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Princess! No need to worry. I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
—Balthier to Ashe

Balthier, real name Ffamran mied Bunansa,[1] is a playable character in Final Fantasy XII. He is a sky pirate who globetrots Ivalice on his airship, the Strahl, with his partner Fran. During an attempt to steal from the Royal Palace of Rabanastre, Balthier encounters Vaan robbing the palace treasury. When his plan goes awry Balthier finds himself a part of a conflict between political forces that could lead to war.



Balthier and vaan in nalbina dungeons

Balthier and Vaan in the Nalbina Dungeons.

Balthier is six feet tall and has short brown hair with blond highlights, sharply styled sideburns, and green eyes. He wears an embroidered golden and olive vest over a high-collared shirt and tight black leather trousers with leather shin pads, and steel, open-backed sandals. He wears two crossed, gold-buckled belts with two pouches attached to either side and a collection of brightly colored rings and bracelets on his left hand, and has a set of earrings in both ears. In his official render for Final Fantasy XII, Balthier holds the Betelgeuse. Artwork and renders of Balthier for several spin-off appearances depict him with this gun.


Your mistakes were twofold, I'm afraid. You sprung your trap without looking to see if the game you hunted was the one you'd snare, and you sold me short. I'm no thief; I'm a sky pirate.
—Balthier to a Brigand, Final Fantasy Tactics: The War of the Lions

Balthier is charming, dashing, cunning and cynical. He comes across as cocky and self-centered but his trust in Fran is complete. While the story is told from Vaan's perspective, Balthier certainly seems to think it is his story, referring to himself as "the leading man." Despite this, he is far from selfish, proving himself in the events aboard the Sky Fortress Bahamut. After he joins Vaan and the others Balthier comes to realize he has been running away from his past, and it is implied his theatrical personality exists in part to mask his vulnerabilities and to cast aside the person he used to be.


Spoiler warning: Plot and/or ending details follow. (Skip section)

Final Fantasy XIIEdit

So I ran. Free at last... Then I met you. All that running and I got nowhere. It's time to end this—cut my ties to the past.
Dr. Cidolfus and Balthier (artwork)

Baby Balthier with Dr. Cid.

Born in 684 Old Valendian, Ffamran mied Bunansa is the third son of Cidolfus Demen Bunansa, the head of House Bunansa[2] and a scientist in employ of the Archadian Empire. He showed such promise at a young age he was made an Archadian Judge at only sixteen years old. In 700, six years prior to the storyline of Final Fantasy XII, after his father returned from Giruvegan, Ffamran noticed Cid's sanity fading: he talked to someone who wasn't there, raving on about "bringing the reins of history back to the hands of man." This strained their relationship until Ffamran could not stand the sight of his father.

Ffamran's falling out with his father, combined with Archadia's political maneuvers, made him decide to leave his post as Judge and flee Archades, stealing a new prototype fighter ship. Since going into hiding he has upgraded the ship (so much it no longer resembles the original design) and has named it the Strahl. Ffamran took on the name "Balthier" as an alias to help cast aside his ties with Archades. Partnering with a viera companion named Fran, he flew the skies of Ivalice searching for treasure, gaining notoriety as a sky pirate, and increasing the bounty on his head.

Fran and balthier

Balthier and Fran surprise Vaan in the Palace treasury.

In 706 Old Valendian, Balthier and Fran head to the Royal Palace of Rabanastre's treasury where they find Vaan holding the Goddess's Magicite. Balthier demands he hand it over, but before he can retrieve the magicite the Ifrit attacks the palace. Vaan escapes and Balthier reluctantly follows him. He chases Vaan out into the Palace Grounds, where amid the battle between the Resistance forces and the Imperials, Balthier throws Vaan onto his hovercraft, piloted by Fran. In the manga, Vaan is accosted by Vayne Carudas Solidor and Judge Magister Gabranth and is saved by Balthier. The Goddess's Magicite, really a piece of deifacted nethicite, renders the hovercraft unresponsive and the trio crashes into the Garamsythe Waterway.

Balthier joins forces with Vaan to find a way out though Vaan is determined to keep the magicite. Balthier suspects the new consul, Vayne, deliberately lured the Resistance out of hiding to attack the palace. They encounter a Resistance fighter named Amalia who joins them despite her distaste of her "thieving" company.


Balthier gives his handkerchief to Penelo.

After the party defeats the Firemane, Vayne (in the game) or Judge Ghis (in the manga) with a battalion of soldiers ambushes the party. Despite Amalia's insistence that her company is innocent, they are taken captive. As they are marched out onto the streets of Rabanastre Balthier meets Vaan's friend Penelo who weeps at the sight of Vaan be led away. To avoid a scene Balthier gives Penelo his handkerchief and ensures her Vaan will be safe. Unknown to Balthier, the bounty hunter Ba'Gamnan watches the exchange from the shadows.

