- “Princess! No need to worry. I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.”
- —Balthier to Ashe
Balthier, real name Ffamran mied Bunansa, is a playable character in Final Fantasy XII. He is a sky pirate who globetrots Ivalice with his partner Fran on his airship, the Strahl. During an attempt to steal from the Royal Palace of Rabanastre, Balthier encounters Vaan robbing the palace treasury. When his plan goes awry Balthier finds himself a part of a conflict between political forces that could lead to war.
Appearance and PersonalityEdit
- “Your mistakes were twofold, I'm afraid. You sprung your trap without looking to see if the game you hunted was the one you'd snare, and you sold me short. I'm no thief; I'm a sky pirate.”
- —Balthier to a Brigand, Final Fantasy Tactics: The War of the Lions
Balthier is six feet tall and has short brown hair with blond highlights, sharply styled sideburns, and green eyes. He wears an embroidered golden and olive vest over a high-collared shirt and tight black leather trousers with leather shin pads, and steel, open-backed sandals. He wears two crossed, gold-buckled belts with two pouches attached to either side and a collection of brightly colored rings and bracelets on his left hand, and has a set of earrings in both ears. In his official render for Final Fantasy XII, Balthier holds the Betelgeuse. Artwork and renders of Balthier for several spin-off appearances depict him with this gun.
Balthier is a charming, dashing, cunning and cynical. Balthier comes across as cocky and self-centered but his trust in Fran is complete. While the story is told from Vaan's perspective, Balthier certainly seems to think it is his story, referring to himself as "the leading man". Despite this, he is far from selfish, proving himself in the events aboard the Sky Fortress Bahamut.
- “So I ran. Free at last... Then I met you. All that running and I got nowhere. It's time to end this - cut my ties to the past.”
Born in 684 Old Valendian Ffamran mied Bunansa is the third son of Cidolfus Demen Bunansa, a scientist in employ of the Archadian Empire. He showed such promise at a young age he was made an Archadian Judge at only sixteen years old. In 700, six years prior to the storyline of Final Fantasy XII, after his father returned from Giruvegan, Ffamran noticed Cid's sanity fading: he talked to someone who wasn't there, raving on about "bringing the reins of history back to the hands of man." This strained their relationship until Ffamran could not stand the sight of his father.
Ffamran's falling out with his father, combined with Archadia's political maneuvers, made him decide to leave his post as Judge and flee Archades, stealing a new prototype fighter ship. Since going into hiding he has upgraded the ship (so much it no longer resembles the original design) and has named it the Strahl. Ffamran took on the name "Balthier" as an alias to help cast aside his ties with Archades. Partnering with a viera companion named Fran, he flew the skies of Ivalice searching for treasure, gaining notoriety as a sky pirate, and increasing the bounty on his head.
In 706 Old Valendian, Balthier and Fran head to the Royal Palace of Rabanastre's treasury where they find Vaan holding the Goddess's Magicite. Balthier demands he hand it over, but before he can retrieve the magicite the Ifrit attacks the palace. Vaan escapes and Balthier reluctantly follows him. He chases Vaan out into the Palace Grounds, where amid the battle between the Resistance forces and the Imperials, Balthier throws Vaan onto his hovercraft, piloted by Fran. In the manga, Vaan is accosted by Vayne Carudas Solidor and Judge Gabranth and is saved by Balthier. The Goddess's Magicite, really a piece of deifacted nethicite, renders the hovercraft unresponsive and the trio crashes into the Garamsythe Waterway.
Balthier joins forces with Vaan to find a way out though Vaan is determined to keep the magicite. Balthier suspects the new consul, Vayne, deliberately lured the Resistance out of hiding to attack the palace. They encounter a Resistance fighter named Amalia who joins them despite her distaste of her "thieving" company.
After the party defeats the Firemane, Vayne (in the game) or Judge Ghis (in the manga) with a battalion of soldiers ambush the party. Despite Amalia's insistence that her company is innocent, they are taken captive. As they are marched out onto the streets of Rabanastre Balthier meets Vaan's friend Penelo who weeps at the sight of Vaan be led away. Balthier gives Penelo his handkerchief and ensures her Vaan will be safe. Unknown to Balthier, the bounty hunter Ba'Gamnan watches the exchange from the shadows.
