||60||+5 Mind||None||None|
|Loki Harp||60||+5 Mind||None||None|
|Lamia Harp||60||+5 Mind||None||Inflicts Confusion.|
|Dream Harp||60||+5 Mind||None||Inflicts Sleep.|
|Apollo Harp||60||+10 Mind||None||Inflicts Silence.|
|Name||Defense Power||Magic Defense Power||Other Bonuses||Other Information|
|Feathered Hat||10||16||+2 Agility||None|
|Ribbon||23||20||None||Protects against all status ailments.|
|Ballad Crown||35||34||+10 Vitality and +10 Mind||Ultimate equipment from the Legendary Smith. Nintendo DS and iOS versions only.|
|Mage Robe||13||13||+1 Intellect and +1 Mind||None|
|White Robe||31||45||+5 Mind||None|
|Bard Vest||32||28||+2 Agility and +2 Mind||None|
|Mythril Bracers||2||4||+1 Intellect and +1 Mind||None|
|Rune Bracers||11||13||+2 Intellect and +2 Mind||Protects against some status ailments.|
|Diamond Bracers||13||16||+3 Intellect and +3 Mind||None|
|Protect Ring||18||18||+2 to all stats||None|
- Final Fantasy III marks the first appearance of Bards within the series, as well as their Sing ability and the use of instruments as a weapon type.
- Whenever Bards use their Sing ability in the Nintendo DS/iOS remake they chant the first 5 notes from the theme "Final Fantasy".
|Final Fantasy III Jobs|
|Wind Crystal (Altar Cave)|
|Warrior - Monk - White Mage - Black Mage - Red Mage - Thief (Remake)|
|Fire Crystal (Molten Cave)|
|Ranger - Knight - Thief (Famicom) - Scholar - Geomancer (Remake)|
|Water Crystal (Cave of Tides)|
|Geomancer (Famicom) - Dragoon - Viking - Dark Knight - Evoker - Bard - Black Belt (Famicom)|
|Earth Crystal (Ancients' Maze)|
|Black Belt (Remake) - Devout - Magus - Summoner - Sage (Remake) - Ninja (Remake)|
|Sage (Famicom) - Ninja (Famicom)|
|Freelancer - Onion Knight|