In the Nalbina Dungeons Balthier sends Fran to find an escape route. In the manga, Vaan intervenes on a seeq prisoner attacking a former Dalmascan soldier and has the Goddess's Magicite seized from him. Balthier attempts to teach Vaan why he lost by challenging him to a coin toss game where Vaan must guess which hand he holds it in. If Vaan fails he will turn over his chestpiece from his late brother Reks as a prize, but Vaan demands Balthier wager his airship. Vaan loses and Fran returns and reveals she has the coin and Balthier's hands are empty. Balthier had won using the magick spells Decoy and Vanish to distract Vaan, tossing a fake coin while throwing the invisible real coin to Fran, and Vaan lost because he was too naive to think of sneakier tactics and didn't watch his surroundings.

Fran has found an exit and Balthier decides to make their move in two hours after investigating the Resistance with Vaan declaring he will have recovered the Goddess's Magicite by that time. Vaan ignores Balthier's lesson and reclaims the Goddess's Magicite without dirty tricks, and flees to reconvene with Balthier.

In the game, Balthier finds Vaan in battle with three seeq dungeon masters and joins the fray. After their victory Balthier and Vaan hide within the dungeon arena where Balthier overhears Ba'Gamnan, who has followed him to Nalbina, along with Judge Gabranth. With Fran they follow Gabranth into an Oubliette where they find an emaciated Basch fon Ronsenburg imprisoned.

Following Gabranth's departure, Basch pleads with the party to set him free. Balthier is indifferent, but Vaan cannot control his rage at the King-Slayer said to have also killed Vaan's brother Reks and jumps atop Basch's cage, attracting the guards. Fran asks everyone to hold onto the cage and drops it down to the Barheim Passage inadvertently freeing Basch and Balthier allows him to join the party as another sword arm as they navigate their way to an exit. Basch explains it was his twin brother Gabranth who killed the king and Vaan's brother in his guise, and Balthier notes the two do have the same face.

Back in Rabanastre the party disperses. While Vaan and Basch go meet the Resistance, Balthier and Fran retire to the Sandsea tavern. Balthier is accosted by the bangaa Migelo, who claims Ba'Gamnan has kidnapped Penelo because he mistook her as someone close to Balthier. He is initially unwilling to go to Bhujerba to rescue her, but Basch asks him to fly him there so he can meet Marquis Ondore, and when Vaan promises Balthier the Goddess's Magicite in return, he agrees to fly them all to the sky city.

Balthier lhusu

Balthier, "Lamont", and Vaan in Lhusu Mines.

In Bhujerba the group meets a youth who introduces himself as Lamont. Balthier is suspicious but allows the boy to accompany them to the Lhusu Mines where the Archadian Empire is mining magicite to be used in the Draklor Laboratory in Archades, and where Ba'Gamnan is said to be holding Penelo captive. Hearing about the magicite perks Balthier's interest and he attempts to force the boy to reveal his true identity as Larsa Solidor, but Ba'Gamnan interrupts the group and they escape. On their way out the party watches Larsa aid Penelo who had been caught wandering the mines alone after being set free by Ba'Gamnan, and take her to Marquis Ondore's estate as his guest.

Balthier suggests they attract the Resistance's attention to gain entrance into the estate. After Vaan spreads rumors of the supposedly executed Basch still being alive, the Resistance grants them an audience. To reunite Basch with Amalia Ondore alerts Judge Ghis and has them arrested and taken aboard the Imperial flagship Dreadnought Leviathan. Amalia's true identity is that of the reportedly dead Princess Ashelia B'nargin Dalmasca. Judge Ghis takes the Goddess's Magicite from Vaan and Amalia's accomplice in the Resistance, Vossler, helps the party escape on an Atomos Imperial carrier ship back to Bhujerba. After Ashe is advised to stay within Ondore's estate to bid out the Archadian Empire, Balthier finds her aboard the Strahl attempting to steal it.

She asks Balthier to "kidnap" her and take her to the Tomb of Raithwall where the proof of her royal lineage lies, hoping she could claim Dalmasca's throne. Balthier is reluctant but is tempted by Ashe's promise of King Raithwall's treasure, and so Balthier, Fran, Basch, Vaan and Penelo accompany her across the Ogir-Yensa and Nam-Yensa Sandseas to Raithwall's Tomb.

Balthier threatened

Balthier threatened by Judge Ghis onboard the Leviathan.