In the Nalbina Dungeons Balthier sends Fran to find an escape route. In the manga, Vaan intervenes on a seeq prisoner attacking a former Dalmascan soldier and has the Goddess's Magicite seized from him. Balthier attempts to teach Vaan why he lost by challenging him to a coin toss game where Vaan must guess which hand he holds it in. If Vaan fails he will turn over his chestpiece from his late brother Reks as a prize, but Vaan demands Balthier wager his airship. Vaan loses and Fran returns and reveals she has the coin and Balthier's hands are empty. Balthier had won using the magick spells Decoy and Vanish to distract Vaan, toss a fake coin while throwing the invisible real coin to Fran, and Vaan lost because he was too naive to think of sneakier tactics and didn't watch his surroundings.
Fran has found an exit and Balthier decides to make their move in two hours after investigating the Resistance with Vaan declaring he will have recovered the Goddess's Magicite by that time. Vaan ignores Balthier's lesson and reclaims the Goddess's Magicite without dirty tricks, and flees to reconvene with Balthier.
In the game, Balthier finds Vaan in battle with three seeq dungeon masters and joins the fray. After their victory Balthier and Vaan hide within the dungeon arena where Balthier overhears Ba'Gamnan, who has followed him to Nalbina, along with Judge Gabranth. With Fran they follow Gabranth into an Oubliette where they find an emaciated Basch fon Ronsenburg imprisoned.
Following Gabranth's departure, Basch pleads with the party to set him free. Balthier is indifferent, but Vaan cannot control his rage at the King-Slayer said to have also killed Vaan's brother Reks and jumps atop Basch's cage, attracting the guards. Fran asks everyone to hold onto the cage and drops it down to the Barheim Passage inadvertently freeing Basch and Balthier allows him to join the party as another sword arm as they navigate their way to an exit. Basch explains it was his twin brother Gabranth who killed the king and Vaan's brother in his guise, and Balthier notes the two do have the same face.
Back in Rabanastre the party disperses. While Vaan and Basch go meet the Resistance, Balthier and Fran retire to the Sandsea tavern. Balthier is accosted by the bangaa Migelo, who claims Ba'Gamnan has kidnapped Penelo because he mistook her as someone close to Balthier. He is initially unwilling to go to Bhujerba to rescue her, but Basch asks him to fly him there so he can meet Marquis Ondore, and when Vaan promises Balthier the Goddess's Magicite in return, he agrees to fly them all to the sky city.
In Bhujerba the group meets a youth who introduces himself as Lamont. Balthier is suspicious but allows the boy to accompany them to the Lhusu Mines where the Archadian Empire is mining magicite to be used in the Draklor Laboratory in Archades, and where Ba'Gamnan is said to be holding Penelo captive. Hearing about the magicite perks Balthier's interest and he attempts to force the boy to reveal his true identity as Larsa Solidor, but Ba'Gamnan interrupts the group and they escape. On their way out the party watches Larsa aid Penelo's who had been caught wandering the mines alone after being set free by Ba'Gamnan, and take her to Marquis Ondore's estate.
Balthier suggests they attract the Resistance's attention to gain entrance into the estate. After Vaan spreads rumors of the supposedly executed Basch still being alive, the Resistance grants them an audience. To reunite Basch with Amalia Ondore alerts Judge Ghis and has them arrested and taken aboard the Imperial flagship Dreadnought Leviathan. Amalia's true identity is that of the reportedly dead Princess Ashelia B'nargin Dalmasca. Judge Ghis takes the Goddess's Magicite from Vaan and Amalia's accomplice in the Resistance, Vossler, helps the party escape on an Atomos Imperial carrier ship back to Bhujerba. After Ashe is advised to stay within Ondore's estate to bid out the Archadian Empire, Balthier finds her aboard the Strahl attempting to steal it.
She asks Balthier to "kidnap" her and take her to the Tomb of Raithwall where the proof of her royal lineage lies, hoping she could claim Dalmasca's throne. Balthier is reluctant but is tempted by Ashe's promise of King Raithwall's treasure, and so Balthier, Fran, Basch, Vaan and Penelo accompany her across the Ogir-Yensa and Nam-Yensa Sandseas to Raithwall's Tomb.
