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Azulmagia

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FFV azulmagia sprite

Azulmagia (also known as Apocalypse in the RPGe translation) is a boss and one of the Demons of the Rift in Final Fantasy V. Locked up in the Dimension Castle dungeons, he will attack the party if they say they are heroes.

StatsEdit

Final Fantasy V enemy stats
#300#301 #302
Names Location Type Auto-hit Other information
PS: Azulmagia
GBA: Azulmagia
Mobile/PC: Azulmagia
Interdimensional Rift, Castle Heavy None None
Stats
LV HP MP Strength Defense
57 27,900 50,000 65 30
Evasion Magic Magic Defense Magic Evasion Agility
10 50 70 33 45
Attack multiplier Magic multiplier Gil EXP ABP
21 15 0 0 22
Elemental affinities
Fire Ice Lightning Poison Holy Earth Wind Water Healing
100% 100% 100% 200% 100% 100% 100% 100% -100%Absorbs
Statuses and immunities
Death Petrify Toad Mini Float Poison Zombie Darkness
Immune Immune Immune Immune - - Immune -
Aging Sleep Paralyze Confuse Berserk Silence*(Mute) Image Reflect
Immune Immune Immune Immune Immune Immune - -
Protect Shell Stop Haste Slow Invincible Regen Doom*(Countdown)
- - Immune - Immune - - -
Eject Catch Control*(Tame) Calm Scan Fractional damage HP to critical status Revive kill
Immune Immune Immune Immune - Immune Immune Immune
Items (GBA/Mobile/PC)
Steal (40%80% with Thief's Gloves) Item dropped
Elixir (96.09%)
Titan's Gloves (3.91%)
Black Cowl (6.25%)
Abilities (GBA/Mobile/PC)
Special Technique Abilities Control (Immune) & Berserk (Immune) Blue Magic Release*Immune to Catch
Critical Attack (normal strength) Toad, Goblin Punch, Level 3 Flare, Aero, Aeroga, 1000 Needles, Vampire, Pond's Chorus, Aqua Breath, Magic Hammer, Self-Destruct, Dark Spark, Off-Guard, Mind Blast, Doom, Roulette, Level 2 Old, Level 5 Death, Level 4 Graviga, Mighty Guard, Lilliputian Lyric, Flash, ???, Aera, Flame Thrower, Missile, Time Slip, Death Claw, White Wind, Re-Form Attack Doom, Roulette, Aqua Breath, Level 5 Death, Level 4 Graviga, Level 2 Old, Level 3 Flare, Pond's Chorus, Lilliputian Lyric, Flash, Time Slip, Death Claw, Aero, Aera, Aeroga, Flame Thrower, Goblin Punch, Dark Spark, Off-Guard, Mind Blast, Vampire, Magic Hammer, Mighty Guard, Self-Destruct, ???, 1000 Needles, White Wind, Missile None
Items (PS)
Steal (40%80% with Thief's Gloves) Item dropped
Elixir (96.09%)
Giant'sGlove (3.91%)
Black Hood (6.25%)
Abilities (PS)
Special Technique Abilities Control (Immune) & Berserk (Immune) Blue Magic Release*Immune to Catch
Critical (normal strength) Toad, GobPunch, L. 3 Flare, Aero, Aero 3, Blow Fish, Red Feast, Toad Song, Aqua Rake, MagHammer, Exploder, Black Shock, Guard-Off, Mind Blast, Condemned, Roulette, L. 2 Old, L. 5 Doom, L. 4 Quarter, Guardian, Little Song, Flash, ????, Aero 2, Burn Ray, Missile, Time Slip, Doom Claw, WhiteWind, Regeneration Fight Doom, Roulette, Aqua Breath, Level 5 Death, Level 4 Graviga, Level 2 Old, Level 3 Flare, Pond's Chorus, Lilliputian Lyric, Flash, Time Slip, Death Claw, Aero, Aera, Aeroga, Flame Thrower, Goblin Punch, Dark Spark, Off-Guard, Mind Blast, Vampire, Magic Hammer, Mighty Guard, Self-Destruct, ???, 1000 Needles, White Wind, Missile None

Battle Edit

Azulmagia has 17 of the 30 Blue Magic spells in the game and casting certain Blue Magic spells on him will cause him to learn them and start using them on the party, giving him a total of 28 of the 30 Blue Magic spells he can actively use (he will not use Transfusion and Moon Flute). These 28 spells can be learned by any Blue Mage in the party, if they have not learned them already. Specifically, Azulmagia can learn:

For defeating him, the party unlocks a save point within the castle.

Strategy Edit

If the player uses Self Destruct on this boss, he will use the same skill, making him possibly one of the easiest bosses in the game. However, if the player does not have access to Blue Magic while fighting him, or has not learned Self Destruct, the battle may prove to be a little more difficult.

Many of Azulmagia's spells are reflectable, so summoning Carbuncle can greatly aid the player. In addition, Azulmagia's high tendency to cast spells that he just learned can be used against him; teaching him Level 3 Flare will cause him to use it to no effect if the party is not vulnerable to the spell (or bounce off the party for high damage to himself if Reflect is used). Alternatively, teaching him Magic Hammer will cause him to likely spend several turns trying to do MP damage instead of hurting the party. If neither are an option, it is best to kill him quickly; Bio spell blade can do very high damage to him, and the spell itself can also do decent damage. Otherwise, it is best to rely on physical attacks as Azulmagia's magic defense is much higher than his defense.

Other appearances Edit

Pictlogica Final Fantasy Edit

PFF

PFF Azulmagia
Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Record KeeperEdit

FFRK

FFRK Azulmagia FFV
Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.


Etymology Edit

Azulmagia means "blue magic" in Spanish and Portugese. The correct translation of "blue magic" to Spanish and Portuguese would be magia azul.

It has been known as Apocalypse in the RPGe version. Apocalypse (Ancient Greek: ἀποκάλυψις apokálypsis, from ἀπό and καλύπτω meaning "uncovering"), translated literally from Greek, is a disclosure of knowledge, i.e., a lifting of the veil or revelation. In religious contexts it is usually a disclosure of something hidden. Today, it is commonly used in reference to any prophetic revelation or so-called end time scenario, or to the end of the world in general.

Related enemies Edit

  • Hades (Advance version only)

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