Vossler, who accompanies the party, voices his disdain of traveling with sky pirates. After fighting the Esper Belias, Ashe acquires a piece of deifacted nethicite, the Dawn Shard. Much to Balthier's disappointment the treasure of Raithwall's Tomb turns out to be control of the Esper, and naught of monetary value. Upon exiting the tomb Ghis's Imperial Fleet accosts them and it turns out Vossler has betrayed them.

Ghis takes the Dawn Shard and attempts to evaluate it but unleashes the nethicite's magick and destroys the entire 8th Archadian Fleet while Balthier and the others escape with Balthier piloting another carrier ship. Spotting the Dawn Shard glinting in the sky after the explosion he steers the ship to retrieve it before descending to Rabanastre. After witnessing the nethicite's power, Ashe decides to wield it as her weapon to restore Dalmasca, but does not know how to use it. She wants Balthier to accompany her to Jahara to ask the garif's help, but Balthier is skeptical. As collateral, Balthier requests a ring on Ashe's finger.

Due to the Strahl being damaged in the 8th Fleet's destruction, the group walks their way to Jahara, but the garif are no help to Ashe's plight. They meet up with Larsa who wishes for Ashe to become Queen and ally with the Empire to quell the looming war. Basch questions Balthier's intentions, worried for Ashe's safety. Balthier accompanies the party through Golmore Jungle to Mt Bur-Omisace where they meet with Gran Kiltias Anastasis who reveals the Emperor Gramis Gana Solidor has been murdered with Vayne succeeding him, foiling their plan for a truce. Anastasis tells them of a sword that can cut through nethicite and while Larsa remains behind, the rest of the group heads off to the Stilshrine of Miriam where Ashe retrieves the Sword of Kings.

With the sword she vows to destroy the Empire's nethicite and the party heads to Archadia with the intention of destroying the nethicite within Doctor Cid's possession. When they stop to rest in the Phon Coast's Hunters' Camp Balthier questions Ashe's intentions, comparing her drive to that of his father's. He reveals his Imperial past as a Judge and his relation to Doctor Cid, as well as his suspicions of an unknown creature his father spoke of named Venat. He vows to persevere in their endeavor to cut the ties to his past, and implores Ashe to not allow the stone's power to consume her, as it did his father.


Balthier leads the way through his father's laboratory.

In Archades Balthier splits from the party who comes across Balthier's old "friend," Jules, who embezzles the chops Balthier gave him to give to Vaan and the others. They reconvene and head to the Draklor Laboratory in search of Cid, but find the lab suspiciously lacking in Imperial presence. On discovering Cid's ransacked office Balthier inspects some old papers and questions what madness found him six years ago in the Jagd Difohr.

In the 70th floor they find Reddas, a rogue sky pirate responsible for the lack of guards and soldiers. They follow him to Cid where Balthier demands he turn over the Dusk Shard, the very same Goddess's Magicite that Judge Ghis had taken from the party earlier. Balthier is forced to draw his weapon when Cid challenges the party, backed by the power of nethicite and his Occurian ally, Venat. Balthier realizes Cid was never mad, but when he appeared to be speaking to thin air he was actually conversing with Venat, a mysterious being who can make itself invisible to everyone but those it wishes to be seen by.

Cid retreats and claims to be heading out to the Ancient City of Giruvegan to gather more nethicite. The party heads for Balfonheim Port with their new ally, Reddas, where he explains the war is inevitable with the Marquis and the Resistance ready to engage Vayne and the Imperial Forces. As long as it is Cid and not Vayne who holds the nethicite the party sees a way to prevent the war and decides to follow him to Giruvegan. Balthier questions Reddas's intentions concerning the nethicite, inferring he knows of Reddas's true identity as Judge Zecht whose inadvertent use of the Midlight Shard in Nabudis two years ago destroyed the city.

In Giruvegan the party realizes Dr. Cid had tricked them and that he was never heading that way. In the heart of the Great Crystal the party meets the Occuria who name Ashe as the new Dynast King and grant her the Treaty-Blade to carve out new shards of deifacted nethicite from the motherlode, the Sun-Cryst. The Strahl is finally fixed by Balthier's moogle mechanic Nono and Reddas gives them a manufacted skystone that allows it to fly over Jagd and accompanies them to the Ridorana Cataract. Balthier tells Vaan to take the Strahl should anything happen to him. Atop the Pharos the party finds the Sun-Cryst, but instead of using it to obtain more nethicite Ashe attempts to destroy it. She is intercepted by Cid and Balthier again fights his father, this time fatally wounding him. Balthier watches his father fade into Mist and up to his dying breath Cid believes what he was doing was best for mankind.