Vossler, who accompanies the party, voices his disdain of traveling with sky pirates. After fighting the Esper Belias, Ashe acquires a piece of deifacted nethicite, the Dawn Shard. Much to Balthier's disappointment the treasure of Raithwall's Tomb turns out to be control of the Esper, and naught of monetary value. Upon exiting the tomb Ghis's Imperial Fleet accosts them and it turns out Vossler has betrayed them.
Ghis takes the Dawn Shard and attempts to evaluate it but unleashes the nethicite's magick and destroys the entire 8th Archadian Fleet while Balthier and the others escape with Balthier piloting another carrier ship. Spotting the Dawn Shard glinting in the sky after the explosion he steers the ship to retrieve it before descending to Rabanastre. After witnessing the nethicite's power, Ashe decides to wield it as her weapon to restore Dalmasca, but does not know how to use it. She wants Balthier to accompany her to Jahara to ask the garifs' help, but Balthier is skeptical. As collateral, Balthier requests a ring on Ashe's finger.
Due to the Strahl being damaged in the 8th Fleet's destruction, the group walks their way to Jahara, but the garif are no help to Ashe's plight. They meet up with Larsa who wishes for Ashe to become Queen and ally with the Empire to quell the looming war. Basch questions Balthier's intentions, worried for Ashe's safety. Balthier accompanies the party through Golmore Jungle to Mt. Bur-Omisace where they meet with Gran Kiltias Anastasis who reveals the Emperor Gramis Gana Solidor has been murdered with Vayne succeeding him, foiling their plan for a truce. Anastasis tells them of a sword that can cut through nethicite and while Larsa remains behind, the rest of the group heads off to the Stilshrine of Miriam where Ashe retrieves the Sword of Kings.
With the sword she vows to destroy the Empire's nethicite and the party heads to Archadia with the intention of destroying the nethicite within Doctor Cid's possession. When they stop to rest in the Phon Coast's Hunters' Camp Balthier questions Ashe's intentions, comparing her drive to that of his father's. He reveals his Imperial past as a Judge and his relation to Doctor Cid, as well as his suspicions of an unknown creature his father spoke of named Venat. He vows to persevere in their endeavor to cut the ties to his past, and implores Ashe to not allow the stone's power to consume her, as it did his father.
In Archades Balthier splits from the party who come across Balthier's old "friend", Jules, who embezzles the chops Balthier gave him to give to Vaan and the others. They reconvene and head to the Draklor Laboratory in search of Cid, which they find suspiciously lacking in Imperial presence. On discovering Cid's ransacked office Balthier inspects some old papers and questions what madness found him six years ago in the Jagd Difohr.
In the 70th floor they find Reddas, a rogue sky pirate responsible for the lack of guards and soldiers. They follow him to Cid where Balthier demands he turn over the Dusk Shard. Balthier is forced to draw his weapon when Cid challenges the party, backed by the power of nethicite and his Occurian ally, Venat. Balthier realizes Cid was never mad, but when he appeared to be speaking to thin air he was actually conversing with Venat, a mysterious being who can make itself invisible to everyone but those it wishes to be seen by.
Cid retreats and claims to be heading out to the Ancient City of Giruvegan to gather more nethicite. The party heads for Port at Balfonheim with their new ally, Reddas, where the explains the war is inevitable with the Marquis and the Resistance ready to engage Vayne and the Imperial Forces. As long as it is Cid and not Vayne who holds the nethicite the party sees a way to prevent the war and decides to follow him to Giruvegan. Balthier questions Reddas's intentions concerning the nethicite, inferring he knows of Reddas's true identity as Judge Zecht whose inadvertent use of the Midlight Shard in Nabudis two years ago destroyed the city.
In Giruvegan the party realizes Dr. Cid had tricked them and that he was never heading that way. In the heart of the Great Crystal the party meets the Occuria who name Ashe as the new Dynast King and grant her the Treaty Blade to carve out new shards of deifacted nethicite from the motherlode, the Sun-Cryst. The Strahl is finally fixed by Balthier's moogle mechanic Nono and Reddas gives them a manufacted skystone that allows it to fly over Jagd and accompanies them to the Ridorana Cataract. Balthier tells Vaan to take the Strahl should anything happen to him. Atop the Pharos at Ridorana the party finds the Sun-Cryst, but instead of using it to obtain more nethicite Ashe attempts to destroy it. She is intercepted by Cid and Balthier again fights his father, this time fatally wounding him. Balthier watches his father fade into Mist and up to his dying breath Cid believes what he was doing was best for mankind.
Sun-Cryst has awakened the Empire's ultimate weapon, the battleship Sky Fortress Bahamut, and the Mist it seethes seems impossible to stop. Overwhelmed, Fran falls to the ground and insists they go without her, but Balthier vows to never leave her behind. Reddas sacrifices his life to destroy the Sun-Cryst.
As Battle above Rabanastre is about to break out Balthier pilots the group to infiltrate the Sky Fortress Bahamut where they confront Vayne who merges with Venat to destroy them. Despite their allegiance Vayne and Venat are defeated, and while the others escape the Bahamut on the Strahl piloted by Vaan, Balthier and Fran remain behind to repair the damaged engines and stop Bahamut from falling on Rabanastre. Balthier fixes the Bahamut's glossair rings in time, but together with Fran they are stuck inside as the sky fortress crash-lands outside the city, with the two believed to have perished in the crash.
A year later, Balthier and Fran reclaim the Strahl from Vaan and Penelo, who had been looking after it, leaving behind a note and Ashe's ring, signifying he has found the treasure he was looking for. Balthier explains he is going for the Cache of Glabados at Bervenia Palace, wishing Vaan and Penelo to join in on the spoils.
- “Roses have thorns - this much I've come to expect. But you, my dear, poison yours. You've no sense of fair play.”
- —Balthier to the Judge of Wings
Vaan and Penelo arrive at the Glabados Ruins to meet Balthier and Fran who have made their way to the Cache chamber and defeated the Ifrit guarding it. The foursome spy twin auracite crystals atop a pedestal and Balthier teases Vaan he's too young to partake in any treasure, and moves in to take both crystals. When Vaan protests, Balthier laughs and throws him the green crystal, taking the purple one for himself. The ruins begin to crumble and the sky pirates make their way to their respective airships, but the falling debris destroys Vaan's. Balthier returns Vaan and Penelo to Lowtown.
Soon after, Balthier makes his way to Lemurés to search for the auraliths and ends up confronting the Judge of Wings at the Fane of Tehp Qul. The Judge reveals what went on between her and Balthier by projecting her memories into Vaan and his allies' minds. In the flashback, Balthier is seen in the same Fane, with an unconscious Fran behind him. The Judge of Wings approaches him from the right, and the auralith is still intact between them. Balthier acknowledges the Judge's power, but says she has been holding on to her illusion of Eternity for too long. He throws the purple crystal he found in the Glabados Ruins in the air and shatters it with a gun blast before it reaches the Judge.
His auracite willingly destroyed, Balthier points his gun at the Judge, vowing to stop her from pursuing her goal of eternal life. Before he can fire, the Judge uses her own crystal to summon the Esper Shiva, who appears behind Balthier and uses Diamond Dust to render Balthier unconscious. He and Fran are left lying on the floor.
The two escape this encounter, as Fran meets Vaan on the island of Arda, Heaven's Pillar, and leads them to the Ymir Qul Underground, where Balthier waits. Ba'Gamnan interrupts the reunion and the party battles the group of bangaa before they reach Balthier. After Ba'Gamnan's defeat, Balthier shocks Vaan by moving to destroy the auralith. Fran defects to her partner's side, and the two summon a group of Yarhi for Vaan and his party to deal with. Though Balthier and Fran are defeated, Balthier starts up the machines flanking the second auralith, which is subsequently destroyed.
The auralith's demise frees a great deal of aegyl anima. Vaan, Penelo, Llyud, Filo, and Kytes are sent to Lesrekta, Isle of Illusions, while Balthier and Fran commandeer to Vaan's new airship, the Galbana. After Vaan's return, Balthier explains he destroyed the auralith to restore the aegyls' souls; by releasing the anima, Balthier prevented the Judge of Wings from getting to the crystal first and stealing the anima within. The motivation behind the Judge's actions and the aegyl god, Feolthanos, are finally understood, and Balthier and Fran join the allied party for good.