The Sun-Cryst has awakened the Empire's ultimate weapon, the battleship Sky Fortress Bahamut, and the Mist it seethes seems impossible to stop. Overwhelmed, Fran falls to the ground and insists they go without her, but Balthier vows to never leave her behind. Reddas sacrifices his life to destroy the Sun-Cryst while the others escape.


Balthier saves Fran inside the Bahamut.

As Battle above Rabanastre is about to break out Balthier pilots the group to infiltrate the Sky Fortress Bahamut where they confront Vayne who merges with Venat to destroy them. Despite their allegiance Vayne and Venat are defeated, and while the others escape the Bahamut on the Strahl piloted by Vaan, Balthier and Fran remain behind to repair the damaged engines and stop Bahamut from falling on Rabanastre. Balthier fixes the Bahamut's glossair rings in time, but together with Fran they are stuck inside as the sky fortress crash-lands outside the city, with the two believed to have perished in the crash.

A year later, Balthier and Fran reclaim the Strahl from Vaan and Penelo, who had been looking after it, leaving behind a note and Ashe's ring, signifying Balthier has found the treasure he was looking for. Balthier explains he is going for the Cache of Glabados at Bervenia Palace, asking Vaan and Penelo to join in on the spoils.

Final Fantasy XII: Revenant WingsEdit

Balthier RW
Roses have thorns—this much I've come to expect. But you, my dear, poison yours. You've no sense of fair play.
—Balthier to the Judge of Wings

Vaan and Penelo arrive at the Glabados Ruins to meet Balthier and Fran who have made their way to the Cache chamber and defeated the Ifrit guarding it. The foursome spy twin auracite crystals atop a pedestal and Balthier teases Vaan he's too young to partake in any treasure, and moves in to take both crystals. When Vaan protests, Balthier laughs and throws him the green crystal, taking the purple one for himself. The ruins begin to crumble and the sky pirates make their way to their respective airships, but the falling debris destroys Vaan's. Balthier returns Vaan and Penelo to Lowtown.

Soon after, Balthier makes his way to Lemurés to search for the auraliths and ends up confronting the Judge of Wings at the Fane of Tehp Qul. The Judge reveals what went on between her and Balthier by projecting her memories into Vaan and his allies' minds. In the flashback, Balthier is seen in the same Fane, with an unconscious Fran behind him. The Judge of Wings approaches him from the right, and the auralith is still intact between them. Balthier acknowledges the Judge's power, but says she has been holding on to her illusion of Eternity for too long. He throws the purple crystal he found in the Glabados Ruins in the air and shatters it with a gun blast before it reaches the Judge.

His auracite willingly destroyed, Balthier points his gun at the Judge, vowing to stop her from pursuing her goal of eternal life. Before he can fire, the Judge uses her own crystal to summon the Esper Shiva, who appears behind Balthier and uses Diamond Dust to render Balthier unconscious. He and Fran are left lying on the floor.

The two escape this encounter, as Fran meets Vaan on the island of Arda, Heaven's Pillar, and leads them to the Ymir Qul Underground, where Balthier waits. Ba'Gamnan interrupts the reunion and the party battles the group of bangaa before they reach Balthier. After Ba'Gamnan's defeat, Balthier shocks Vaan by moving to destroy the auralith. Fran defects to her partner's side, and the two summon a group of Yarhi for Vaan and his party to deal with. Though Balthier and Fran are defeated, Balthier starts up the machines flanking the second auralith, which is subsequently destroyed.

The auralith's demise frees a great deal of aegyl anima. Vaan, Penelo, Llyud, Filo, and Kytes are sent to Lesrekta, Isle of Illusions, while Balthier and Fran commandeer to Vaan's new airship, the Galbana. After Vaan's return, Balthier explains he destroyed the auralith to restore the aegyls' souls; by releasing the anima, Balthier prevented the Judge of Wings from getting to the crystal first and stealing the anima within. The motivation behind the Judge's actions and the aegyl god, Feolthanos, are finally understood, and Balthier and Fran join the allied party for good.

Spoilers end here.


Final Fantasy XIIEdit

Balthier Fires of War

Balthier performing his level 1 Quickening, Fires of War.

Balthier's HP growth and Strength are good though lower than Vaan's and Basch's. His Speed is the highest of the six main playable characters. His MP and Magick growth are low. Balthier is well-suited for close combat. Conversely, his low magick stats mean he is ill-suited for healing or using black magick.

Even though Balthier's default weapon is a gun and he has gun licenses already learned, Balthier has the slowest action time, together with Penelo, when using a gun—all the other characters' action time with a gun is faster.[3] Thus, it is best to equip him with other weapons that make good use of his strength and speed stat such as daggers, ninja swords, bows, greatswords, and spears.