Final Fantasy XIIEdit
Balthier joins the party with the Licenses "Guns 1", "Guns 2", "Shields 1", "Light Armor 1", "Light Armor 2", "Heavy Armor 1", "Steal" and "First Aid". He is equipped with an Altair, Onion Shot, Headgear, and Chromed Leathers.
Balthier is well-suited for close combat, and his low magick stats mean he is ill-suited for healing or using Black Magicks. When Balthier joins the party his level is Vaan's level +1, and his LP is Vaan's LP minus 135 (the official strategy guide wrongly states it is [Vaan's LP + Fran's LP]/2 - 135).
Even though Balthier's default weapon is a gun and he has gun licenses already learned, Balthier is the slowest character, together with Penelo, to use a gun — all the other characters' action time when equipped with a gun is faster. Thus, it is best to equip him with other weapons that make good use of his strength and speed stat: daggers, ninja swords, greatswords and spears are the best.
Final Fantasy XII: Revenant WingsEdit
- See also: List of Final Fantasy XII: Revenant Wings Weapons#Balthier's Guns, List of Final Fantasy XII: Revenant Wings Armor#Balthier's Tops, and List of Final Fantasy XII: Revenant Wings Accessories#Balthier's Rings
Balthier equips guns. His armor equips — sleeveless tops — all favor Defense over Magick Defense. He takes on the role of a ranged fighter. His Quickening, Element of Treachery, deals heavy damage to one foe, and is learned after defeating the Esper Shemhazai.
|Tri-shot||-||Deal ranged damage to one foe with three successive shots.|
|Percussive Slug||-||Deal ranged damage to one foe, knocking it back.|
|Sniper Eye||36||Increase attack range.|
|Quicksilver||38||Increase user's Strength.|
|Hamstring||41||Inflict Immobilize on one foe.|
|Maim||45||Inflict Disable on one foe.|
|Armor-piercing Shot||49||Attacks deal damage to one foe in a line extending from the user.|
|Element of Treachery||-||Deal heavy ranged damage to one foe.|
- Main article: Balthier (Boss)
Balthier is fought as a boss, alongside Fran.
Creation and DevelopmentEdit
Final Fantasy XII Ultimania Omega details that a flashback scene to Balthier's younger days was planned for the game, and a character design was drawn for it. The render for young Balthier was finished, and Akihiko Yoshida especially noted that the glasses' texture was of good quality. The flashback scene was cut but his unused flashback attire resembles somewhat the one he wears in Final Fantasy Tactics: The War of the Lions.
Balthier has been called a "completely original character" by creator Akihiko Yoshida, having not used any previous Final Fantasy character as a reference. Balthier has been compared to other characters in fiction. Simon Wigham of Console Obsession called Balthier his "favorite by quite a wide margin", comparing him to James Bond due to his "humorous lines". RPGFan editor Stephen Harris compared his voice to that of Ian Fleming's depiction of Bond. 1UP.com editor Andrew Pfister compared the duo of Balthier and Fran to that of Han Solo and Chewbacca, two characters from the Star Wars franchise, adding that they are far more interesting than any other character in the "modern FF era".
Balthier was originally considered to appear in Dissidia Final Fantasy, but was left out as he had recently appeared in Final Fantasy Tactics: War of the Lions. Vaan was set to appear in his place, but was ultimately replaced by Judge Gabranth.
|Gideon Emery as Balthier|
|"Princess! No need to worry. I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies!"
|Trouble with the audio sample?|
In the English version of Final Fantasy XII and Final Fantasy Tactics: War of the Lions, Balthier is voiced by Gideon Emery. In the Japanese version of Final Fantasy XII, he is voiced by Hiroaki Hirata.
Balthier, along with Basch and Ashe, speaks in formalized English in contrast to Vaan and Penelo's more casual style. In Japanese, Balthier, Ashe and Basch use an older, more formal form of Japanese than Vaan and Penelo.
- “You'll have your reward for finding me. And don't think of running off without collecting. My shot is faster, or my name's not Balthier.”
- See also: Sky Pirate (Tactics)
Balthier is a secret playable character in Final Fantasy Tactics: The War of the Lions.