Initial Data
Name Initial Stats
Level Vaan's level +1
LP [Vaan's total LP + Fran's total LP]/2 - 135*excluding decimals.[4][5]
Magicks/Technicks First aid
Gil 200
Gambits 1. Ally: any ⇛ First Aid
2. Foe: nearest visible ⇛ Attack
Name Initial Stats
Level Vaan's level +1
LP [Vaan's total LP + Fran's total LP]/2 - 56*excluding decimals.
Magicks/Technicks First aid
Gil 300
Gambits 1. Ally: any ⇛ First Aid
2. Foe: nearest visible ⇛ Attack
Initial Equipment
Category Name Effect
Weapon Altair Gun, Attack Power +6, Evade +10, CT 51, Critical% 5
Off-Hand Onion Shot Attack Power +1
Helm Headgear Magick Resist +5, Max HP +20
Armor Chromed Leathers Defense +5, Max HP +20
Category Name Effect
Weapon Altair Gun, Attack Power +6, Evade +10, CT 51, Critical% 5
Off-Hand Onion Shot Attack Power +1
Helm Headgear Magick Resist +5, Max HP +20
Armor Chromed Leathers Defense +5, Max HP +20
Initial Licenses
Name Permits use of
Steal Steal
First Aid First Aid
Guns 1 Altair, Capella
Guns 2 Vega, Sirius
Shields 1 Escutcheon, Leather Shield
Light Armor 1 Leather Cap, Leather Clothing
Light Armor 2 Headgear, Headguard, Chromed Leathers, Leather Breastplate
Heavy Armor 1 Leather Helm, Bronze Helm, Leather Armor, Bronze Armor
Name Permits use of
Command Attack, Items
Steal Steal
First Aid First Aid
Guns 1 Altair
Light Armor 2 Headgear, Headguard, Chromed Leathers, Leather Breastplate
Level HP MP Strength Magick Power Vitality Speed
2 99-103 20-22 25 17 24 24
10 277-311 32-41 29 20 27 25
20 630-725 51-75 34 24 31 26
30 1,084-1,261 71-109 39 28 34 28
40 1,513-1,768 95-153 44 32 38 29
50 2,198-2,581 115-189 50 36 41 31
60 2,803-3,299 134-223 55 40 45 32
70 3,146-3,702 149-247 60 44 48 34
80 3,542-4,168 163-271 65 48 52 35
90 4,082-4,808 173-285 71 52 55 37
99 4,691-6,044 177-289 80 61 58 38
Level HP MP Strength Magick Vitality Speed
2 101-105 34-39 25 18 24 24
10 278-311 65-90 29 22 27 25
20 629-723 116-180 34 27 31 26
30 1,079-1,255 168-272 39 31 34 28
40 1,505-1,758 232-387 44 36 38 29
50 2,186-2,566 288-485 50 42 41 31
60 2,787-3,278 339-574 55 45 45 32
70 3,127-3,679 377-638 60 50 48 34
80 3,542-4,168 163-271 65 48 52 35
90 4,056-4,777 441-741 71 59 55 37
99 4,661-5,495 453-752 80 63 58 38

Final Fantasy XII: Revenant WingsEdit

Balthier equips guns. His armor equips—sleeveless tops—all favor Defense over Magick Defense. He takes on the role of a ranged fighter. His Quickening, Element of Treachery, deals heavy damage to one foe, and is learned after defeating the Esper Shemhazai.


Name Level Description Image
Tri-shot Deal ranged damage to one foe with three successive shots. RW Tri-Shot
Percussive Slug Deal ranged damage to one foe, knocking it back. RW Percussive Slug
Sniper Eye 36 Increase attack range. RW Sniper Eye
Quicksilver 38 Increase user's Strength. RW Quicksilver
Hamstring 41 Inflict Immobilize on one foe. RW Hamstring
Maim 45 Inflict Disable on one foe. RW Maim
Armor-piercing Shot 49 Attacks deal damage to one foe in a line extending from the user. RW Armor Piercing Shot
Element of Treachery Deal heavy ranged damage to one foe. RW Element of Treachery


Balthier is fought as a boss, alongside Fran.

Creation and developmentEdit


Concept art for a flashback scene.

Final Fantasy XII Ultimania Omega details that a flashback scene to Balthier's younger days was planned for the game, and a character design was drawn for it. The render for young Balthier was finished, and Akihiko Yoshida especially noted that the glasses' texture was of good quality.[6] The flashback scene was cut but his unused flashback attire resembles somewhat the one he wears in Final Fantasy Tactics: The War of the Lions.

Balthier has been called a "completely original character" by creator Akihiko Yoshida, having not used any previous Final Fantasy character as a reference. Balthier has been compared to other characters in fiction. Simon Wigham of Console Obsession called Balthier his "favorite by quite a wide margin", comparing him to James Bond due to his "humorous lines". RPGFan editor Stephen Harris compared his voice to that of Ian Fleming's depiction of Bond. editor Andrew Pfister compared the duo of Balthier and Fran to that of Han Solo and Chewbacca, two characters from the Star Wars franchise, adding that they are far more interesting than any other character in the "modern FF era".

Balthier was originally considered to appear in Dissidia Final Fantasy, but was left out as he had recently appeared in Final Fantasy Tactics: War of the Lions. Vaan was set to appear in his place, but was ultimately replaced by Judge Gabranth.


Gideon Emery as Balthier
"Princess! No need to worry. I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies!"
BalthierVoice 1
Trouble with the audio sample?

In the English version of Final Fantasy XII and Final Fantasy Tactics: War of the Lions, Balthier is voiced by Gideon Emery. In the Japanese version, he is voiced by Hiroaki Hirata.

Balthier, along with Basch and Ashe, speaks in formalized English in contrast to Vaan and Penelo's more casual style. In Japanese, Balthier, Ashe and Basch use an older, more formal form of Japanese than Vaan and Penelo. Both reflect his background of being Arcadian nobility and the son of a scholar. While the medieval tone comes from the original game, the localizers could decide on the specific accents the characters would use and voice models were used to guide the writing: Balthier was Aragorn from the Lord of the Rings.[7]

When Gideon Emery came on the localization team's radar, the casting director Jack Fletcher thought he was perfect for the part. Emery wasn't previously familiar with the Final Fantasy series, which allowed him to escape any extra pressure. Back when the voices for Final Fantasy XII were recorded, the actor would go in to their voice agent's booth to record. Emery did a take or two with the in-house engineer and then forgot about it until he got the call. He got to use his own accent, a rarity then. Emery had around six recording sessions totaling around 24 hours of recording time. Up until that point he had never done more than one session for a specific game.[8]

Other appearancesEdit


Balthier was to appear in this cancelled game, where he was to "sweep in to save the day" near the end. The game's premise was to defend a cliffside fortress from invading marine forces of a vengeful sea king in the far uncharted reaches of Ivalice, the defense being led by Basch fon Ronsenburg. It was planned that airships would be inoperable around the fortress because of a flying continent above making the area even more isolated from the rest of Ivalice, but the airspace would be opened during the game allowing with Balthier to arrive and rescue the others from the brink of defeat.[9]

Final Fantasy TacticsEdit

FFT Balthier Portrait

Balthier is a secret playable character, in the War of the Lions remake, and can be recruited by Ramza Beoulve. He can join the party during Chapter 4, after checking the rumor "Rash of Thieves" which occurs in the Merchant City of Dorter. When the thieves spring their trap and attack Ramza's party, they realize they have the wrong man, and Balthier shows up late on scene, and later is willing to join the party. His zodiac sign is Leo.

Balthier's job is Sky Pirate, and as such, wields several blades in battle. He can potentially do the greatest amount of damage in the game with Chaos Blade and Barrage.

Final Fantasy Tactics SEdit

FFTS Balthier Portrait2

Balthier appeared as a recruitable character.

FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy Tactics S. You can help the Final Fantasy Wiki by expanding it.

Dissidia 012 Final FantasyEdit

Balthier makes a cameo appearance as one of the tutors of Abilities. He appears alongside Fran and first tells the player; "to obtain more abilities, you need to level up! Also, he explains that just learning new abilities is not enough, and one needs to equip them for them to work. He commends himself as the leading man who can handle the extra abilities. Fran calls him as "Mr. Spotlight".

There is a letter sent by a moogle named Sablé regarding the previous letter he sent entitled "Watching You, Kupo". The letter is about when Vaan, Balthier, Fran and Basch went to Bhujerba's Lhusu Mines to save Penelo from Ba'Gamnan's grasp.

I'm Relieved, Kupo
New intel, kupo! The kidnappers designated a a sky pirate for the rescue, kupo. What a relief, kupo! I was able to keep my cool thanks to your responses, kupo. I hope we can have a more leisurely chat in the future, kupo!

Theatrhythm Final FantasyEdit

Theatrhythm Balthier
Making himself known as a chivalrous thief, this sky pirate travels the skies in his beloved Strahl. When he sneaks into the Royal Palace of Rabanastre in pursuit of treasure, he stumbles across both Vaan and Ashe, and the strange pair joins him and his partner Fran in their travels. Yet when he realizes the part that his brilliant father Cid has played in the Archadian Empire's expansion, he will have to take action if he is to be a true leading man.
—Online description

Balthier appears in the iOS release as a purchasable character.