After the first fight against Meliadoul at Free City of Bervenia in Chapter 4, Ramza visits the Mining Town of Gollund and checks the rumor "Rash of Thefts", about a godless thief stealing precious cargo from the church. Ramza heads to the Merchant City of Dorter and checks the rumor "A Call For Guards", about some precious cargo from Bervenia that needs an escort to Dorter.
When Ramza arrives at the Dorter slums he walks into an ambush. The thieves attack Ramza, before realizing they've got the wrong man. Balthier steps out the shadows and condemns the thieves' ability to set a trap. Teaming up with Ramza, Balthier rids of the thieves.
After the battle, Balthier explains he is a Sky Pirate looking for the Cache of Glabados. Ramza thinks Balthier is referring to the auracite, and when he asks Balthier what the Cache is Balthier only mentions it is the reason he is currently in Ivalice.
When Ramza tells Balthier he thinks he knows what he is looking for, Balthier is more than keen to tag along, claiming the leading man never walks out of a little danger, even if he does feel more like a cameo role this time. Before they set off, Ramza comments Balthier can't be a pirate of the skies if he has no wings, while Balthier complains he is fed up of constantly following children. His Zodiac Sign is Leo.
When fought in the fourteenth Rendezvous battle: Brave Story, he is level 99 and starts with 75 Bravery and 53 Faith. He uses his default Sky Pirate job, and comes equipped with the Blaster, Crystal Shield, Thief's Cap, Luminous Robe, and Angel Ring. He has access to the Piracy and Item commands, as well as the abilities First Strike, Throw Items, and Move +1.
Balthier appeared as a recruitable character in Final Fantasy Tactics S.
Balthier makes a cameo appearance as one of the tutors of Abilities. He appears alongside Fran and first tells the player; "to obtain more abilities, you need to level up! Also, he explains that just learning new abilities is not enough, and one needs to equip them for them to work. He commends himself as the leading man who can handle the extra abilities. Fran calls him as "Mr. Spotlight".
There is a letter sent by a moogle named Sablé regarding the previous letter he sent entitled "Watching You, Kupo". The letter is about when Vaan, Balthier, Fran and Basch went to Bhujerba's Lhusu Mines to save Penelo from Ba'Gamnan's grasp.
- I'm Relieved, Kupo
- “New intel, kupo! The kidnappers designated a a sky pirate for the rescue, kupo. What a relief, kupo! I was able to keep my cool thanks to your responses, kupo. I hope we can have a more leisurely chat in the future, kupo!”
|Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.|
The following tables are incomplete and require the Stats and Abilities areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
- “Making himself known as a chivalrous thief, this sky pirate travels the skies in his beloved Strahl. When he sneaks into the Royal Palace of Rabanastre in pursuit of treasure, he stumbles across both Vaan and Ashe, and the strange pair joins him and his partner Fran in their travels. Yet when he realizes the part that his brilliant father Cid has played in the Archadian Empire's expansion, he will have to take action if he is to be a true leading man.”
- —Online description
Balthier appears in the iOS release as a purchasable character.
|Mirage (Lv 1)||Initial|
|Weapon Break (Lv 1)||Level 10|
|Escape (Lv 1)||Level 25|
|Escape (Lv 2)||Level 40|
|Weapon Break (Lv 2)||Level 50|
|Mirage (Lv 2)||Level 55|
|Escape (Lv 3)||Level 60|
|Mirage (Lv 3)||Level 70|
|Weapon Break (Lv 3)||Level 80|
|Agility Up (Lv 1)||Level 5|
|Strength Up (Lv 1)||Level 15|
|Lance (Lv 2)||Level 20|
|Earth Blues (Lv 2)||Level 30|
|Strength Up (Lv 2)||Level 35|
|Agility Up (Lv 2)||Level 45|
|Agility Up (Lv 3)||Level 65|
|Earth Blues (Lv 3)||Level 75|
|Strength Up (Lv 3)||Level 85|
|Lance (Lv 3)||Level 90|
Balthier returns as an unlockable character, and is unlocked by collecting Turquoise Crystal Shards.