Level HP Strength Magic Agility Luck
1 267 A D S S
99 7083 A D S S


Reactive Abilities
Ability Level Learned
Mirage (Lv1) Initial
Vigilance Initial
Weapon Break (Lv1) Level 10
Escape (Lv1) Level 25
Escape (Lv2) Level 40
Weapon Break (Lv2) Level 50
Mirage (Lv2) Level 55
Escape (Lv3) Level 60
Mirage (Lv3) Level 70
Weapon Break (Lv3) Level 80
Proactive Abilities
Ability Level Learned
Agility Up (Lv1) Level 5
Strength Up (Lv1) Level 15
Lance (Lv2) Level 20
Earth Blues (Lv2) Level 30
Strength Up (Lv2) Level 35
Agility Up (Lv2) Level 45
Agility Up (Lv3) Level 65
Earth Blues (Lv3) Level 75
Strength Up (Lv3) Level 85
Lance (Lv3) Level 90

Theatrhythm Final Fantasy Curtain CallEdit

Balthier returns as an unlockable character, and is unlocked by collecting Turquoise Crystal Shards.

He is a Speed and Balance oriented character.


Level CP HP Strength Magic Agility Luck Stamina Spirit
1 7 244 14 8 20 17 11 11
50 37 4290 113 62 163 141 91 91
99 50 6475 168 92 242 208 134 134


Reactive Abilities
Ability CP Level Learned
Mirage (Lv1) 3 Initial
Vigilance 4 Level 5
Weapon Break (Lv1) 3 Level 15
Escape (Lv2) 3 Level 20
Armor Break (Lv1) 2 Level 25
Mirage (Lv2) 5 Level 35
Escape (Lv3) 4 Level 45
Weapon Break (Lv2) 6 Level 60
Mirage (Lv3) 7 Level 70
Armor Break (Lv2) 7 Level 75
Steal (Lv2) 20 Level 90
Proactive Abilities
Ability CP Level Learned
Earth Blues (Lv1) 5 Initial
Sinewy Etude (Lv1) 7 Level 10
HP Up (Lv1) 4 Level 30
Earth Blues (Lv2) 10 Level 40
Treasure Hunter (Lv2) 16 Level 50
Sinewy Etude (Lv2) 10 Level 55
HP Up (Lv2) 8 Level 65
Lance (Lv2) 14 Level 80
Sight (Lv2) 24 Level 85
Earth Blues (Lv3) 16 Level 95

Pictlogica Final FantasyEdit

Balthier appears as a playable character.

Final Fantasy Airborne BrigadeEdit

Known as the "swift sky pirate," the Strahl airship captain who accompanies Vaan and friends on their voyage. Has made a name for himself as a freedom-loving Robin Hood with no ties to any nation or organization.
—Character Description

Balthier appears as an ally and a summonable Legend. He is depicted in his default Final Fantasy XII outfit. His ability is Element of Treachery. His EX ability is Tides of Fate. He was first introduced as an event ally in the event, Final Fantasy Special Event Part 2 - Showdown, in which he was unlocked automatically as a bonus character. Leveling him up to up to 99 in these events granted the player his individualized SSR weapon, Spica. In battle, Balthier is armed with his pistol and uses the ability Element of Treachery.

Final Fantasy ArtniksEdit

Impresario-ffvi-iosThis article or section is a stub about Final Fantasy Artniks. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy All the BravestEdit

Balthier ATB
This fast-flying sky pirate is often seen with what appears to be a giant bunny.

Balthier is an exclusive character only available from the Premium Character Shop as a random downloadable content. He uses the Fires of War ability during battle.

Final Fantasy Record KeeperEdit

FFRK Balthier
A sky pirate who boasts [that] his airship, the Strahl, is the fastest in all Ivalice. Balthier prizes freedom above all else, swearing allegiance to neither king nor kingdom. A true and steady ally, he is the quintessential pirate with a heart of gold.
—Character Profile

Balthier is a playable character who could initially be recruited during the Challenge Event The Dreadnought Leviathan. He has since appeared in both Tempered Resolve and Consorting with Sky Pirates.


Balthier is a Sky Pirate whose combat role is Physical Attack.

Dashing and debonair almost to a fault, Balther is positioned as one of the game's swiftest attackers and has a broad skill draw, though he is somewhat weak defensively. A gun in his hands should render his shortcomings moot, even if said gun isn't as strong as a sword or a spear, both of which he can use. He has the somewhat unusual role of a Spellblade as well, which may be useful when close-range fighters are unable to hit a target with an elemental weakness.

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 210 11 8 7 8 8 20 25 111
20 817 27 19 17 20 20 20 25 119
20 1,492 46 32 29 33 35 21 26 127
30 2,167 64 45 41 47 49 21 27 134
40 2,842 83 58 53 61 64 22 28 141
50 3,517 102 71 65 75 78 22 28 148
60 4,192 120 84 76 88 92 23 29 155
65 4,530 129 90 82 95 100 23 29 158

Balthier can use Physical/Combat abilities up to rarity rank 5, Physical/Support abilities up to rarity rank 3, Physical/Celerity abilities up to rarity rank 4, and Other/Thief abilities up to rarity rank 4.

His default Soul Break is Fires of War which at the expense of one Soul Gauge segment deals physical damage to all targets equal to 110% damage potency of a conventional attack. The gun Ras Algethi (XII) allows Balthier to use Tides of Fate which at the expense of one Soul Gauge segment deals physical water damage to all targets equal to 310% damage potency of a conventional attack.


Balthier can equip the following weapon types: daggers, spears, and guns. The gun Ras Algethi (XII) allows Balthier to use Tides of Fate.

He can equip the following armor types: hats, light armor, robes, and bracers.

He can equip accessories.

FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Trading Card GameEdit

Balthier has multiple Wind cards. The wind element may derive from his career as a sky pirate.

Triple TriadEdit

251a Balthier

Balthier appears on a Triple Triad card in the version available via Final Fantasy Portal App.

Final Fantasy Brave ExviusEdit

FFBE Balthier
Impresario-ffvi-iosThis article or section is a stub. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy guest appearancesEdit

Itadaki StreetEdit


In Dragon Quest & Final Fantasy in Itadaki Street Portable, Balthier appears along with the other five main characters of Final Fantasy XII. The game was released prior to Final Fantasy XII.

Other mediaEdit


Users in Square Enix Members Virtual World community can make their character appear as Balthier. Balthier's hair costs 100 crystals and his clothes cost 480 crystals.

Additionally, in Gunslinger Stratos 2, Balthier's costume was released on November 6, 2014.


Balthier has a Play Arts action figure released as part of the Final Fantasy XII set and a miniature figure in the Final Fantasy Trading Arts Mini Vol. 3. Balthier in his Final Fantasy Tactics appearance is part of the Final Fantasy Tactics Trading Arts set. He appears alongside Fran and their hoverbike in a polystone Sculpture Arts statue.



  • Attacking 300 times adds Balthier's sprite to Sky Pirate's Den of Final Fantasy XII and grants the player the title of Assault Striker.
  • Balthier shares his last name, Bunansa, with Mustadio and Besrudio Bunansa from Final Fantasy Tactics. It is unknown if there is any relation between the characters.
  • Only Balthier and Vaan retain their original Quickenings from Final Fantasy XII in Final Fantasy XII: Revenant Wings: Element of Treachery for Balthier and Pyroclasm for Vaan.
  • Coincidentally, given Balthier's status as a sky pirate, his Japanese voice actor Hiroaki Hirata also provides the voice of the pirate Jack Sparrow in Kingdom Hearts II, and has also done Japanese dubbing of various other Johnny Depp roles. He is also the Japanese voice actor for Sanji, pirate chef of the Straw Hat crew in One Piece.
  • Much like the other cameo characters (Cloud and Luso), Balthier's age is not displayed when the player sees his profile.


  1. Final Fantasy 20th Anniversary Ultimania File 1: Character page 466
  2. Dialogue with Streetear Jules in Old Arcades: Jules mentions the noble status of Balthier's family and his position in the family
  3. Final Fantasy XII: Battle Ultimania
  4. - Fran's initial LP is Vaan's Total minus 120. As Fran's initial LP is 131, Vaan's Total is 251. Fran's initial LP (131) plus LP from starting Licenses (155) equals 286. [(251+286)/2]-135=133.5 or 133 without the decimal, which is Balthier's initial LP.
  5. The Piggyback Official Strategy Guide erroneously indicates the formula as being "(Half of Vaan's LP) + (Fran's LP - 135)". Final Fantasy XII Piggyback Official Strategy Guide. p63.
  7. EDGE #278 Tale of Tales Meet Alexander O Smith the translator who's brought some of Japan's biggest RPGs to the West p. 94
  8. A Voice for Ivalice: The Localization and Voice Acting of Final Fantasy XII (Accessed: May 24, 2016) at US Gamer
  9. The Canceled Final Fantasy XII Sequel: Narrative and Gameplay Revealed (Accessed: May 24, 2016) at Gamespot

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