He is a Speed and Balance oriented character.
|Mirage (Lv 1)||3||Initial|
|Weapon Break (Lv 1)||3||Level 15|
|Escape (Lv 2)||3||Level 20|
|Armor Break (Lv 1)||2||Level 25|
|Mirage (Lv 2)||5||Level 35|
|Escape (Lv 3)||4||Level 45|
|Weapon Break (Lv 2)||6||Level 60|
|Mirage (Lv 3)||7||Level 70|
|Armor Break (Lv 2)||7||Level 75|
|Steal (Lv 2)||20||Level 90|
|Earth Blues (Lv 1)||5||Initial|
|Sinewy Etude (Lv 1)||7||Level 10|
|HP Up (Lv 1)||4||Level 30|
|Earth Blues (Lv 2)||10||Level 40|
|Treasure Hunter (Lv 2)||16||Level 50|
|Sinewy Etude (Lv 2)||10||Level 55|
|HP Up (Lv 2)||8||Level 65|
|Lance (Lv 2)||14||Level 80|
|Sight (Lv 2)||24||Level 85|
|Earth Blues (Lv 3)||16||Level 95|
- “Known as the "swift sky pirate," the Strahl airship captain who accompanies Vaan and friends on their voyage. Has made a name for himself as a freedom-loving Robin Hood with no ties to any nation or organization.”
- —Character Description
Balthier appears as an ally and a summonable Legend in Final Fantasy Airborne Brigade. He is depicted in his default Final Fantasy XII outfit. His ability is Element of Treachery. His EX ability is Tides of Fate. He was first introduced as an event ally in the event, Final Fantasy Special Event Part 2 - Showdown, in which he was unlocked automatically as a bonus character. Leveling him up to up to 99 in these events granted the player his individualized SSR weapon, Spica. In battle, Balthier is armed with his pistol and uses the ability Element of Treachery.
|This section of the article about Final Fantasy Artniks is a stub. You can help Final Fantasy Wiki by expanding it.|
- “This fast-flying sky pirate is often seen with what appears to be a giant bunny.”
Balthier is an exclusive character only available from the Premium Character Shop as a random downloadable content. He uses the Fires of War ability during battle.
Balthier has multiple Wind cards in Final Fantasy Trading Card Game. The wind element may derive from his career as a sky pirate.
Non-Final Fantasy AppearancesEdit
Balthier appears along with the other five main characters of Final Fantasy XII in Dragon Quest & Final Fantasy in Itadaki Street Portable. The game was released prior to Final Fantasy XII.
|This section of the article about Dragon Quest & Final Fantasy in Itadaki Street Portable is a stub. You can help Final Fantasy Wiki by expanding it.|
Users in Square Enix Members Virtual World community can make their character appear as Balthier. Balthier's hair costs 100 crystals and his clothes cost 480 crystals.
Balthier has a Play Arts action figure released as part of the Final Fantasy XII set and a miniature figure in the Final Fantasy Trading Arts Mini Vol. 3. Balthier in his Final Fantasy Tactics appearance is part of the Final Fantasy Tactics Trading Arts set. He appears alongside Fran and their hoverbike in a polystone Sculpture Arts statue.
- Attacking 300 times adds Balthier's sprite to Sky Pirate's Den of Final Fantasy XII and grants the player the title of Assault Striker.
- Balthier shares his last name, Bunansa, with Mustadio and Besrudio Bunansa from Final Fantasy Tactics. It is unknown if there is any relation between the characters.
- Only Balthier and Vaan retain their original Quickenings from Final Fantasy XII in Final Fantasy XII: Revenant Wings: Element of Treachery for Balthier and Pyroclasm for Vaan.
- Coincidentally, given Balthier's status as a sky pirate, his Japanese voice actor Hiroaki Hirata also provides the voice of the pirate Jack Sparrow in Kingdom Hearts II, and has also done Japanese dubbing of various other Johnny Depp roles. He is also the Japanese voice actor for Sanji, pirate chef of the Straw Hat crew in One Piece.
- Much like the other cameo characters (Cloud and Luso), Balthier's age is not displayed when the player sees his profile.
- ↑ Final Fantasy 20th Anniversary Ultimania File 1: Character page 466
- ↑ Final Fantasy XII: Battle Ultimania
- ↑ http://iamfangu.tumblr.com/post/71949102751/so-tresdias-squall-of-seed-finished-the-page-3